Takashi Kurosaki

aka: Tak Kurosaki
Moby ID: 29026

Credits (9 credits on 7 games)

1st-person
Roadsters (2000, Dreamcast) Lead Programmer
Milo's Astro Lanes (1998, Nintendo 64) Technical Director (Also curator of the Snack Storehouse. [Snack Emperor])
Dead in the Water (1998, PlayStation) Additional Programming (as Tak Kurosaki)
Action
Dead in the Water (1998, PlayStation) Additional Programming (as Tak Kurosaki)
Robotron 64 (1998, Nintendo 64) Additional Code
Robotron X (1997, Windows) Windows '95 Code
Arcade
Dead in the Water (1998, PlayStation) Additional Programming (as Tak Kurosaki)
Robotron 64 (1998, Nintendo 64) Additional Code
Robotron X (1997, Windows) Windows '95 Code
Automobile
Roadsters (2000, Dreamcast) Lead Programmer
Behind view
Roadsters (2000, Dreamcast) Lead Programmer
Milo's Astro Lanes (1998, Nintendo 64) Technical Director (Also curator of the Snack Storehouse. [Snack Emperor])
Dead in the Water (1998, PlayStation) Additional Programming (as Tak Kurosaki)
Bowling
Milo's Astro Lanes (1998, Nintendo 64) Technical Director (Also curator of the Snack Storehouse. [Snack Emperor])
Cards / tiles
Multimedia Celebrity Poker (1995, Windows 3.x) Programmers
FlixMix (1993, DOS) Game idea by
Diagonal-down
Robotron 64 (1998, Nintendo 64) Additional Code
Fixed / flip-screen
FlixMix (1993, DOS) Game idea by
Isometric
Robotron X (1997, Windows) Windows '95 Code
Licensed
Roadsters (2000, Dreamcast) Lead Programmer
Naval / watercraft
Dead in the Water (1998, PlayStation) Additional Programming (as Tak Kurosaki)
Platform
Robotron 64 (1998, Nintendo 64) Additional Code
Puzzle
FlixMix (1993, DOS) Game idea by
Racing / Driving
Roadsters (2000, Dreamcast) Lead Programmer
Dead in the Water (1998, PlayStation) Additional Programming (as Tak Kurosaki)
Sci-fi / futuristic
Milo's Astro Lanes (1998, Nintendo 64) Technical Director (Also curator of the Snack Storehouse. [Snack Emperor])
Robotron 64 (1998, Nintendo 64) Additional Code
Robotron X (1997, Windows) Windows '95 Code
Shooter
Dead in the Water (1998, PlayStation) Additional Programming (as Tak Kurosaki)
Robotron 64 (1998, Nintendo 64) Additional Code
Robotron X (1997, Windows) Windows '95 Code
Simulation
Milo's Astro Lanes (1998, Nintendo 64) Technical Director (Also curator of the Snack Storehouse. [Snack Emperor])
Sports
Milo's Astro Lanes (1998, Nintendo 64) Technical Director (Also curator of the Snack Storehouse. [Snack Emperor])
Top-down
FlixMix (1993, DOS) Game idea by
Vehicular combat
Dead in the Water (1998, PlayStation) Additional Programming (as Tak Kurosaki)