Naoki Hamaguchi
aka:
浜口 直樹
Moby ID: 247081
Credits (23 credits on 15 games)
- by Role
- by Date
- by Moby Score
- by Genre
3rd-person (Other) | |
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Final Fantasy VII: Rebirth (2024, PlayStation 5) | Director |
Final Fantasy VII: Remake - Intergrade (2021, Windows) | Co-Director (Game Design) |
Final Fantasy VII: Remake (2020, PlayStation 4) | Co-Director (Game Design/Programming) |
Kingdom Hearts III (2019, PlayStation 4) | Video Game Orchestra |
Mobius Final Fantasy (2016, Android) | Project Leader |
Final Fantasy XIII-2 (2014, Windows) | Lead Application Programmer |
Final Fantasy XIV Online (2010, Windows) | Client Programming |
Action | |
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Final Fantasy VII: The First Soldier (2021, iPhone) | Supervisory Support |
Final Fantasy XIV Online (2010, Windows) | Client Programming |
Action RPG | |
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Crisis Core: Final Fantasy VII - Reunion (2022, PlayStation 5) | Co-Director (Game Design / Programming) |
Kingdom Hearts III (2019, PlayStation 4) | Video Game Orchestra |
Lightning Returns: Final Fantasy XIII (2013, Xbox 360) | Main Programmer |
Anime / Manga | |
---|---|
Final Fantasy VII: Rebirth (2024, PlayStation 5) | Director |
Final Fantasy VII: Remake - Intergrade (2021, Windows) | Co-Director (Game Design) |
Final Fantasy VII: Remake (2020, PlayStation 4) | Co-Director (Game Design/Programming) |
Final Fantasy XII: The Zodiac Age (2017, PlayStation 4) | Character Motion |
Mobius Final Fantasy (2016, Android) | Project Leader |
Lightning Returns: Final Fantasy XIII (2015, Windows) | Director |
Final Fantasy XIII-2 (2014, Windows) | Lead Application Programmer |
Final Fantasy XIII (2014, Windows) | Lead Cut Scene Programmer |
Lightning Returns: Final Fantasy XIII (2013, Xbox 360) | Main Programmer |
Final Fantasy XIII-2 (2011, PlayStation 3) | Lead Application Programmer |
Final Fantasy XIV Online (2010, Windows) | Client Programming |
Arcade | |
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Final Fantasy XII: The Zodiac Age (2017, PlayStation 4) | Character Motion |
Behind view | |
---|---|
Crisis Core: Final Fantasy VII - Reunion (2022, PlayStation 5) | Co-Director (Game Design / Programming) |
Final Fantasy VII: The First Soldier (2021, iPhone) | Supervisory Support |
Final Fantasy XII: The Zodiac Age (2017, PlayStation 4) | Character Motion |
Final Fantasy XIII (2014, Windows) | Lead Cut Scene Programmer |
Lightning Returns: Final Fantasy XIII (2013, Xbox 360) | Main Programmer |
Final Fantasy XIII-2 (2011, PlayStation 3) | Lead Application Programmer |
Final Fantasy XII (2006, PlayStation 2) | Visual Effects |
Cinematic camera | |
---|---|
Final Fantasy VII: Rebirth (2024, PlayStation 5) | Director |
Final Fantasy VII: Remake - Intergrade (2021, Windows) | Co-Director (Game Design) |
Final Fantasy VII: Remake (2020, PlayStation 4) | Co-Director (Game Design/Programming) |
Compilation | |
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Lightning Returns: Final Fantasy XIII (2015, Windows) | Director |
Final Fantasy XIII-2 (2014, Windows) | Lead Application Programmer |
Cyberpunk / dark sci-fi | |
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Final Fantasy VII: The First Soldier (2021, iPhone) | Supervisory Support |
Direct control | |
---|---|
Final Fantasy VII: Rebirth (2024, PlayStation 5) | Director |
Final Fantasy VII: Remake - Intergrade (2021, Windows) | Co-Director (Game Design) |
Final Fantasy VII: The First Soldier (2021, iPhone) | Supervisory Support |
Final Fantasy VII: Remake (2020, PlayStation 4) | Co-Director (Game Design/Programming) |
Kingdom Hearts III (2019, PlayStation 4) | Video Game Orchestra |
Final Fantasy XII: The Zodiac Age (2017, PlayStation 4) | Character Motion |
Final Fantasy XIII (2014, Windows) | Lead Cut Scene Programmer |
Final Fantasy XIII-2 (2011, PlayStation 3) | Lead Application Programmer |
Fantasy | |
---|---|
Final Fantasy VII: Rebirth (2024, PlayStation 5) | Director |
Final Fantasy VII: Remake - Intergrade (2021, Windows) | Co-Director (Game Design) |
Final Fantasy VII: The First Soldier (2021, iPhone) | Supervisory Support |
Final Fantasy VII: Remake (2020, PlayStation 4) | Co-Director (Game Design/Programming) |
Kingdom Hearts III (2019, PlayStation 4) | Video Game Orchestra |
Final Fantasy XII: The Zodiac Age (2017, PlayStation 4) | Character Motion |
Mobius Final Fantasy (2016, Android) | Project Leader |
Lightning Returns: Final Fantasy XIII (2015, Windows) | Director |
Final Fantasy XIII (2014, Windows) | Lead Cut Scene Programmer |
Lightning Returns: Final Fantasy XIII (2013, Xbox 360) | Main Programmer |
Final Fantasy XIII-2 (2011, PlayStation 3) | Lead Application Programmer |
Final Fantasy XIV Online (2010, Windows) | Client Programming |
Final Fantasy XII (2006, PlayStation 2) | Visual Effects |
Japanese-style RPG (JRPG) | |
---|---|
Final Fantasy VII: Rebirth (2024, PlayStation 5) | Director |
Final Fantasy VII: Remake - Intergrade (2021, Windows) | Co-Director (Game Design) |
Final Fantasy VII: Remake (2020, PlayStation 4) | Co-Director (Game Design/Programming) |
Final Fantasy XIII (2014, Windows) | Lead Cut Scene Programmer |
Final Fantasy XIII-2 (2011, PlayStation 3) | Lead Application Programmer |
Massively Multiplayer | |
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Final Fantasy XIV Online (2010, Windows) | Client Programming |
Menu structures | |
---|---|
Final Fantasy XIII (2014, Windows) | Lead Cut Scene Programmer |
Final Fantasy XIII-2 (2011, PlayStation 3) | Lead Application Programmer |
Persistent | |
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Final Fantasy XIV Online (2010, Windows) | Client Programming |
Real-time | |
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Crisis Core: Final Fantasy VII - Reunion (2022, PlayStation 5) | Co-Director (Game Design / Programming) |
Lightning Returns: Final Fantasy XIII (2015, Windows) | Director |
Final Fantasy XIII-2 (2014, Windows) | Lead Application Programmer |
Final Fantasy XIII (2014, Windows) | Lead Cut Scene Programmer |
Lightning Returns: Final Fantasy XIII (2013, Xbox 360) | Main Programmer |
Final Fantasy XIII-2 (2011, PlayStation 3) | Lead Application Programmer |
Final Fantasy XIV Online (2010, Windows) | Client Programming |
Final Fantasy XII (2006, PlayStation 2) | Visual Effects |
Role-playing (RPG) | |
---|---|
Final Fantasy VII: Rebirth (2024, PlayStation 5) | Director |
Crisis Core: Final Fantasy VII - Reunion (2022, PlayStation 5) | Co-Director (Game Design / Programming) |
Final Fantasy VII: Remake - Intergrade (2021, Windows) | Co-Director (Game Design) |
Final Fantasy VII: Remake (2020, PlayStation 4) | Co-Director (Game Design/Programming) |
Kingdom Hearts III (2019, PlayStation 4) | Video Game Orchestra |
Final Fantasy XII: The Zodiac Age (2017, PlayStation 4) | Character Motion |
Mobius Final Fantasy (2016, Android) | Project Leader |
Lightning Returns: Final Fantasy XIII (2015, Windows) | Director |
Final Fantasy XIII-2 (2014, Windows) | Lead Application Programmer |
Final Fantasy XIII (2014, Windows) | Lead Cut Scene Programmer |
Lightning Returns: Final Fantasy XIII (2013, Xbox 360) | Main Programmer |
Final Fantasy XIII-2 (2011, PlayStation 3) | Lead Application Programmer |
Final Fantasy XIV Online (2010, Windows) | Client Programming |
Final Fantasy XII (2006, PlayStation 2) | Visual Effects |
Sci-fi / futuristic | |
---|---|
Crisis Core: Final Fantasy VII - Reunion (2022, PlayStation 5) | Co-Director (Game Design / Programming) |
Final Fantasy XIII-2 (2014, Windows) | Lead Application Programmer |
Final Fantasy XIII (2014, Windows) | Lead Cut Scene Programmer |
Final Fantasy XIII-2 (2011, PlayStation 3) | Lead Application Programmer |
Shooter | |
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Final Fantasy VII: The First Soldier (2021, iPhone) | Supervisory Support |
Turn-based | |
---|---|
Crisis Core: Final Fantasy VII - Reunion (2022, PlayStation 5) | Co-Director (Game Design / Programming) |
Mobius Final Fantasy (2016, Android) | Project Leader |
Final Fantasy XIII-2 (2014, Windows) | Lead Application Programmer |
Final Fantasy XIII (2014, Windows) | Lead Cut Scene Programmer |
Final Fantasy XIII-2 (2011, PlayStation 3) | Lead Application Programmer |