Jason Connell
aka:
ジェイソン コーネル
Moby ID: 393347
Credits (7 credits on 6 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
America's Army 3 (2009, Windows) | Lead Artist ([Dev] Osiris) |
3rd-person (Other) | |
---|---|
inFAMOUS: First Light (2014, PlayStation 4) | Game Design |
Action | |
---|---|
Ghost of Tsushima (2020, PlayStation 4) | Design |
inFAMOUS: First Light (2014, PlayStation 4) | Game Design |
inFAMOUS: Second Son (2014, PlayStation 4) | Lighting + Effects |
inFAMOUS: Festival of Blood (2011, PlayStation 3) | Lighting & Effects |
inFAMOUS 2 (2011, PlayStation 3) | Lighting & Effects |
America's Army 3 (2009, Windows) | Lead Artist ([Dev] Osiris) |
Behind view | |
---|---|
Ghost of Tsushima (2020, PlayStation 4) | Design |
inFAMOUS: Second Son (2014, PlayStation 4) | Lighting + Effects |
inFAMOUS: Festival of Blood (2011, PlayStation 3) | Lighting & Effects |
inFAMOUS 2 (2011, PlayStation 3) | Lighting & Effects |
Direct control | |
---|---|
Ghost of Tsushima (2020, PlayStation 4) | Design |
inFAMOUS: First Light (2014, PlayStation 4) | Game Design |
Fantasy | |
---|---|
inFAMOUS: Festival of Blood (2011, PlayStation 3) | Lighting & Effects |
Japan (Ancient/Classical/Medieval) | |
---|---|
Ghost of Tsushima (2020, PlayStation 4) | Design |
RPG elements | |
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Ghost of Tsushima (2020, PlayStation 4) | Design |
Sandbox / open world | |
---|---|
Ghost of Tsushima (2020, PlayStation 4) | Design |
inFAMOUS: Second Son (2014, PlayStation 4) | Lighting + Effects |
inFAMOUS 2 (2011, PlayStation 3) | Lighting & Effects |
Sci-fi / futuristic | |
---|---|
inFAMOUS: First Light (2014, PlayStation 4) | Game Design |
inFAMOUS: Second Son (2014, PlayStation 4) | Lighting + Effects |
inFAMOUS 2 (2011, PlayStation 3) | Lighting & Effects |
Shooter | |
---|---|
inFAMOUS: Second Son (2014, PlayStation 4) | Lighting + Effects |
inFAMOUS 2 (2011, PlayStation 3) | Lighting & Effects |
America's Army 3 (2009, Windows) | Lead Artist ([Dev] Osiris) |
Stealth | |
---|---|
Ghost of Tsushima (2020, PlayStation 4) | Design |
Tactical shooter | |
---|---|
America's Army 3 (2009, Windows) | Lead Artist ([Dev] Osiris) |
War | |
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Ghost of Tsushima (2020, PlayStation 4) | Design |