Josie Nutter
Moby ID: 44201
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Josie Nutter is a software engineer and UX specialist with almost two decades of experience in the video games industry. She has a B.S. in Human Centered Design and Engineering from the University of Washington, where she received the Undergraduate Award of Excellence for demonstrating special strength in innovation. Coming from a background in gameplay and tools programming at studios such as Crystal Dynamics, Snowblind Studios, and PopCap Games, she is now working on the software side of castAR for Technical Illusions after helping launch a successful Kickstarter campaign that raised over $1M.
Credited on 9 games
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Age of Empires: Definitive Edition (2018, Windows Apps) | Testers |
Plants vs. Zombies 2: It's About Time (2013, iPhone) | Consumer Tools |
Justice League Heroes (2006, PSP) | Developer |
Lara Croft: Tomb Raider - Legend (2006, GameCube) | Scripting |
Lara Croft: Tomb Raider - Legend (2006, Nintendo DS) | Scripting |
Lara Croft: Tomb Raider - Legend (2006, Game Boy Advance) | Scripting |
Shadow Ops: Red Mercury (2004, Windows) | Gameplay Scripting |
Close Combat III: The Russian Front (1999, Windows) | Play Testers (Microsoft) |
Age of Empires: The Rise of Rome (1998, Windows) | Testers |
[ full credits ]
Frequent Collaborators
People- 3 games with Edward Ventura
- 3 games with Christopher Bruno
- 3 games with Rob Murphy
- 3 games with Robert Howg
- 3 games with Benjamin Harrison
- 3 games with Patrick Goodspeed
- 3 games with Paul H. Gradwohl
- 3 games with Darrell Gallagher
- 3 games with Thomas Mayer
- 3 games with Robert Quattlebaum
Companies
- 4 games with Square Enix Limited
- 3 games with Microsoft Corporation
- 3 games with GOG Poland Sp. z o.o.
- 3 games with Eidos SARL
- 2 games with Sony DADC Europe GmbH
- 2 games with Eidos, Inc.
- 2 games with Human Soft Inc.
- 2 games with Valve Corporation
- 2 games with SoftClub
- 1 game with Crystal Dynamics, Inc.
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