Michael Deneen
Moby ID: 186299
Credited on 11 games
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Skull and Bones (2024, PlayStation 5) | Technical Director Design |
Far Cry 6 (2021, Windows) | Montreal |
Assassin's Creed: Valhalla (2020, PlayStation 4) | Technical Directors - Design |
Far Cry 5 (2018, PlayStation 4) | Technical Directors - Design |
Far Cry: Primal (2016, PlayStation 4) | Technical Director Design |
God of War: Ghost of Sparta (2011, PlayStation 3) | Designers / Implementers |
God of War: Chains of Olympus (2008, PSP) | Designers/Implementers |
Fantastic Four: Rise of the Silver Surfer (2007, Nintendo DS) | Lead Designer |
The Sopranos: Road to Respect (2006, PlayStation 2) | Systems Designers |
Medal of Honor: European Assault (2005, PlayStation 2) | Testers |
GoldenEye: Rogue Agent (2004, PlayStation 2) | QA Testers |
[ full credits ]
Frequent Collaborators
People- 5 games with Yoshihisa Tsuji
- 5 games with Vincent Hamet
- 5 games with Pierre Jouen
- 5 games with Adrian Serbanescu
- 5 games with David Knott
- 5 games with Wilfried Hary
- 5 games with Gu Wei Qi
- 5 games with Pierre-Marc Bergeron
- 5 games with Valeria Wang
- 5 games with Thomas Beach
Companies
- 5 games with Ubisoft Entertainment SA
- 4 games with Ubisoft Kyiv
- 4 games with Shanghai UBIsoft Computer...
- 4 games with Ubisoft Toronto
- 4 games with Ubisoft Montréal
- 4 games with Interactive Data...
- 3 games with OC3 Entertainment, Inc.
- 3 games with Alchemy (Shanghai)...
- 3 games with Shanghai ArtCoding Co., Ltd.
- 3 games with Microsoft Corporation
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