Charlie Hills
aka:
Charlie Hills Jr.
Moby ID: 223640
Credits (7 credits on 7 games)
- by Role
- by Date
- by Moby Score
- by Genre
3rd-person (Other) | |
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Auto Assault (2006, Windows) | Billing and Tools |
Action | |
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Auto Assault (2006, Windows) | Billing and Tools |
Action RPG | |
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WildStar (2014, Windows) | Principal Developer |
Guild Wars 2 (2012, Windows) | Platform Engineering Team Co-Leads |
Richard Garriott's Tabula Rasa (2007, Windows) | IT & Operations |
Guild Wars (2005, Windows) | Billing |
Add-on | |
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Aion: Assault on Balaurea (2010, Windows) | Billing Development |
Behind view | |
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WildStar (2014, Windows) | Principal Developer |
Guild Wars 2 (2012, Windows) | Platform Engineering Team Co-Leads |
Aion: Assault on Balaurea (2010, Windows) | Billing Development |
Aion (2009, Windows) | Billing Development |
Richard Garriott's Tabula Rasa (2007, Windows) | IT & Operations |
Guild Wars (2005, Windows) | Billing |
Direct control | |
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Guild Wars 2 (2012, Windows) | Platform Engineering Team Co-Leads |
Richard Garriott's Tabula Rasa (2007, Windows) | IT & Operations |
Guild Wars (2005, Windows) | Billing |
Fantasy | |
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WildStar (2014, Windows) | Principal Developer |
Guild Wars 2 (2012, Windows) | Platform Engineering Team Co-Leads |
Aion: Assault on Balaurea (2010, Windows) | Billing Development |
Aion (2009, Windows) | Billing Development |
Guild Wars (2005, Windows) | Billing |
Flight / aviation | |
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Aion: Assault on Balaurea (2010, Windows) | Billing Development |
Massively Multiplayer | |
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WildStar (2014, Windows) | Principal Developer |
Guild Wars 2 (2012, Windows) | Platform Engineering Team Co-Leads |
Aion (2009, Windows) | Billing Development |
Richard Garriott's Tabula Rasa (2007, Windows) | IT & Operations |
Guild Wars (2005, Windows) | Billing |
Medieval | |
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Guild Wars (2005, Windows) | Billing |
Other | |
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Aion: Assault on Balaurea (2010, Windows) | Billing Development |
Persistent | |
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WildStar (2014, Windows) | Principal Developer |
Guild Wars 2 (2012, Windows) | Platform Engineering Team Co-Leads |
Aion: Assault on Balaurea (2010, Windows) | Billing Development |
Aion (2009, Windows) | Billing Development |
Richard Garriott's Tabula Rasa (2007, Windows) | IT & Operations |
Auto Assault (2006, Windows) | Billing and Tools |
Guild Wars (2005, Windows) | Billing |
Post-apocalyptic | |
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Auto Assault (2006, Windows) | Billing and Tools |
Racing / Driving | |
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Auto Assault (2006, Windows) | Billing and Tools |
Real-time | |
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Aion: Assault on Balaurea (2010, Windows) | Billing Development |
Aion (2009, Windows) | Billing Development |
Role-playing (RPG) | |
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WildStar (2014, Windows) | Principal Developer |
Guild Wars 2 (2012, Windows) | Platform Engineering Team Co-Leads |
Aion: Assault on Balaurea (2010, Windows) | Billing Development |
Aion (2009, Windows) | Billing Development |
Richard Garriott's Tabula Rasa (2007, Windows) | IT & Operations |
Auto Assault (2006, Windows) | Billing and Tools |
Guild Wars (2005, Windows) | Billing |
Sci-fi / futuristic | |
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WildStar (2014, Windows) | Principal Developer |
Richard Garriott's Tabula Rasa (2007, Windows) | IT & Operations |
Auto Assault (2006, Windows) | Billing and Tools |
Shooter | |
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Auto Assault (2006, Windows) | Billing and Tools |
Story / mission | |
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Aion: Assault on Balaurea (2010, Windows) | Billing Development |