Bruno Urbain

Moby ID: 369212

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Bruno Urbain is an experienced lead game designer and propelled studio manager at Fishing Cactus working in the videogame industry as game designer, project manager and producer for more than 10 years now.

He has an extensive video game design experience in various game design fields across home console, handled & computer titles (X360, PS3, GameCube, PS2, Xbox, PC, DS, iPhone).

Bruno has always been very involved in the production of games either from the production, design or programming side. He has always been eager to work closely to the production team to share and communicate his vision and ideas.

His technical background as programmer is very appreciated by engineers as he understands the constraints behind the craziest and wild design ideas. With his help the team is able to find solutions which fit the game vision. He has also demonstrated how to work with artists while keeping strong gameplay constraints.

He’s not afraid to get his hands dirty with more technical or integration tasks such as AI, mission scripting, tuning complex game parameters, integrate content, design and implement UI or levels production.

While very technical, he has a strong interest in new management and design methodologies such as SCRUM that he applies for several years now and is always motivated to integrate new ways of working if they seem useful.

When he has free time, he is writing game design and management articles on his personal website. A few of them have been recently published on larger websites such as gamedev, gamecareerguide or gamasutra.

Credited on 17 games

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Tennis On-Court (2023, PlayStation 5) Founders
Outshine (2022, Windows) Fishing Cactus
Trifox (2022, Windows) Fishing Cactus
Omno (2021, Windows) Console Ports: Fishing Cactus
Ary and the Secret of Seasons (2020, Windows) Finance, Business Dev
Double Kick Heroes (2020, Windows Apps) Publishing Consultant
Nanotale: Typing Chronicles (2019, Windows) Fishing Cactus
Shift: Quantum (2018, Windows) C.E.O.
Algo Bot (2018, Windows) Project Manager
Epistory: Typing Chronicles (2016, Windows) Internal Reviewing
After Burner: Climax (2013, iPhone) ...& The Whole Cactus team
IndestructoTank! (2012, Android) Design
Shift (2011, Android) Art
OXO: Tic Tac Toe Extreme (2011, Android) Development Team
Shift 2 (2010, iPhone) Art
Equilibrio (2009, Wii) Additional Game Design
David Douillet Judo (2006, Windows) Design

[ full credits ]

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