Ming Cao

aka: Cao Ming
Moby ID: 260403

Credits (15 credits on 9 games)

1st-person
Far Cry 3 (2012, Xbox 360) Level Designers
I Am Alive (2012, Windows) Additional Game & Level Design
Beyond Good & Evil (2011, Xbox 360) Game Design/Level Design
Tom Clancy's Ghost Recon: Advanced Warfighter (2006, PlayStation 2) Level Design
3rd-person (Other)
NCIS (2011, PlayStation 3) Lead Design Technical Director
Cloudy with a Chance of Meatballs (2009, PlayStation 3) Level Designers
VIP (2002, Windows) Animator
Action
Far Cry 3 (2012, Xbox 360) Level Designers
I Am Alive (2012, Windows) Additional Game & Level Design
Beyond Good & Evil (2011, Xbox 360) Game Design/Level Design
Cloudy with a Chance of Meatballs (2009, PlayStation 3) Level Designers
Tom Clancy's Ghost Recon: Advanced Warfighter (2006, PlayStation 2) Level Design
VIP (2002, Windows) Animator
Adult
Far Cry 3 (2012, Xbox 360) Level Designers
Adventure
NCIS (2011, PlayStation 3) Lead Design Technical Director
Beat 'em up / brawler
VIP (2002, Windows) Animator
Behind view
I Am Alive (2012, Windows) Additional Game & Level Design
Beyond Good & Evil (2011, Xbox 360) Game Design/Level Design
Cinematic camera
Cloudy with a Chance of Meatballs (2009, PlayStation 3) Level Designers
Detective / mystery
NCIS (2011, PlayStation 3) Lead Design Technical Director
Diagonal-down
Horse Haven: World Adventures (2015, Android) Game Designers
Tom Clancy's EndWar (2009, Windows) Level Design
Direct control
Far Cry 3 (2012, Xbox 360) Level Designers
Beyond Good & Evil (2011, Xbox 360) Game Design/Level Design
VIP (2002, Windows) Animator
Flight / aviation
Beyond Good & Evil (2011, Xbox 360) Game Design/Level Design
Free camera
Horse Haven: World Adventures (2015, Android) Game Designers
Tom Clancy's EndWar (2009, Windows) Level Design
Gambling elements
Far Cry 3 (2012, Xbox 360) Level Designers
Graphic adventure
NCIS (2011, PlayStation 3) Lead Design Technical Director
Horse / derby
Horse Haven: World Adventures (2015, Android) Game Designers
Hovercraft
Beyond Good & Evil (2011, Xbox 360) Game Design/Level Design
Licensed
NCIS (2011, PlayStation 3) Lead Design Technical Director
Cloudy with a Chance of Meatballs (2009, PlayStation 3) Level Designers
Tom Clancy's EndWar (2009, Windows) Level Design
VIP (2002, Windows) Animator
Managerial / business simulation
Horse Haven: World Adventures (2015, Android) Game Designers
Mini-games
VIP (2002, Windows) Animator
North America
VIP (2002, Windows) Animator
Post-apocalyptic
I Am Alive (2012, Windows) Additional Game & Level Design
Puzzle elements
Far Cry 3 (2012, Xbox 360) Level Designers
NCIS (2011, PlayStation 3) Lead Design Technical Director
Beyond Good & Evil (2011, Xbox 360) Game Design/Level Design
Cloudy with a Chance of Meatballs (2009, PlayStation 3) Level Designers
Quick Time Events (QTEs)
Far Cry 3 (2012, Xbox 360) Level Designers
Racing / Driving
Beyond Good & Evil (2011, Xbox 360) Game Design/Level Design
Real-time
Tom Clancy's EndWar (2009, Windows) Level Design
Sandbox / open world
Far Cry 3 (2012, Xbox 360) Level Designers
Sci-fi / futuristic
Beyond Good & Evil (2011, Xbox 360) Game Design/Level Design
Shooter
Far Cry 3 (2012, Xbox 360) Level Designers
I Am Alive (2012, Windows) Additional Game & Level Design
Beyond Good & Evil (2011, Xbox 360) Game Design/Level Design
Tom Clancy's Ghost Recon: Advanced Warfighter (2006, PlayStation 2) Level Design
VIP (2002, Windows) Animator
Simulation
Horse Haven: World Adventures (2015, Android) Game Designers
Space flight
Beyond Good & Evil (2011, Xbox 360) Game Design/Level Design
Spy / espionage
Beyond Good & Evil (2011, Xbox 360) Game Design/Level Design
Stealth
Far Cry 3 (2012, Xbox 360) Level Designers
Beyond Good & Evil (2011, Xbox 360) Game Design/Level Design
Strategy / tactics
Tom Clancy's EndWar (2009, Windows) Level Design
War
Tom Clancy's EndWar (2009, Windows) Level Design