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Thaddeus Sasser

aka: Thadeus Sasser, Thad Sasser
Moby ID: 29951

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Thaddeus is an experienced lead game designer. His employment history includes three of the largest game publishers: Activision, Ubisoft, and Electronic Arts. He has a specialization in online multiplayer shooters, having worked on the Call of Duty, Ghost Recon, Medal of Honor, and Battlefield franchises.

A recent shipped title at the time of this update was Tom Clancy's Ghost Recon: Future Soldier, where he was lead multiplayer designer.

Credited on 26 games

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Agents of Mayhem (2017, Windows) Associate Project Design Directors
Battlefield: Hardline - Betrayal (2016, Windows) Creative Director
Battlefield: Hardline - Getaway (2016, Windows) Creative Director
Battlefield: Hardline - Robbery (2015, Windows) Creative Director
Battlefield: Hardline - Criminal Activity (2015, Windows) Creative Director
Battlefield: Hardline (2015, Windows) Multiplayer Design Lead
Battlefield 3: End Game (2013, Windows) Lead Designers
Medal of Honor: Warfighter (2012, Xbox 360) Special Thanks
Tom Clancy's Ghost Recon: Future Soldier (2012, PlayStation 3) Lead Designer
Tom Clancy's Ghost Recon: Advanced Warfighter 2 (2009, PSP) Special Thanks
Call of Duty 3 (2006, Xbox 360) Additional Design
Tony Hawk's Pro Skater 2 (2006, Windows Mobile) QA Testers
Call of Duty 2: Big Red One (Collector's Edition) (2005, PlayStation 2) Design - Scripting
Call of Duty 2: Big Red One (2005, GameCube) Design - Scripting
Call of Duty: United Offensive (2004, Windows) Level Design and Scripting
Return to Castle Wolfenstein: Game of the Year (2002, Windows) Production Testers
Soldier of Fortune II: Double Helix (2002, Windows) MP QA
Return to Castle Wolfenstein (2001, Windows) Production Testers
Doom: Collector's Edition (2001, Windows) QA Test Team
Soldier of Fortune: Platinum Edition (2001, Windows) Testers

[ full credits ]

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