Matt Webster
aka:
Matthew Webster
Moby ID: 439591
Biography edit · view history
- Microsoft / FASA: Gameplay Analyst (2005 - 2007)
- Zombie Studios: Game Designer (2008 - 2009)
- Realtime Worlds: Game Designer (2009 - 2010)
- Blizzard Entertainment: Game Designer (2010 - 2013)
- FireForge: Senior Systems Designer (2013)
- Cryptic Studios: Senior Systems Designer (2014)
- Beyond Games: Lead Designer (2015)
- Sucker Punch Productions: Senior Systems Designer (since 2015)
Credited on 6 games
Displaying most recent · View all
Ghost of Tsushima (2020, PlayStation 4) | Additional Design |
Neverwinter (2015, Xbox One) | Cryptic Studios |
World of WarCraft: Mists of Pandaria (2012, Windows) | Game Designers |
APB: All Points Bulletin (2010, Windows) | Level Design |
World of WarCraft: Cataclysm (2010, Windows) | Additional Design |
Shadowrun (2007, Xbox 360) | Gameplay Analysis and Test |
[ full credits ]
Frequent Collaborators
People- 3 games with Jenny Liu
- 2 games with Jan Becker
- 2 games with John Staats
- 2 games with Juno Kwak
- 2 games with Christelle Bravin
- 2 games with Ali Vatani
- 2 games with Vincent Francoeur
- 2 games with Sören Geier
- 2 games with Daniel Radschun
- 2 games with Arthur Chang
Companies
- 2 games with Microsoft Corporation
- 2 games with Blizzard Entertainment Inc.
- 2 games with Audiokinetic Inc.
- 2 games with Actibliz México, S. de R.L. de C.V.
- 1 game with Xbox Game Studios
- 1 game with FASA Studio
- 1 game with Realtime Worlds Ltd.
- 1 game with Formosa Interactive, LLC
- 1 game with Cryptic Studios, Inc.
- 1 game with Arc Games Inc.
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