Hideomi Hashima
Moby ID: 334657
Credits (26 credits on 24 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Taiko no Tatsujin: The Drum Master! (2022, Windows Apps) | Visual Design |
Wangan Midnight: Maximum Tune 5DX (2015, Arcade) | Project "Lumen" |
Ace Combat: Infinity (2014, PlayStation 3) | Project "lumen" |
Wangan Midnight: Maximum Tune 5 (2014, Arcade) | Project "Lumen" |
Wangan Midnight: Maximum Tune 4 (2011, Arcade) | Special Thanks [2] |
The Sky Crawlers: Innocent Aces (2010, Wii) | Special Thanks |
Ridge Racer 7 (2006, PlayStation 3) | 2D Meter Designers |
MotoGP (2006, PSP) | Lead Artists |
MotoGP 4 (2005, PlayStation 2) | Lead Artists |
MotoGP 2 (2001, PlayStation 2) | Rider Unit |
Ace Combat 2 (1997, PlayStation) | Game Visual Staff |
2D scrolling | |
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Super Smash Bros. Ultimate (2018, Nintendo Switch) | UI Design |
Super Smash Bros. for Wii U (2014, Wii U) | UI Design |
Super Smash Bros. for Nintendo 3DS (2014, Nintendo 3DS) | UI Design |
SoulCalibur V (2012, PlayStation 3) | User Interface Artists |
3rd-person (Other) | |
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Mario Sports: Superstars (2017, Nintendo 3DS) | UI Design |
Tales of Zestiria (2015, PlayStation 4) | Project "lumen' |
Action | |
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Taiko no Tatsujin: The Drum Master! (2022, Windows Apps) | Visual Design |
Tales of Arise (2021, Windows) | UI Artists |
Super Smash Bros. Ultimate (2018, Nintendo Switch) | UI Design |
Pokkén Tournament (2016, Wii U) | PROJECT "LUMEN" |
Super Smash Bros. for Wii U (2014, Wii U) | UI Design |
Super Smash Bros. for Nintendo 3DS (2014, Nintendo 3DS) | UI Design |
Ace Combat: Infinity (2014, PlayStation 3) | Project "lumen" |
SoulCalibur V (2012, PlayStation 3) | User Interface Artists |
Go Vacation (2011, Wii) | UI Design |
The Sky Crawlers: Innocent Aces (2010, Wii) | Special Thanks |
Klonoa: Door to Phantomile (1997, PlayStation) | Graphics |
Ace Combat 2 (1997, PlayStation) | Game Visual Staff |
Action RPG | |
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Tales of Arise (2021, Windows) | UI Artists |
Anime / Manga | |
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Tales of Arise (2021, Windows) | UI Artists |
Tales of the Rays (2017, iPad) | Designers |
Pokkén Tournament (2016, Wii U) | PROJECT "LUMEN" |
Wangan Midnight: Maximum Tune 5DX (2015, Arcade) | Project "Lumen" |
Tales of Zestiria (2015, PlayStation 4) | Project "lumen' |
Wangan Midnight: Maximum Tune 5 (2014, Arcade) | Project "Lumen" |
SoulCalibur V (2012, PlayStation 3) | User Interface Artists |
Wangan Midnight: Maximum Tune 4 (2011, Arcade) | Special Thanks [2] |
Arcade | |
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Taiko no Tatsujin: The Drum Master! (2022, Windows Apps) | Visual Design |
We Ski (2008, Wii) | UI Designers |
Ridge Racer 7 (2006, PlayStation 3) | 2D Meter Designers |
Asia | |
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Wangan Midnight: Maximum Tune 5DX (2015, Arcade) | Project "Lumen" |
Wangan Midnight: Maximum Tune 5 (2014, Arcade) | Project "Lumen" |
Wangan Midnight: Maximum Tune 4 (2011, Arcade) | Special Thanks [2] |
Automobile | |
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Wangan Midnight: Maximum Tune 5DX (2015, Arcade) | Project "Lumen" |
Wangan Midnight: Maximum Tune 5 (2014, Arcade) | Project "Lumen" |
Wangan Midnight: Maximum Tune 4 (2011, Arcade) | Special Thanks [2] |
Ridge Racer 7 (2006, PlayStation 3) | 2D Meter Designers |
Basketball | |
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Mario Sports: Superstars (2017, Nintendo 3DS) | UI Design |
Behind view | |
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Tales of Arise (2021, Windows) | UI Artists |
Pokkén Tournament (2016, Wii U) | PROJECT "LUMEN" |
Wangan Midnight: Maximum Tune 5DX (2015, Arcade) | Project "Lumen" |
Ace Combat: Infinity (2014, PlayStation 3) | Project "lumen" |
Wangan Midnight: Maximum Tune 5 (2014, Arcade) | Project "Lumen" |
Wangan Midnight: Maximum Tune 4 (2011, Arcade) | Special Thanks [2] |
Go Vacation (2011, Wii) | UI Design |
We Ski (2008, Wii) | UI Designers |
Ridge Racer 7 (2006, PlayStation 3) | 2D Meter Designers |
MotoGP (2006, PSP) | Lead Artists |
MotoGP 4 (2005, PlayStation 2) | Lead Artists |
MotoGP 2 (2001, PlayStation 2) | Rider Unit |
MotoGP (2000, PlayStation 2) | Rider Unit |
Ace Combat 2 (1997, PlayStation) | Game Visual Staff |
Direct control | |
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Wangan Midnight: Maximum Tune 5DX (2015, Arcade) | Project "Lumen" |
Ace Combat: Infinity (2014, PlayStation 3) | Project "lumen" |
Wangan Midnight: Maximum Tune 5 (2014, Arcade) | Project "Lumen" |
Wangan Midnight: Maximum Tune 4 (2011, Arcade) | Special Thanks [2] |
Go Vacation (2011, Wii) | UI Design |
Fantasy | |
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Tales of Arise (2021, Windows) | UI Artists |
Tales of the Rays (2017, iPad) | Designers |
Pokkén Tournament (2016, Wii U) | PROJECT "LUMEN" |
Tales of Zestiria (2015, PlayStation 4) | Project "lumen' |
Klonoa: Door to Phantomile (1997, PlayStation) | Graphics |
Fighting | |
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Super Smash Bros. Ultimate (2018, Nintendo Switch) | UI Design |
Pokkén Tournament (2016, Wii U) | PROJECT "LUMEN" |
Super Smash Bros. for Wii U (2014, Wii U) | UI Design |
Super Smash Bros. for Nintendo 3DS (2014, Nintendo 3DS) | UI Design |
SoulCalibur V (2012, PlayStation 3) | User Interface Artists |
Flight / aviation | |
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Ace Combat: Infinity (2014, PlayStation 3) | Project "lumen" |
The Sky Crawlers: Innocent Aces (2010, Wii) | Special Thanks |
Ace Combat 2 (1997, PlayStation) | Game Visual Staff |
Football (European) / Soccer | |
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Mario Sports: Superstars (2017, Nintendo 3DS) | UI Design |
Free camera | |
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Tales of Arise (2021, Windows) | UI Artists |
Golf | |
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Mario Sports: Superstars (2017, Nintendo 3DS) | UI Design |
Horse / derby | |
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Mario Sports: Superstars (2017, Nintendo 3DS) | UI Design |
Japanese-style RPG (JRPG) | |
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Tales of Arise (2021, Windows) | UI Artists |
Tales of the Rays (2017, iPad) | Designers |
Licensed | |
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Wangan Midnight: Maximum Tune 5DX (2015, Arcade) | Project "Lumen" |
Wangan Midnight: Maximum Tune 5 (2014, Arcade) | Project "Lumen" |
Wangan Midnight: Maximum Tune 4 (2011, Arcade) | Special Thanks [2] |
MotoGP (2006, PSP) | Lead Artists |
MotoGP 4 (2005, PlayStation 2) | Lead Artists |
MotoGP 2 (2001, PlayStation 2) | Rider Unit |
MotoGP (2000, PlayStation 2) | Rider Unit |
Menu structures | |
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Tales of Arise (2021, Windows) | UI Artists |
Mini-games | |
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Mario Sports: Superstars (2017, Nintendo 3DS) | UI Design |
Go Vacation (2011, Wii) | UI Design |
Motion control | |
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Go Vacation (2011, Wii) | UI Design |
Motorcycle | |
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MotoGP (2006, PSP) | Lead Artists |
MotoGP 4 (2005, PlayStation 2) | Lead Artists |
MotoGP 2 (2001, PlayStation 2) | Rider Unit |
MotoGP (2000, PlayStation 2) | Rider Unit |
Music / rhythm | |
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Taiko no Tatsujin: The Drum Master! (2022, Windows Apps) | Visual Design |
Olympiad / mixed sports | |
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Go Vacation (2011, Wii) | UI Design |
Party game | |
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Go Vacation (2011, Wii) | UI Design |
Platform | |
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Klonoa: Door to Phantomile (1997, PlayStation) | Graphics |
Racing / Driving | |
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Wangan Midnight: Maximum Tune 5DX (2015, Arcade) | Project "Lumen" |
Wangan Midnight: Maximum Tune 5 (2014, Arcade) | Project "Lumen" |
Wangan Midnight: Maximum Tune 4 (2011, Arcade) | Special Thanks [2] |
Go Vacation (2011, Wii) | UI Design |
Ridge Racer 7 (2006, PlayStation 3) | 2D Meter Designers |
MotoGP (2006, PSP) | Lead Artists |
MotoGP 4 (2005, PlayStation 2) | Lead Artists |
MotoGP 2 (2001, PlayStation 2) | Rider Unit |
MotoGP (2000, PlayStation 2) | Rider Unit |
Real-time | |
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Wangan Midnight: Maximum Tune 5DX (2015, Arcade) | Project "Lumen" |
Wangan Midnight: Maximum Tune 5 (2014, Arcade) | Project "Lumen" |
Wangan Midnight: Maximum Tune 4 (2011, Arcade) | Special Thanks [2] |
Role-playing (RPG) | |
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Tales of Arise (2021, Windows) | UI Artists |
Tales of the Rays (2017, iPad) | Designers |
Tales of Zestiria (2015, PlayStation 4) | Project "lumen' |
Sandbox / open world | |
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Go Vacation (2011, Wii) | UI Design |
Shooter | |
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Ace Combat: Infinity (2014, PlayStation 3) | Project "lumen" |
Ace Combat 2 (1997, PlayStation) | Game Visual Staff |
Side view | |
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Super Smash Bros. Ultimate (2018, Nintendo Switch) | UI Design |
Pokkén Tournament (2016, Wii U) | PROJECT "LUMEN" |
Super Smash Bros. for Wii U (2014, Wii U) | UI Design |
Super Smash Bros. for Nintendo 3DS (2014, Nintendo 3DS) | UI Design |
SoulCalibur V (2012, PlayStation 3) | User Interface Artists |
Simulation | |
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The Sky Crawlers: Innocent Aces (2010, Wii) | Special Thanks |
Snowboarding / skiing | |
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We Ski (2008, Wii) | UI Designers |
Sports | |
---|---|
Mario Sports: Superstars (2017, Nintendo 3DS) | UI Design |
Go Vacation (2011, Wii) | UI Design |
We Ski (2008, Wii) | UI Designers |
MotoGP (2006, PSP) | Lead Artists |
Street racing | |
---|---|
Wangan Midnight: Maximum Tune 5DX (2015, Arcade) | Project "Lumen" |
Wangan Midnight: Maximum Tune 5 (2014, Arcade) | Project "Lumen" |
Wangan Midnight: Maximum Tune 4 (2011, Arcade) | Special Thanks [2] |
Ridge Racer 7 (2006, PlayStation 3) | 2D Meter Designers |
Tennis | |
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Mario Sports: Superstars (2017, Nintendo 3DS) | UI Design |
Top-down | |
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Tales of the Rays (2017, iPad) | Designers |
Track racing | |
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MotoGP (2006, PSP) | Lead Artists |
MotoGP 4 (2005, PlayStation 2) | Lead Artists |
MotoGP 2 (2001, PlayStation 2) | Rider Unit |
MotoGP (2000, PlayStation 2) | Rider Unit |
Vehicle simulator | |
---|---|
MotoGP (2006, PSP) | Lead Artists |
MotoGP 4 (2005, PlayStation 2) | Lead Artists |
MotoGP 2 (2001, PlayStation 2) | Rider Unit |
MotoGP (2000, PlayStation 2) | Rider Unit |
Vehicular combat | |
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Ace Combat: Infinity (2014, PlayStation 3) | Project "lumen" |
Ace Combat 2 (1997, PlayStation) | Game Visual Staff |