Gil Colgate

Moby ID: 19282

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Gil Colgate was born in 1960. Gil attended Yale University (1978-1982) and worked in finance in New York before becoming disillusioned with corporate life and moving to California to work in games. Gil's first project was a port of Balance of Power to the Apple II.

At that time Gil's father asked him "When are you getting a real job?" However the industry has matured and he no longer asks that question.

Gil worked at Epyx, EA, and Namco. To date Gil's most well received game was Pac-Man World I.

He now works at EA and have contributed to Sims Pets and My Sims.

Credited on 19 games

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Star Trek Online (2016, PlayStation 4) Cryptic Studios
Neverwinter (2015, Xbox One) Cryptic Studios
The Sims 4 (2014, Windows) Software Engineering
SimCity (2013, Windows) Thanks to everyone for their support
SimAnimals (2009, Wii) Engineers
MySims (2007, Wii) Engineers
The Sims 2: Pets (2006, PlayStation 2) Engineers
Breakdown (2004, Xbox) Special Thanks (Hometek)
kill.switch (2003, PlayStation 2) Lead Programmer
Dead to Rights (2002, Xbox) Programming
Pac-Man World 2 (2002, PlayStation 2) Lead Programming
Ms. Pac-Man Maze Madness (2000, PlayStation) Programmers
Pac-Man World 20th Anniversary (1999, PlayStation) Lead Programmer
Night Trap (1994, DOS) Additional Programming
Mutant League Football (1993, Genesis) Lead programmer
Xenophobe (1990, Lynx) Programming
California Games II (1990, DOS) Programmed by
The Games: Summer Edition (1988, DOS) IBM Version by
California Games (1988, DOS) IBM Version by

[ full credits ]

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