Martin Bergquist

Moby ID: 251583

Credits (14 credits on 9 games)

1st-person
Generation Zero (2019, Windows) Partners & Associates
theHunter: Call of the Wild (2017, Windows) Art
Mad Max (2015, Windows) Team Management
Tom Clancy's Ghost Recon: Advanced Warfighter (2006, Windows) Interface Design
2D scrolling
Bionic Commando: Rearmed (2008, Windows) Additional Design
Action
Generation Zero (2019, Windows) Partners & Associates
theHunter: Call of the Wild (2017, Windows) Art
Mad Max (2015, Windows) Team Management
Terminator: Salvation (2009, Windows) Art Direction
Bionic Commando (2009, PlayStation 3) Lead Concept Artist
Bionic Commando: Rearmed (2008, Windows) Additional Design
Tom Clancy's Ghost Recon: Advanced Warfighter (2006, Windows) Interface Design
Automobile
Mad Max (2015, Windows) Team Management
Behind view
Mad Max (2015, Windows) Team Management
Terminator: Salvation (2009, Windows) Art Direction
Bionic Commando (2009, PlayStation 3) Lead Concept Artist
Diagonal-down
Crusader Kings III (2020, Windows) Concept Art
Dreamlords (2007, Windows) Concept Art
Direct control
Mad Max (2015, Windows) Team Management
Bionic Commando (2009, PlayStation 3) Lead Concept Artist
Europe
Generation Zero (2019, Windows) Partners & Associates
Fantasy
Dreamlords (2007, Windows) Concept Art
Free camera
Crusader Kings III (2020, Windows) Concept Art
Historical events
Crusader Kings III (2020, Windows) Concept Art
Hunting
theHunter: Call of the Wild (2017, Windows) Art
Licensed
Mad Max (2015, Windows) Team Management
Terminator: Salvation (2009, Windows) Art Direction
Tom Clancy's Ghost Recon: Advanced Warfighter (2006, Windows) Interface Design
Managerial / business simulation
Dreamlords (2007, Windows) Concept Art
Medieval
Crusader Kings III (2020, Windows) Concept Art
Menu structures
Crusader Kings III (2020, Windows) Concept Art
Metroidvania
Bionic Commando: Rearmed (2008, Windows) Additional Design
Off-roading
Mad Max (2015, Windows) Team Management
Persistent
Dreamlords (2007, Windows) Concept Art
Platform
Bionic Commando: Rearmed (2008, Windows) Additional Design
Point and select
Crusader Kings III (2020, Windows) Concept Art
Post-apocalyptic
Generation Zero (2019, Windows) Partners & Associates
Mad Max (2015, Windows) Team Management
Terminator: Salvation (2009, Windows) Art Direction
Quick Time Events (QTEs)
Bionic Commando (2009, PlayStation 3) Lead Concept Artist
Racing / Driving
Mad Max (2015, Windows) Team Management
Real-time
Crusader Kings III (2020, Windows) Concept Art
Dreamlords (2007, Windows) Concept Art
Real-time strategy (RTS)
Crusader Kings III (2020, Windows) Concept Art
Regional differences
Bionic Commando: Rearmed (2008, Windows) Additional Design
Role-playing (RPG)
Dreamlords (2007, Windows) Concept Art
Sandbox / open world
Generation Zero (2019, Windows) Partners & Associates
Sci-fi / futuristic
Terminator: Salvation (2009, Windows) Art Direction
Bionic Commando: Rearmed (2008, Windows) Additional Design
Tom Clancy's Ghost Recon: Advanced Warfighter (2006, Windows) Interface Design
Shooter
Generation Zero (2019, Windows) Partners & Associates
Mad Max (2015, Windows) Team Management
Terminator: Salvation (2009, Windows) Art Direction
Bionic Commando (2009, PlayStation 3) Lead Concept Artist
Bionic Commando: Rearmed (2008, Windows) Additional Design
Tom Clancy's Ghost Recon: Advanced Warfighter (2006, Windows) Interface Design
Side view
Bionic Commando: Rearmed (2008, Windows) Additional Design
Simulation
theHunter: Call of the Wild (2017, Windows) Art
Strategy / tactics
Crusader Kings III (2020, Windows) Concept Art
Dreamlords (2007, Windows) Concept Art
Survival
Generation Zero (2019, Windows) Partners & Associates
Turn-based
Dreamlords (2007, Windows) Concept Art
Vehicle simulator
Mad Max (2015, Windows) Team Management