Benjamin Woodhouse
aka:
Ben Woodhouse
Moby ID: 231802
Biography edit · view history
Ben Woodhouse graduated from UEA in June 2004 with a degree in Computer Science (1st class, hons). In 2005 he joined EA-Criterion to work as a programmer on Black.
Credited on 11 games
Displaying most recent · View all
Burnout: Paradise - Remastered (2018, PlayStation 4) | Programmers |
Fortnite (2018, iPhone) | Designed, Developed, and Published by Epic Games |
Dragon Quest XI: Echoes of an Elusive Age (2017, PlayStation 4) | Epic Games Inc. |
Fortnite (Standard Founder's Pack) (2017, Windows) | Designed, Developed, and Published by Epic Games |
Teleglitch: Die More Edition (2013, Windows) | GLee |
Fable: The Journey (2012, Xbox 360) | Core Programming |
Dynamite Jack (2012, Windows) | glee |
The Polynomial: Space of the Music (2010, Windows) | GLee (OpenGL Easy Extension library) |
Burnout: Paradise - The Ultimate Box (2009, Windows) | Programmers |
Burnout: Paradise (2008, PlayStation 3) | Programmers |
Black (2006, PlayStation 2) | Gameplay Programmers |
[ full credits ]
Frequent Collaborators
People- 6 games with Chris Sweetman
- 6 games with James Cobbett
- 5 games with Martyn Sibley
- 5 games with Marcus Purvis
- 5 games with David Addis
- 5 games with James Lipscomb
- 5 games with James Smith
- 5 games with Byron Wessels
- 5 games with Jarosław Boberek
- 4 games with Andrew Wretham
Companies
- 4 games with Criterion Software Ltd.
- 4 games with Electronic Arts, Inc.
- 4 games with Epic Games, Inc.
- 4 games with Valve Corporation
- 2 games with People Can Fly, Sp. z o.o.
- 2 games with SoftClub
- 2 games with GameWizz Digital Entertainment
- 2 games with Electronic Arts Publishing SARL
- 2 games with Electronic Arts LLC
- 2 games with Electronic Arts GmbH
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