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Paul Murray

aka: P. Murray

Biography edit · view history

Paul Murray has worked for the following companies: * Icon Design * Software Creations * Z-Axis * Sanzaru Games

Credited on 29 games

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Sonic Boom: Shattered Crystal (2014 on Nintendo 3DS) Additional Programming
Dark Manor (2013 on Windows) -Additional Programming-
Sly Cooper: Thieves in Time (2013 on PlayStation 3) Engine Lead
Mystery Case Files: The Malgrave Incident (2011 on Wii) Tools and Engine
The Sly Collection (2010 on PlayStation 3) Sanzaru Games
Secret Agent Clank (2009 on PlayStation 2) Engineering
Ninja Reflex (2008 on Wii) Engine Programming
Shrek the Third (2007 on Xbox 360) Special Thanks
X-Men: The Official Game (2006 on GameCube) Engine Technical Director
BMX XXX (2002 on GameCube) Game Engine
Aggressive Inline (2002 on PlayStation 2) GameĀ Engine
Dave Mirra Freestyle BMX 2 (2001 on GameCube) Tools Engineers
Dave Mirra Freestyle BMX: Maximum Remix (2001 on PlayStation) Tools Engineers
Dave Mirra Freestyle BMX (2000 on Windows) Game Engine
Thrasher Presents Skate and Destroy (1999 on PlayStation) Tools and Skeletal Dynamics Programming
Alexi Lalas International Soccer (1998 on Windows) Programmer
Cutthroat Island (1996 on Genesis) Enemy Engine
Venom ā€¢ Spider-Man: Separation Anxiety (1995 on Genesis) Programming
Spider-Man / Venom: Maximum Carnage (1994 on SNES) Programming
The Incredible Crash Dummies (1994 on NES) Programming

[ full credits ]

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