Kunio Takeichi
aka:
武市 州生
Moby ID: 343115
Credits (24 credits on 23 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Dragon Ball Z for Kinect (2012, Xbox 360) | Background Designers |
The Conveni 2 (1997, PlayStation) | Video (映像) (武市州生) |
F1 Pole Position 64 (1997, Nintendo 64) | Course Model |
Puppet Zoo Pilomy (1996, PlayStation) | Animal-CG-Design (たけいち くにお) |
Belzerion (1994, 3DO) | Sapporo Visual Center (札幌ビジュアルセンター) (武市 州生) |
2D scrolling | |
---|---|
Lost in Shadow (2010, Wii) | Special Thanks to |
Fire Pro Wrestling Iron Slam '96 (1996, PlayStation) | Movie Make |
3rd-person (Other) | |
---|---|
Master Detective Archives: Rain Code (2023, Nintendo Switch) | Environment Design (G-STYLE Co. Ltd.) |
Jump Force (2019, PlayStation 4) | Map Designers |
Dragon Ball: Raging Blast (2009, Xbox 360) | Opening Movie |
Dragon Ball Z: Budokai Tenkaichi 3 (2007, PlayStation 2) | Background Designers |
One Piece: Unlimited Adventure (2007, Wii) | G-Style Co.Ltd. |
Escape from Bug Island (2006, Wii) | Background Modeling |
Dragon Ball Z: Budokai Tenkaichi (2005, PlayStation 2) | Background Modeling |
Septentrion: Out of the Blue (1999, PlayStation) | CG Production (CG制作) (武市 州生) |
Clock Tower II: The Struggle Within (1998, PlayStation) | Background Production |
Moonlight Syndrome (1997, PlayStation) | CG Animation (C・Gアニメーション) (武市 州生) |
F1 Pole Position 64 (1997, Nintendo 64) | Course Model |
Clock Tower (1996, PlayStation) | Chief Ending Movie Designer (武市 州生) |
Action | |
---|---|
Jump Force (2019, PlayStation 4) | Map Designers |
Dragon Ball Z for Kinect (2012, Xbox 360) | Background Designers |
Dragon Ball Z: Ultimate Tenkaichi (2011, Xbox 360) | Background Designers |
Lost in Shadow (2010, Wii) | Special Thanks to |
Dragon Ball: Raging Blast (2009, Xbox 360) | Opening Movie |
Marble Saga Kororinpa (2009, Wii) | Designer |
Dragon Ball Z: Budokai Tenkaichi 3 (2007, PlayStation 2) | Background Designers |
Escape from Bug Island (2006, Wii) | Background Modeling |
Dragon Ball Z: Budokai Tenkaichi (2005, PlayStation 2) | Background Modeling |
Neko-Zamurai (1999, PlayStation) | OP/ED Animation (OP・ED動画) (武市 州生) |
Belzerion (1994, 3DO) | Sapporo Visual Center (札幌ビジュアルセンター) (武市 州生) |
Action RPG | |
---|---|
Master Detective Archives: Rain Code (2023, Nintendo Switch) | Environment Design (G-STYLE Co. Ltd.) |
Adventure | |
---|---|
Master Detective Archives: Rain Code (2023, Nintendo Switch) | Environment Design (G-STYLE Co. Ltd.) |
Septentrion: Out of the Blue (1999, PlayStation) | CG Production (CG制作) (武市 州生) |
Clock Tower II: The Struggle Within (1998, PlayStation) | Background Production |
Moonlight Syndrome (1997, PlayStation) | CG Animation (C・Gアニメーション) (武市 州生) |
Clock Tower (1997, PlayStation) | Opening Movie (オープニングムービー) (武市 州生) |
Clock Tower (1996, PlayStation) | Chief Ending Movie Designer (武市 州生) |
Belzerion (1994, 3DO) | Sapporo Visual Center (札幌ビジュアルセンター) (武市 州生) |
Anime / Manga | |
---|---|
Master Detective Archives: Rain Code (2023, Nintendo Switch) | Environment Design (G-STYLE Co. Ltd.) |
Jump Force (2019, PlayStation 4) | Map Designers |
Dragon Ball Z for Kinect (2012, Xbox 360) | Background Designers |
Dragon Ball Z: Ultimate Tenkaichi (2011, Xbox 360) | Background Designers |
Dragon Ball: Raging Blast (2009, Xbox 360) | Opening Movie |
Dragon Ball Z: Budokai Tenkaichi 3 (2007, PlayStation 2) | Background Designers |
One Piece: Unlimited Adventure (2007, Wii) | G-Style Co.Ltd. |
Dragon Ball Z: Budokai Tenkaichi (2005, PlayStation 2) | Background Modeling |
Tengai Makyō III: Namida (2005, PlayStation 2) | Movie Design Modeling & Animation (ムービーデザイン モデリング&アニメーション) (武市州生) |
Neko-Zamurai (1999, PlayStation) | OP/ED Animation (OP・ED動画) (武市 州生) |
The Conveni 2 (1997, PlayStation) | Video (映像) (武市州生) |
Automobile | |
---|---|
F1 Pole Position 64 (1997, Nintendo 64) | Course Model |
Behind view | |
---|---|
Dragon Ball Z: Ultimate Tenkaichi (2011, Xbox 360) | Background Designers |
Marble Saga Kororinpa (2009, Wii) | Designer |
Cinematic camera | |
---|---|
Septentrion: Out of the Blue (1999, PlayStation) | CG Production (CG制作) (武市 州生) |
City building / construction simulation | |
---|---|
Puppet Zoo Pilomy (1996, PlayStation) | Animal-CG-Design (たけいち くにお) |
Detective / mystery | |
---|---|
Master Detective Archives: Rain Code (2023, Nintendo Switch) | Environment Design (G-STYLE Co. Ltd.) |
Clock Tower II: The Struggle Within (1998, PlayStation) | Background Production |
Diagonal-down | |
---|---|
Tengai Makyō III: Namida (2005, PlayStation 2) | Movie Design Modeling & Animation (ムービーデザイン モデリング&アニメーション) (武市州生) |
Fire Pro Wrestling Iron Slam '96 (1996, PlayStation) | Movie Make |
Direct control | |
---|---|
Dragon Ball Z: Budokai Tenkaichi 3 (2007, PlayStation 2) | Background Designers |
Septentrion: Out of the Blue (1999, PlayStation) | CG Production (CG制作) (武市 州生) |
Fire Pro Wrestling Iron Slam '96 (1996, PlayStation) | Movie Make |
Belzerion (1994, 3DO) | Sapporo Visual Center (札幌ビジュアルセンター) (武市 州生) |
Fantasy | |
---|---|
Master Detective Archives: Rain Code (2023, Nintendo Switch) | Environment Design (G-STYLE Co. Ltd.) |
Dragon Ball Z: Budokai Tenkaichi 3 (2007, PlayStation 2) | Background Designers |
Tengai Makyō III: Namida (2005, PlayStation 2) | Movie Design Modeling & Animation (ムービーデザイン モデリング&アニメーション) (武市州生) |
Neko-Zamurai (1999, PlayStation) | OP/ED Animation (OP・ED動画) (武市 州生) |
Fighting | |
---|---|
Jump Force (2019, PlayStation 4) | Map Designers |
Dragon Ball Z for Kinect (2012, Xbox 360) | Background Designers |
Dragon Ball Z: Ultimate Tenkaichi (2011, Xbox 360) | Background Designers |
Dragon Ball: Raging Blast (2009, Xbox 360) | Opening Movie |
Dragon Ball Z: Budokai Tenkaichi 3 (2007, PlayStation 2) | Background Designers |
Dragon Ball Z: Budokai Tenkaichi (2005, PlayStation 2) | Background Modeling |
Fire Pro Wrestling Iron Slam '96 (1996, PlayStation) | Movie Make |
Full Motion Video (FMV) | |
---|---|
Septentrion: Out of the Blue (1999, PlayStation) | CG Production (CG制作) (武市 州生) |
Graphic adventure | |
---|---|
Belzerion (1994, 3DO) | Sapporo Visual Center (札幌ビジュアルセンター) (武市 州生) |
Horror | |
---|---|
Moonlight Syndrome (1997, PlayStation) | CG Animation (C・Gアニメーション) (武市 州生) |
Clock Tower (1997, PlayStation) | Opening Movie (オープニングムービー) (武市 州生) |
Isometric | |
---|---|
Clock Tower II: The Struggle Within (1998, PlayStation) | Background Production |
The Conveni 2 (1997, PlayStation) | Video (映像) (武市州生) |
Japan (Ancient/Classical/Medieval) | |
---|---|
Neko-Zamurai (1999, PlayStation) | OP/ED Animation (OP・ED動画) (武市 州生) |
Japan (Modern/Futuristic) | |
---|---|
Belzerion (1994, 3DO) | Sapporo Visual Center (札幌ビジュアルセンター) (武市 州生) |
Japanese-style RPG (JRPG) | |
---|---|
Master Detective Archives: Rain Code (2023, Nintendo Switch) | Environment Design (G-STYLE Co. Ltd.) |
Licensed | |
---|---|
Jump Force (2019, PlayStation 4) | Map Designers |
Dragon Ball Z for Kinect (2012, Xbox 360) | Background Designers |
Dragon Ball: Raging Blast (2009, Xbox 360) | Opening Movie |
Dragon Ball Z: Budokai Tenkaichi 3 (2007, PlayStation 2) | Background Designers |
One Piece: Unlimited Adventure (2007, Wii) | G-Style Co.Ltd. |
Dragon Ball Z: Budokai Tenkaichi (2005, PlayStation 2) | Background Modeling |
F1 Pole Position 64 (1997, Nintendo 64) | Course Model |
Managerial / business simulation | |
---|---|
The Conveni 2 (1997, PlayStation) | Video (映像) (武市州生) |
Puppet Zoo Pilomy (1996, PlayStation) | Animal-CG-Design (たけいち くにお) |
Martial arts | |
---|---|
Dragon Ball: Raging Blast (2009, Xbox 360) | Opening Movie |
Neko-Zamurai (1999, PlayStation) | OP/ED Animation (OP・ED動画) (武市 州生) |
Mecha / giant robot | |
---|---|
Belzerion (1994, 3DO) | Sapporo Visual Center (札幌ビジュアルセンター) (武市 州生) |
Motion control | |
---|---|
Marble Saga Kororinpa (2009, Wii) | Designer |
Naval / watercraft | |
---|---|
Septentrion: Out of the Blue (1999, PlayStation) | CG Production (CG制作) (武市 州生) |
Platform | |
---|---|
Lost in Shadow (2010, Wii) | Special Thanks to |
Septentrion: Out of the Blue (1999, PlayStation) | CG Production (CG制作) (武市 州生) |
Point and select | |
---|---|
Belzerion (1994, 3DO) | Sapporo Visual Center (札幌ビジュアルセンター) (武市 州生) |
Puzzle | |
---|---|
Marble Saga Kororinpa (2009, Wii) | Designer |
Puzzle elements | |
---|---|
Master Detective Archives: Rain Code (2023, Nintendo Switch) | Environment Design (G-STYLE Co. Ltd.) |
Lost in Shadow (2010, Wii) | Special Thanks to |
Septentrion: Out of the Blue (1999, PlayStation) | CG Production (CG制作) (武市 州生) |
Clock Tower II: The Struggle Within (1998, PlayStation) | Background Production |
Clock Tower (1997, PlayStation) | Opening Movie (オープニングムービー) (武市 州生) |
Clock Tower (1996, PlayStation) | Chief Ending Movie Designer (武市 州生) |
Quick Time Events (QTEs) | |
---|---|
Dragon Ball Z for Kinect (2012, Xbox 360) | Background Designers |
RPG elements | |
---|---|
Neko-Zamurai (1999, PlayStation) | OP/ED Animation (OP・ED動画) (武市 州生) |
Racing / Driving | |
---|---|
F1 Pole Position 64 (1997, Nintendo 64) | Course Model |
Real-time | |
---|---|
Marble Saga Kororinpa (2009, Wii) | Designer |
Septentrion: Out of the Blue (1999, PlayStation) | CG Production (CG制作) (武市 州生) |
Fire Pro Wrestling Iron Slam '96 (1996, PlayStation) | Movie Make |
Role-playing (RPG) | |
---|---|
One Piece: Unlimited Adventure (2007, Wii) | G-Style Co.Ltd. |
Tengai Makyō III: Namida (2005, PlayStation 2) | Movie Design Modeling & Animation (ムービーデザイン モデリング&アニメーション) (武市州生) |
Sci-fi / futuristic | |
---|---|
Belzerion (1994, 3DO) | Sapporo Visual Center (札幌ビジュアルセンター) (武市 州生) |
Side view | |
---|---|
Lost in Shadow (2010, Wii) | Special Thanks to |
Clock Tower (1997, PlayStation) | Opening Movie (オープニングムービー) (武市 州生) |
Simulation | |
---|---|
The Conveni 2 (1997, PlayStation) | Video (映像) (武市州生) |
F1 Pole Position 64 (1997, Nintendo 64) | Course Model |
Puppet Zoo Pilomy (1996, PlayStation) | Animal-CG-Design (たけいち くにお) |
Sports | |
---|---|
Fire Pro Wrestling Iron Slam '96 (1996, PlayStation) | Movie Make |
Survival | |
---|---|
Septentrion: Out of the Blue (1999, PlayStation) | CG Production (CG制作) (武市 州生) |
Survival horror | |
---|---|
Escape from Bug Island (2006, Wii) | Background Modeling |
Clock Tower II: The Struggle Within (1998, PlayStation) | Background Production |
Clock Tower (1996, PlayStation) | Chief Ending Movie Designer (武市 州生) |
Top-down | |
---|---|
Neko-Zamurai (1999, PlayStation) | OP/ED Animation (OP・ED動画) (武市 州生) |
Track racing | |
---|---|
F1 Pole Position 64 (1997, Nintendo 64) | Course Model |
Turn-based | |
---|---|
Tengai Makyō III: Namida (2005, PlayStation 2) | Movie Design Modeling & Animation (ムービーデザイン モデリング&アニメーション) (武市州生) |
Vehicle simulator | |
---|---|
F1 Pole Position 64 (1997, Nintendo 64) | Course Model |
Wrestling | |
---|---|
Fire Pro Wrestling Iron Slam '96 (1996, PlayStation) | Movie Make |