André Schmitz
Moby ID: 294535
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Game enthusiast and seasoned manager
André Schmitz began his games career in 2004, with an internship at Master Creating where he worked on Restricted Area. After earning his degree in business administration he started working on ingame advertising at a small German agency called whitepaper Media. After a short side trip into virtual worlds, he came back to computer games as a game designer und project manager for the 5th Simon the Sorcerer adventure, the small budget title the The Fall: Mutant City and the social media technology called White Label Community, which was never released. After that he became Managing Director at the Noumena Studios and Head of Development for the RPG The Dark Eye: Demonicon.
At present he is working as a consultant with a focus on gamifaction and serious games.
Credited on 4 games
Displaying most recent · View all
The Fall: Mutant City (2011, Windows) | Project Managers |
Spiegel Online Wissenstrainer (2010, Windows) | Project Managers |
Simon the Sorcerer: Who'd Even Want Contact?! (2009, Windows) | Project Managers |
Restricted Area (2004, Windows) | Manual |
[ full credits ]
Frequent Collaborators
People- 3 games with Stefan Hoffmann
- 3 games with Sebastian Tusk
- 3 games with Angela Hoffmann
- 3 games with Christian Mauck
- 3 games with Martin Dietrich
- 3 games with Jan Boehm
- 3 games with Torsten Vollrath
- 3 games with Eric Jannot
- 3 games with Florian Borchert
- 3 games with René Plehn
[ 142 more people ]
Companies
- 3 games with Silver Style Studios GmbH
- 2 games with TGC - The Games Company GmbH
- 2 games with GamersGate AB
- 1 game with Dynamedion GbR
- 1 game with Master Creating GmbH
- 1 game with Whiptail Interactive
- 1 game with Vidis Electronic Vertriebs GmbH
- 1 game with S.P.A., Inc.
- 1 game with Noviy Disk
- 1 game with K International plc.
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