Yousuke Karasawa
aka:
Yosuke Karasawa
Moby ID: 442613
Credits (25 credits on 19 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Yakuza: Like a Dragon (2020, PlayStation 4) | UI Production Team |
Yakuza 5 (2019, PlayStation 4) | UI Design Lead Artist |
2D scrolling | |
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Super Monkey Ball: Banana Blitz HD (2019, Nintendo Switch) | UI Concept Design |
3rd-person (Other) | |
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Lost Judgment (2021, PlayStation 5) | UI Production Team |
Judgment (2021, PlayStation 5) | Art Team |
Yakuza: Like a Dragon (2020, PlayStation 4) | UI Production Team |
Super Monkey Ball: Banana Blitz HD (2019, Nintendo Switch) | UI Concept Design |
Yakuza 5 (2019, PlayStation 4) | UI Design Lead Artist |
Yakuza: Kiwami (2017, PlayStation 4) | UI Production Team |
Yakuza 6: The Song of Life (2016, PlayStation 4) | Art Assistance (SEGA Networks Company) |
Yakuza 0 (2015, PlayStation 4) | UI Production Lead |
Yakuza 4 (2010, PlayStation 3) | Interface Design |
Yakuza 3 (2009, PlayStation 3) | Interface Design Production |
Yakuza 2 (2006, PlayStation 2) | 2D Graphics Production |
Yakuza (2005, PlayStation 2) | Chief 2D Design |
Panzer Dragoon Orta (2002, Xbox) | Special Thanks |
Action | |
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Like a Dragon: Infinite Wealth (2024, PlayStation 5) | Mural Texture Design Support (as Yosuke Karasawa) |
Like a Dragon: Ishin! (2023, PlayStation 5) | UI Production Team |
Super Monkey Ball: Banana Mania (2021, Windows) | UI Concept Design |
Lost Judgment (2021, PlayStation 5) | UI Production Team |
Judgment (2021, PlayStation 5) | Art Team |
Super Monkey Ball: Banana Blitz HD (2019, Nintendo Switch) | UI Concept Design |
Yakuza 5 (2019, PlayStation 4) | UI Design Lead Artist |
Jet Grind Radio (2012, PlayStation 3) | Graphic Designer |
Super Monkey Ball: Step & Roll (2010, Wii) | 2D Art Designers |
JSRF: Jet Set Radio Future (2002, Xbox) | Level Graphic Designer |
Panzer Dragoon Orta (2002, Xbox) | Special Thanks |
Adventure | |
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Judgment (2021, PlayStation 5) | Art Team |
Anime / Manga | |
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JSRF: Jet Set Radio Future (2002, Xbox) | Level Graphic Designer |
Arcade | |
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Super Monkey Ball: Banana Blitz HD (2019, Nintendo Switch) | UI Concept Design |
Panzer Dragoon Orta (2002, Xbox) | Special Thanks |
Beat 'em up / brawler | |
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Like a Dragon: Ishin! (2023, PlayStation 5) | UI Production Team |
Behind view | |
---|---|
Like a Dragon: Infinite Wealth (2024, PlayStation 5) | Mural Texture Design Support (as Yosuke Karasawa) |
Like a Dragon: Ishin! (2023, PlayStation 5) | UI Production Team |
Super Monkey Ball: Banana Mania (2021, Windows) | UI Concept Design |
Super Monkey Ball: Banana Blitz HD (2019, Nintendo Switch) | UI Concept Design |
Jet Grind Radio (2012, PlayStation 3) | Graphic Designer |
Super Monkey Ball: Step & Roll (2010, Wii) | 2D Art Designers |
JSRF: Jet Set Radio Future (2002, Xbox) | Level Graphic Designer |
Cinematic camera | |
---|---|
Super Monkey Ball: Banana Blitz HD (2019, Nintendo Switch) | UI Concept Design |
Compilation | |
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Super Monkey Ball: Banana Mania (2021, Windows) | UI Concept Design |
Crime | |
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Lost Judgment (2021, PlayStation 5) | UI Production Team |
Judgment (2021, PlayStation 5) | Art Team |
Yakuza: Like a Dragon (2020, PlayStation 4) | UI Production Team |
Yakuza 5 (2019, PlayStation 4) | UI Design Lead Artist |
Yakuza: Kiwami (2017, PlayStation 4) | UI Production Team |
Yakuza 6: The Song of Life (2016, PlayStation 4) | Art Assistance (SEGA Networks Company) |
Yakuza 0 (2015, PlayStation 4) | UI Production Lead |
Jet Grind Radio (2012, PlayStation 3) | Graphic Designer |
Yakuza 4 (2010, PlayStation 3) | Interface Design |
Yakuza 3 (2009, PlayStation 3) | Interface Design Production |
Yakuza 2 (2006, PlayStation 2) | 2D Graphics Production |
Yakuza (2005, PlayStation 2) | Chief 2D Design |
JSRF: Jet Set Radio Future (2002, Xbox) | Level Graphic Designer |
Cyberpunk / dark sci-fi | |
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Jet Grind Radio (2012, PlayStation 3) | Graphic Designer |
JSRF: Jet Set Radio Future (2002, Xbox) | Level Graphic Designer |
Dating simulation | |
---|---|
Yakuza 5 (2019, PlayStation 4) | UI Design Lead Artist |
Detective / mystery | |
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Lost Judgment (2021, PlayStation 5) | UI Production Team |
Judgment (2021, PlayStation 5) | Art Team |
Direct control | |
---|---|
Like a Dragon: Infinite Wealth (2024, PlayStation 5) | Mural Texture Design Support (as Yosuke Karasawa) |
Like a Dragon: Ishin! (2023, PlayStation 5) | UI Production Team |
Super Monkey Ball: Banana Mania (2021, Windows) | UI Concept Design |
Lost Judgment (2021, PlayStation 5) | UI Production Team |
Judgment (2021, PlayStation 5) | Art Team |
Yakuza: Like a Dragon (2020, PlayStation 4) | UI Production Team |
Super Monkey Ball: Banana Blitz HD (2019, Nintendo Switch) | UI Concept Design |
Yakuza 5 (2019, PlayStation 4) | UI Design Lead Artist |
Yakuza: Kiwami (2017, PlayStation 4) | UI Production Team |
Yakuza 6: The Song of Life (2016, PlayStation 4) | Art Assistance (SEGA Networks Company) |
Yakuza 0 (2015, PlayStation 4) | UI Production Lead |
Jet Grind Radio (2012, PlayStation 3) | Graphic Designer |
Yakuza 4 (2010, PlayStation 3) | Interface Design |
Yakuza 3 (2009, PlayStation 3) | Interface Design Production |
Yakuza 2 (2006, PlayStation 2) | 2D Graphics Production |
Yakuza (2005, PlayStation 2) | Chief 2D Design |
JSRF: Jet Set Radio Future (2002, Xbox) | Level Graphic Designer |
Fantasy | |
---|---|
Super Monkey Ball: Banana Mania (2021, Windows) | UI Concept Design |
Fighting | |
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Lost Judgment (2021, PlayStation 5) | UI Production Team |
Judgment (2021, PlayStation 5) | Art Team |
Yakuza 5 (2019, PlayStation 4) | UI Design Lead Artist |
Flight / aviation | |
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Panzer Dragoon Orta (2002, Xbox) | Special Thanks |
Japan (Modern/Futuristic) | |
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Like a Dragon: Infinite Wealth (2024, PlayStation 5) | Mural Texture Design Support (as Yosuke Karasawa) |
Like a Dragon: Ishin! (2023, PlayStation 5) | UI Production Team |
Lost Judgment (2021, PlayStation 5) | UI Production Team |
Judgment (2021, PlayStation 5) | Art Team |
Yakuza: Like a Dragon (2020, PlayStation 4) | UI Production Team |
Yakuza 5 (2019, PlayStation 4) | UI Design Lead Artist |
Yakuza: Kiwami (2017, PlayStation 4) | UI Production Team |
Yakuza 6: The Song of Life (2016, PlayStation 4) | Art Assistance (SEGA Networks Company) |
Yakuza 0 (2015, PlayStation 4) | UI Production Lead |
Yakuza 4 (2010, PlayStation 3) | Interface Design |
Yakuza 3 (2009, PlayStation 3) | Interface Design Production |
Yakuza 2 (2006, PlayStation 2) | 2D Graphics Production |
Yakuza (2005, PlayStation 2) | Chief 2D Design |
Martial arts | |
---|---|
Like a Dragon: Ishin! (2023, PlayStation 5) | UI Production Team |
Yakuza 0 (2015, PlayStation 4) | UI Production Lead |
Mini-games | |
---|---|
Like a Dragon: Infinite Wealth (2024, PlayStation 5) | Mural Texture Design Support (as Yosuke Karasawa) |
Like a Dragon: Ishin! (2023, PlayStation 5) | UI Production Team |
Super Monkey Ball: Banana Mania (2021, Windows) | UI Concept Design |
Lost Judgment (2021, PlayStation 5) | UI Production Team |
Judgment (2021, PlayStation 5) | Art Team |
Yakuza: Like a Dragon (2020, PlayStation 4) | UI Production Team |
Super Monkey Ball: Banana Blitz HD (2019, Nintendo Switch) | UI Concept Design |
Yakuza 5 (2019, PlayStation 4) | UI Design Lead Artist |
Yakuza: Kiwami (2017, PlayStation 4) | UI Production Team |
Yakuza 6: The Song of Life (2016, PlayStation 4) | Art Assistance (SEGA Networks Company) |
Yakuza 0 (2015, PlayStation 4) | UI Production Lead |
Yakuza 4 (2010, PlayStation 3) | Interface Design |
Yakuza 3 (2009, PlayStation 3) | Interface Design Production |
Yakuza 2 (2006, PlayStation 2) | 2D Graphics Production |
Yakuza (2005, PlayStation 2) | Chief 2D Design |
Multiple units/characters control | |
---|---|
Yakuza: Like a Dragon (2020, PlayStation 4) | UI Production Team |
Music / rhythm | |
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Yakuza 5 (2019, PlayStation 4) | UI Design Lead Artist |
North America | |
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Like a Dragon: Infinite Wealth (2024, PlayStation 5) | Mural Texture Design Support (as Yosuke Karasawa) |
Party game | |
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Super Monkey Ball: Banana Blitz HD (2019, Nintendo Switch) | UI Concept Design |
Platform | |
---|---|
Super Monkey Ball: Banana Mania (2021, Windows) | UI Concept Design |
Super Monkey Ball: Banana Blitz HD (2019, Nintendo Switch) | UI Concept Design |
Post-apocalyptic | |
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Panzer Dragoon Orta (2002, Xbox) | Special Thanks |
Puzzle | |
---|---|
Super Monkey Ball: Banana Blitz HD (2019, Nintendo Switch) | UI Concept Design |
Super Monkey Ball: Step & Roll (2010, Wii) | 2D Art Designers |
Quick Time Events (QTEs) | |
---|---|
Yakuza: Like a Dragon (2020, PlayStation 4) | UI Production Team |
Yakuza 5 (2019, PlayStation 4) | UI Design Lead Artist |
Jet Grind Radio (2012, PlayStation 3) | Graphic Designer |
RPG elements | |
---|---|
Lost Judgment (2021, PlayStation 5) | UI Production Team |
Judgment (2021, PlayStation 5) | Art Team |
Yakuza 5 (2019, PlayStation 4) | UI Design Lead Artist |
Racing / Driving | |
---|---|
Super Monkey Ball: Banana Blitz HD (2019, Nintendo Switch) | UI Concept Design |
Rail shooter | |
---|---|
Panzer Dragoon Orta (2002, Xbox) | Special Thanks |
Regional differences | |
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Jet Grind Radio (2012, PlayStation 3) | Graphic Designer |
Role-playing (RPG) | |
---|---|
Yakuza: Like a Dragon (2020, PlayStation 4) | UI Production Team |
Yakuza: Kiwami (2017, PlayStation 4) | UI Production Team |
Yakuza 6: The Song of Life (2016, PlayStation 4) | Art Assistance (SEGA Networks Company) |
Yakuza 0 (2015, PlayStation 4) | UI Production Lead |
Yakuza 4 (2010, PlayStation 3) | Interface Design |
Yakuza 3 (2009, PlayStation 3) | Interface Design Production |
Yakuza 2 (2006, PlayStation 2) | 2D Graphics Production |
Yakuza (2005, PlayStation 2) | Chief 2D Design |
Romance | |
---|---|
Yakuza 0 (2015, PlayStation 4) | UI Production Lead |
Tricks / stunts | |
---|---|
Jet Grind Radio (2012, PlayStation 3) | Graphic Designer |
JSRF: Jet Set Radio Future (2002, Xbox) | Level Graphic Designer |
Turn-based | |
---|---|
Yakuza: Like a Dragon (2020, PlayStation 4) | UI Production Team |