Paul Murray
aka: P. Murray
Biography edit · view history
Paul Murray has worked for the following companies: * Icon Design * Software Creations * Z-Axis * Sanzaru Games
Credited on 29 games
Displaying most recent · View all
Sonic Boom: Shattered Crystal (2014 on Nintendo 3DS) | Additional Programming |
Dark Manor (2013 on Windows) | -Additional Programming- |
Sly Cooper: Thieves in Time (2013 on PlayStation 3) | Engine Lead |
Mystery Case Files: The Malgrave Incident (2011 on Wii) | Tools and Engine |
The Sly Collection (2010 on PlayStation 3) | Sanzaru Games |
Secret Agent Clank (2009 on PlayStation 2) | Engineering |
Ninja Reflex (2008 on Wii) | Engine Programming |
Shrek the Third (2007 on Xbox 360) | Special Thanks |
X-Men: The Official Game (2006 on GameCube) | Engine Technical Director |
BMX XXX (2002 on GameCube) | Game Engine |
Aggressive Inline (2002 on PlayStation 2) | GameĀ Engine |
Dave Mirra Freestyle BMX 2 (2001 on GameCube) | Tools Engineers |
Dave Mirra Freestyle BMX: Maximum Remix (2001 on PlayStation) | Tools Engineers |
Dave Mirra Freestyle BMX (2000 on Windows) | Game Engine |
Thrasher Presents Skate and Destroy (1999 on PlayStation) | Tools and Skeletal Dynamics Programming |
Alexi Lalas International Soccer (1998 on Windows) | Programmer |
Cutthroat Island (1996 on Genesis) | Enemy Engine |
Venom ⢠Spider-Man: Separation Anxiety (1995 on Genesis) | Programming |
Spider-Man / Venom: Maximum Carnage (1994 on SNES) | Programming |
The Incredible Crash Dummies (1994 on NES) | Programming |
[ full credits ]
Frequent Collaborators
- 14 games with David Grace
- 14 games with Tin Guerrero
- 13 games with Nick Torkos
- 13 games with Glen Egan
- 12 games with Carlos Fuentes
- 10 games with Andres M. Arellano
- 9 games with Lara Norman-Stowers
- 9 games with Chin-Han Hsu
- 9 games with Randy Condon
- 9 games with William A. Spence IV
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