Fumio Shimoyama
aka:
下山 文雄,
F. Shimoyama
Moby ID: 206573
Credits (21 credits on 17 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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High School of Blitz (1999, PlayStation) | Game Designer for PlayStation |
Gaudi: Barcelona no Kaze (1989, PC-88) | Data Edition |
2D scrolling | |
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Energy Breaker (1996, SNES) | Battle Design |
Sol-Feace (1990, Sharp X68000) | Thanks |
Granada (1990, Genesis) | Thanks (as F.Shimoyama) |
3rd-person (Other) | |
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Crimson Shroud (2012, Nintendo 3DS) | Development Director |
Rune Factory: Frontier (2008, Wii) | Directed By |
Aisle Lord (1992, SEGA CD) | Data Creation (データ作成) (下山 文雄) |
Action | |
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Devastator (1993, SEGA CD) | Thanks |
Sol-Feace (1990, Sharp X68000) | Thanks |
Granada (1990, Genesis) | Thanks (as F.Shimoyama) |
Final Zone (1990, Genesis) | Thanks (F. Shimoyama) |
Action RPG | |
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Shining Tears (2004, PlayStation 2) | Game Design |
Shining Soul (2002, Game Boy Advance) | Supervisor |
Adventure | |
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High School of Blitz (1999, PlayStation) | Game Designer for PlayStation |
Gaudi: Barcelona no Kaze (1989, PC-88) | Data Edition |
Africa | |
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Granada (1990, Genesis) | Thanks (as F.Shimoyama) |
Anime / Manga | |
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Crimson Shroud (2012, Nintendo 3DS) | Development Director |
Rune Factory: Frontier (2008, Wii) | Directed By |
High School of Blitz (1999, PlayStation) | Game Designer for PlayStation |
Energy Breaker (1996, SNES) | Battle Design |
Devastator (1993, SEGA CD) | Thanks |
Aisle Lord (1992, SEGA CD) | Data Creation (データ作成) (下山 文雄) |
Granada (1990, Genesis) | Thanks (as F.Shimoyama) |
Zan: Kagerō no Toki (1989, Sharp X68000) | Assistant Director (助監督) (下山文雄) |
Arcus II: Silent Symphony (1989, PC-88) | Thanks (下山 文雄) |
Cards / tiles | |
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Teppen (2019, iPhone) | Game Designers |
High School of Blitz (1999, PlayStation) | Game Designer for PlayStation |
China (Ancient / Imperial) | |
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Dynasty Tactics 2 (2003, PlayStation 2) | Game Balance |
Comedy | |
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High School of Blitz (1999, PlayStation) | Game Designer for PlayStation |
Contemporary | |
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High School of Blitz (1999, PlayStation) | Game Designer for PlayStation |
Diagonal-down | |
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Shining Tears (2004, PlayStation 2) | Game Design |
Shining Soul (2002, Game Boy Advance) | Supervisor |
Energy Breaker (1996, SNES) | Battle Design |
Direct control | |
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Energy Breaker (1996, SNES) | Battle Design |
Europe | |
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Gaudi: Barcelona no Kaze (1989, PC-88) | Data Edition |
Fantasy | |
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Crimson Shroud (2012, Nintendo 3DS) | Development Director |
Rune Factory: Frontier (2008, Wii) | Directed By |
Shining Tears (2004, PlayStation 2) | Game Design |
Shining Soul (2002, Game Boy Advance) | Supervisor |
High School of Blitz (1999, PlayStation) | Game Designer for PlayStation |
Energy Breaker (1996, SNES) | Battle Design |
Aisle Lord (1992, SEGA CD) | Data Creation (データ作成) (下山 文雄) |
Arcus II: Silent Symphony (1989, PC-88) | Thanks (下山 文雄) |
Fixed / flip-screen | |
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Teppen (2019, iPhone) | Game Designers |
Historical events | |
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Dynasty Tactics 2 (2003, PlayStation 2) | Game Balance |
D: Ōshū Shinkirō (1990, PC-98) | Game Design (F.Shimoyama) |
Isometric | |
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Shining Soul (2002, Game Boy Advance) | Supervisor |
Final Zone (1990, Genesis) | Thanks (F. Shimoyama) |
Japanese-style RPG (JRPG) | |
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Energy Breaker (1996, SNES) | Battle Design |
Japanese-style adventure | |
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Gaudi: Barcelona no Kaze (1989, PC-88) | Data Edition |
Licensed | |
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Devastator (1993, SEGA CD) | Thanks |
Mecha / giant robot | |
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Final Zone (1990, Genesis) | Thanks (F. Shimoyama) |
Menu structures | |
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Gaudi: Barcelona no Kaze (1989, PC-88) | Data Edition |
Platform | |
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Devastator (1993, SEGA CD) | Thanks |
Post-apocalyptic | |
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Final Zone (1990, Genesis) | Thanks (F. Shimoyama) |
Puzzle | |
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High School of Blitz (1999, PlayStation) | Game Designer for PlayStation |
Real-time | |
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Teppen (2019, iPhone) | Game Designers |
Role-playing (RPG) | |
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Crimson Shroud (2012, Nintendo 3DS) | Development Director |
Rune Factory: Frontier (2008, Wii) | Directed By |
Shining Tears (2004, PlayStation 2) | Game Design |
Shining Soul (2002, Game Boy Advance) | Supervisor |
Energy Breaker (1996, SNES) | Battle Design |
Aisle Lord (1992, SEGA CD) | Data Creation (データ作成) (下山 文雄) |
Arcus II: Silent Symphony (1989, PC-88) | Thanks (下山 文雄) |
Romance | |
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High School of Blitz (1999, PlayStation) | Game Designer for PlayStation |
Sci-fi / futuristic | |
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Devastator (1993, SEGA CD) | Thanks |
Sol-Feace (1990, Sharp X68000) | Thanks |
Granada (1990, Genesis) | Thanks (as F.Shimoyama) |
Final Zone (1990, Genesis) | Thanks (F. Shimoyama) |
Shooter | |
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Devastator (1993, SEGA CD) | Thanks |
Sol-Feace (1990, Sharp X68000) | Thanks |
Granada (1990, Genesis) | Thanks (as F.Shimoyama) |
Side view | |
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Teppen (2019, iPhone) | Game Designers |
Devastator (1993, SEGA CD) | Thanks |
Sol-Feace (1990, Sharp X68000) | Thanks |
Simulation | |
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Rune Factory: Frontier (2008, Wii) | Directed By |
D: Ōshū Shinkirō (1990, PC-98) | Game Design (F.Shimoyama) |
Space flight | |
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Sol-Feace (1990, Sharp X68000) | Thanks |
Strategy / tactics | |
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Teppen (2019, iPhone) | Game Designers |
Dynasty Tactics 2 (2003, PlayStation 2) | Game Balance |
D: Ōshū Shinkirō (1990, PC-98) | Game Design (F.Shimoyama) |
Zan: Kagerō no Toki (1989, Sharp X68000) | Assistant Director (助監督) (下山文雄) |
Tactical RPG | |
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Energy Breaker (1996, SNES) | Battle Design |
Tank | |
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Granada (1990, Genesis) | Thanks (as F.Shimoyama) |
Top-down | |
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Granada (1990, Genesis) | Thanks (as F.Shimoyama) |
D: Ōshū Shinkirō (1990, PC-98) | Game Design (F.Shimoyama) |
Zan: Kagerō no Toki (1989, Sharp X68000) | Assistant Director (助監督) (下山文雄) |
Arcus II: Silent Symphony (1989, PC-88) | Thanks (下山 文雄) |
Trading / collectible card | |
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Teppen (2019, iPhone) | Game Designers |
High School of Blitz (1999, PlayStation) | Game Designer for PlayStation |
Turn-based | |
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Crimson Shroud (2012, Nintendo 3DS) | Development Director |
Energy Breaker (1996, SNES) | Battle Design |
D: Ōshū Shinkirō (1990, PC-98) | Game Design (F.Shimoyama) |
Zan: Kagerō no Toki (1989, Sharp X68000) | Assistant Director (助監督) (下山文雄) |
Arcus II: Silent Symphony (1989, PC-88) | Thanks (下山 文雄) |
Visual novel | |
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High School of Blitz (1999, PlayStation) | Game Designer for PlayStation |
World War II | |
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D: Ōshū Shinkirō (1990, PC-98) | Game Design (F.Shimoyama) |