🤔 What game had the working title "Quiver"? (answer)

Michael Patrick Janes

aka: Michael Janes
Moby ID: 364971

Credits (4 credits on 4 games)

1st-person
Too Human (2008, Xbox 360) Designers
Metal Gear Solid: The Twin Snakes (2004, GameCube) Designers
3rd-person (Other)
Warriors: Legends of Troy (2011, PlayStation 3) Action Designers
Metal Gear Solid: The Twin Snakes (2004, GameCube) Designers
Eternal Darkness: Sanity's Requiem (2002, GameCube) Game Designers
Action
Warriors: Legends of Troy (2011, PlayStation 3) Action Designers
Metal Gear Solid: The Twin Snakes (2004, GameCube) Designers
Eternal Darkness: Sanity's Requiem (2002, GameCube) Game Designers
Action RPG
Too Human (2008, Xbox 360) Designers
Behind view
Too Human (2008, Xbox 360) Designers
Classical antiquity
Warriors: Legends of Troy (2011, PlayStation 3) Action Designers
Eternal Darkness: Sanity's Requiem (2002, GameCube) Game Designers
Direct control
Too Human (2008, Xbox 360) Designers
Fantasy
Warriors: Legends of Troy (2011, PlayStation 3) Action Designers
Too Human (2008, Xbox 360) Designers
Hack and slash
Warriors: Legends of Troy (2011, PlayStation 3) Action Designers
Horror
Eternal Darkness: Sanity's Requiem (2002, GameCube) Game Designers
Metroidvania
Eternal Darkness: Sanity's Requiem (2002, GameCube) Game Designers
Middle East
Eternal Darkness: Sanity's Requiem (2002, GameCube) Game Designers
North America
Eternal Darkness: Sanity's Requiem (2002, GameCube) Game Designers
Puzzle elements
Eternal Darkness: Sanity's Requiem (2002, GameCube) Game Designers
Role-playing (RPG)
Too Human (2008, Xbox 360) Designers
Sci-fi / futuristic
Too Human (2008, Xbox 360) Designers
Shooter
Metal Gear Solid: The Twin Snakes (2004, GameCube) Designers
Spy / espionage
Metal Gear Solid: The Twin Snakes (2004, GameCube) Designers
Stealth
Metal Gear Solid: The Twin Snakes (2004, GameCube) Designers
Survival horror
Eternal Darkness: Sanity's Requiem (2002, GameCube) Game Designers