Joseph S. Houston
aka:
Joe Houston
Moby ID: 262643
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Joe Houston is a game developer with a variety of experience, and is primarily known for his work as an engineer/programmer. Despite this, he has had a few shots at design work, often on prototype and "pitch" projects.
Joe has worked for Midway Studios - Austin, Sensory Sweep Studios LLC, and most recently BioWare Austin, and has gotten the opportunity to work on the PC, Xbox 360, PS3, Wii, PS2, PSP, DS, and iPhone. His most recent work marks his entry into programming for massively multiplayer games, and is another chapter in his varied career.
Credited on 10 games
Displaying most recent · View all
Demon's Souls (2020, PlayStation 5) | Additional Engineering |
Shadow of the Colossus (2018, PlayStation 4) | Engineering |
Uncharted: The Nathan Drake Collection (2015, PlayStation 4) | Engineering |
Titanfall (2014, Windows) | Engineering |
Dishonored: The Knife of Dunwall (2013, Windows) | Additional Programming |
Dishonored (2012, Windows) | Gameplay Programmers |
Gravity Shmavity (2009, iPhone) | Programming |
Alvin and the Chipmunks (2007, Wii) | Engine Programmers |
Capcom Puzzle World (2007, PSP) | Programming Special Thanks |
Need for Speed: Most Wanted (2005, Nintendo DS) | Programming Team |
[ full credits ]
Frequent Collaborators
People- 4 games with Martin Brownlow
- 4 games with Chris Voellmann
- 4 games with Luis Ramirez
- 4 games with Randall W. Lowe
- 4 games with Daryl Allison
- 4 games with John McCoy
- 4 games with Aaron Davis
- 4 games with Hector Aranda
- 4 games with Gavino Morin
- 4 games with Gregory Allen Roth
Companies
- 3 games with Epic Games Tools LLC
- 3 games with Bluepoint Games, Inc.
- 3 games with Sony Interactive...
- 3 games with Sensory Sweep Studios
- 3 games with Valve Corporation
- 2 games with Epic Games, Inc.
- 2 games with Audiokinetic Inc.
- 2 games with Arkane Studios SASU
- 2 games with Blindlight LLC
- 2 games with Bethesda Softworks LLC
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