Cyril Chambon

Moby ID: 193374

Credits (22 credits on 15 games)

Design
Assassin's Creed: Mirage (2023, Windows) Technical Director Level Design and Realization
Assassin's Creed: Valhalla (2020, PlayStation 4) Technical Director - Level Design
Tom Clancy's Ghost Recon: Breakpoint (2019, Windows) Technical Director, Level Design
Still Life 2 (2009, Windows) Main Level Designer
PhysX Extreme Unreal Tournament 3 Mod-Pack (2007, Windows) Level Designers
PhysX Extreme Unreal Tournament 3 Mod-Pack (2007, Windows) Level Building - Prepro
Tom Clancy's Ghost Recon: Advanced Warfighter 2 (2007, Windows) Additional Level Design
Tom Clancy's Ghost Recon: Advanced Warfighter (2006, Windows) Level Design
Programming/Engineering
Assassin's Creed: Rogue - Remastered (2018, PlayStation 4) Technical Director Scripting
Assassin's Creed: Origins (2017, PlayStation 4) Technical Director - Scripting
Assassin's Creed: Origins (2017, Windows) Technical Director - Scripting
Assassin's Creed: Rogue (2014, PlayStation 3) Technical Director Scripting
Assassin's Creed IV: Black Flag (2013, Xbox 360) Assistant Technical Directors Scripting
Mozart: The Conspirators of Prague (2008, Windows) Integration
Bet on Soldier: Blood Sport (2005, Windows) Code/Integration
Writers
Skull and Bones (2024, PlayStation 5) Additional Technical Director, Scripting
Art/Graphics
Assassin's Creed IV: Black Flag (2021, Stadia) Assistant Technical Directors Scripting
Assassin's Creed: Rogue (2015, Windows) Technical Director Scripting
Assassin's Creed IV: Black Flag (2013, Windows) Assistant Technical Directors Scripting
Video/Cinematics
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) Assistant TD, Cinematics & Scripted Events
Tom Clancy's Ghost Recon: Future Soldier (2012, PlayStation 3) Assistant TD, Cinematics & Scripted Events
Tom Clancy's Ghost Recon: Future Soldier (2012, Xbox 360) Assistant TD, Cinematics & Scripted Events