Kenichi Takebe
Moby ID: 378509
Credits (8 credits on 6 games)
- by Role
- by Date
- by Moby Score
- by Genre
2D scrolling | |
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NieR Re[in]carnation (2021, iPhone) | 3D Development Directors |
3rd-person (Other) | |
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NieR Re[in]carnation (2021, iPhone) | 3D Development Directors |
Donkey Kong Barrel Blast (2007, Wii) | Effects |
Trapt (2005, PlayStation 2) | Special Thanks |
Action | |
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Klonoa (2008, Wii) | Level Designs |
Trapt (2005, PlayStation 2) | Special Thanks |
Action RPG | |
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NieR Re[in]carnation (2021, iPhone) | 3D Development Directors |
Anime / Manga | |
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NieR Re[in]carnation (2021, iPhone) | 3D Development Directors |
Natural Doctrine (2014, PlayStation 3) | Menu Design |
Idol Janshi o Tsukucchaō (1999, Dreamcast) | Graphics (グラフィック) (武部憲一) |
Arcade | |
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Donkey Kong Barrel Blast (2007, Wii) | Effects |
Cards / tiles | |
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Idol Janshi o Tsukucchaō (1999, Dreamcast) | Graphics (グラフィック) (武部憲一) |
Cyberpunk / dark sci-fi | |
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NieR Re[in]carnation (2021, iPhone) | 3D Development Directors |
Diagonal-down | |
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Natural Doctrine (2014, PlayStation 3) | Menu Design |
Direct control | |
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NieR Re[in]carnation (2021, iPhone) | 3D Development Directors |
Fantasy | |
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Natural Doctrine (2014, PlayStation 3) | Menu Design |
Klonoa (2008, Wii) | Level Designs |
Trapt (2005, PlayStation 2) | Special Thanks |
Japanese-style RPG (JRPG) | |
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NieR Re[in]carnation (2021, iPhone) | 3D Development Directors |
Menu structures | |
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NieR Re[in]carnation (2021, iPhone) | 3D Development Directors |
Platform | |
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Klonoa (2008, Wii) | Level Designs |
Point and select | |
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Natural Doctrine (2014, PlayStation 3) | Menu Design |
Racing / Driving | |
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Donkey Kong Barrel Blast (2007, Wii) | Effects |
Real-time | |
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Trapt (2005, PlayStation 2) | Special Thanks |
Role-playing (RPG) | |
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NieR Re[in]carnation (2021, iPhone) | 3D Development Directors |
Natural Doctrine (2014, PlayStation 3) | Menu Design |
Strategy / tactics | |
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Trapt (2005, PlayStation 2) | Special Thanks |
Idol Janshi o Tsukucchaō (1999, Dreamcast) | Graphics (グラフィック) (武部憲一) |
Tactical RPG | |
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Natural Doctrine (2014, PlayStation 3) | Menu Design |
Top-down | |
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Idol Janshi o Tsukucchaō (1999, Dreamcast) | Graphics (グラフィック) (武部憲一) |
Turn-based | |
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Natural Doctrine (2014, PlayStation 3) | Menu Design |