Konomi Higuchi
aka:
樋口 このみ
Moby ID: 435226
Credits (35 credits on 17 games)
- by Role
- by Date
- by Moby Score
- by Genre
Art/Graphics | |
---|---|
Granblue Fantasy Versus: Rising (2023, PlayStation 5) | Gallery lllustrations |
Phantom Breaker: Omnia (2022, PlayStation 4) | Artist Campaign |
Guilty Gear: Strive (2021, PlayStation 5) | 2D Artists |
Granblue Fantasy: Versus (2020, PlayStation 4) | Gallery Illustrations |
BlazBlue: Cross Tag Battle - Ver 2.0 Expansion Pack (2019, Windows) | Concept Graphic Design |
BlazBlue: Cross Tag Battle - Ver 2.0 Expansion Pack (2019, Windows) | Lead Artist |
BlazBlue: Cross Tag Battle - Ver 2.0 Expansion Pack (2019, Windows) | Main Visual Design |
BlazBlue: Cross Tag Battle - Ver 2.0 Expansion Pack (2019, Windows) | Character 2D Artist |
BlazBlue: Cross Tag Battle (2018, Windows) | Concept Graphic Design |
BlazBlue: Cross Tag Battle (2018, Windows) | Lead Artist |
BlazBlue: Cross Tag Battle (2018, Windows) | Main Visual Design |
BlazBlue: Cross Tag Battle (2018, Windows) | Character 2D Artist |
Under Night: In-Birth - Exe:Late[st] (2017, PlayStation 4) | Guest Illustrators (Title Omitted) |
BlazBlue: Central Fiction (2017, Windows) | Emblem Design |
BlazBlue: Central Fiction (2017, Windows) | Character Motion Continuity |
BlazBlue: Central Fiction (2017, Windows) | 2D-Designers |
Guilty Gear XX Λ Core Plus R (2015, Windows) | SP Guest |
BlazBlue: Chrono Phantasma Extend (2015, PlayStation 4) | 2D-Designer |
BlazBlue: Chrono Phantasma Extend (2015, PlayStation 4) | Character Motion Continuity |
BlazBlue: Chrono Phantasma Extend (2015, PlayStation 4) | Emblem Design |
BlazBlue: Chrono Phantasma Extend (2014, Arcade) | 2D Designers |
BlazBlue: Chrono Phantasma Extend (2014, Arcade) | Character Motion Continuity |
BlazBlue: Chrono Phantasma Extend (2014, Arcade) | Emblem Design |
Persona 4: Arena Ultimax (2014, PlayStation 3) | Character Motion Continuity |
Persona 4: Arena (2012, PlayStation 3) | Character Graphics |
BlazBlue: Continuum Shift Extend (2012, PS Vita) | 2D-Designers |
BlazBlue: Continuum Shift Extend (2012, PS Vita) | Character Motion Continuity |
BlazBlue: Continuum Shift Extend (2012, PS Vita) | Emblem Design |
BlazBlue: Calamity Trigger (2010, Windows) | Story Character Graphics |
BlazBlue: Calamity Trigger (2010, Windows) | Events Graphics |
BlazBlue: Calamity Trigger (2010, Windows) | Game Layout Design |
BlazBlue: Calamity Trigger (2010, Windows) | Game Layout Design |
0D Beat Drop (2009, Xbox 360) | Designers (Arc System Works) |
Guilty Gear XX Λ Core Plus (2008, PSP) | Illustration: SP Guest |
Sengoku Basara X (2008, PlayStation 2) | Character Key Animator (樋口 このみ) |