Paul L. Rowan
aka:
Paul Rowan
Moby ID: 4490
Credits (11 credits on 8 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Tom Clancy's Ghost Recon 2: 2011 - Final Assault (2004, Xbox) | Engineering |
Savage Skies (2002, PlayStation 2) | Lead Programmers (credited as Paul "Urgh" Rowan) |
X-COM: Interceptor (1998, Windows) | Programming |
4X | |
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Civilization II: Multiplayer Gold Edition (1999, Macintosh) | SMEDS 32 Programming |
Sid Meier's Civilization II (1998, PlayStation) | SMEDS System Programmers |
Sid Meier's CivNet (1995, Windows 3.x) | Lead Programming |
Sid Meier's Colonization (1995, Windows 3.x) | Windows Programming By |
Sid Meier's Civilization (1993, Windows 3.x) | Windows Programming |
Action | |
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Tom Clancy's Ghost Recon 2: 2011 - Final Assault (2004, Xbox) | Engineering |
Savage Skies (2002, PlayStation 2) | Lead Programmers (credited as Paul "Urgh" Rowan) |
X-COM: Interceptor (1998, Windows) | Programming |
Age of Discovery / Enlightenment | |
---|---|
Sid Meier's Colonization (1995, Windows 3.x) | Windows Programming By |
Behind view | |
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Tom Clancy's Ghost Recon 2: 2011 - Final Assault (2004, Xbox) | Engineering |
Savage Skies (2002, PlayStation 2) | Lead Programmers (credited as Paul "Urgh" Rowan) |
Diagonal-down | |
---|---|
Civilization II: Multiplayer Gold Edition (1999, Macintosh) | SMEDS 32 Programming |
Sid Meier's Civilization II (1998, PlayStation) | SMEDS System Programmers |
Europe | |
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Sid Meier's Colonization (1995, Windows 3.x) | Windows Programming By |
Fantasy | |
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Savage Skies (2002, PlayStation 2) | Lead Programmers (credited as Paul "Urgh" Rowan) |
Flight / aviation | |
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Savage Skies (2002, PlayStation 2) | Lead Programmers (credited as Paul "Urgh" Rowan) |
Free camera | |
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Civilization II: Multiplayer Gold Edition (1999, Macintosh) | SMEDS 32 Programming |
Sid Meier's Civilization II (1998, PlayStation) | SMEDS System Programmers |
Sid Meier's CivNet (1995, Windows 3.x) | Lead Programming |
Historical events | |
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Sid Meier's Colonization (1995, Windows 3.x) | Windows Programming By |
Isometric | |
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Civilization II: Multiplayer Gold Edition (1999, Macintosh) | SMEDS 32 Programming |
Sid Meier's Civilization II (1998, PlayStation) | SMEDS System Programmers |
Sid Meier's Civilization (1993, Windows 3.x) | Windows Programming |
Licensed | |
---|---|
Tom Clancy's Ghost Recon 2: 2011 - Final Assault (2004, Xbox) | Engineering |
Managerial / business simulation | |
---|---|
Civilization II: Multiplayer Gold Edition (1999, Macintosh) | SMEDS 32 Programming |
Sid Meier's Civilization II (1998, PlayStation) | SMEDS System Programmers |
Sid Meier's CivNet (1995, Windows 3.x) | Lead Programming |
Sid Meier's Colonization (1995, Windows 3.x) | Windows Programming By |
Sid Meier's Civilization (1993, Windows 3.x) | Windows Programming |
Multiple units/characters control | |
---|---|
Civilization II: Multiplayer Gold Edition (1999, Macintosh) | SMEDS 32 Programming |
Sid Meier's Civilization II (1998, PlayStation) | SMEDS System Programmers |
Sid Meier's CivNet (1995, Windows 3.x) | Lead Programming |
Sid Meier's Colonization (1995, Windows 3.x) | Windows Programming By |
Sid Meier's Civilization (1993, Windows 3.x) | Windows Programming |
North America | |
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Sid Meier's Colonization (1995, Windows 3.x) | Windows Programming By |
Point and select | |
---|---|
Civilization II: Multiplayer Gold Edition (1999, Macintosh) | SMEDS 32 Programming |
Sid Meier's Civilization II (1998, PlayStation) | SMEDS System Programmers |
Sid Meier's CivNet (1995, Windows 3.x) | Lead Programming |
Sci-fi / futuristic | |
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X-COM: Interceptor (1998, Windows) | Programming |
Shooter | |
---|---|
Tom Clancy's Ghost Recon 2: 2011 - Final Assault (2004, Xbox) | Engineering |
Savage Skies (2002, PlayStation 2) | Lead Programmers (credited as Paul "Urgh" Rowan) |
X-COM: Interceptor (1998, Windows) | Programming |
Simulation | |
---|---|
X-COM: Interceptor (1998, Windows) | Programming |
Sid Meier's Colonization (1995, Windows 3.x) | Windows Programming By |
South America | |
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Sid Meier's Colonization (1995, Windows 3.x) | Windows Programming By |
Space flight | |
---|---|
X-COM: Interceptor (1998, Windows) | Programming |
Strategy / tactics | |
---|---|
Civilization II: Multiplayer Gold Edition (1999, Macintosh) | SMEDS 32 Programming |
Sid Meier's Civilization II (1998, PlayStation) | SMEDS System Programmers |
X-COM: Interceptor (1998, Windows) | Programming |
Sid Meier's CivNet (1995, Windows 3.x) | Lead Programming |
Sid Meier's Colonization (1995, Windows 3.x) | Windows Programming By |
Sid Meier's Civilization (1993, Windows 3.x) | Windows Programming |
Tactical shooter | |
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Tom Clancy's Ghost Recon 2: 2011 - Final Assault (2004, Xbox) | Engineering |
Top-down | |
---|---|
Sid Meier's CivNet (1995, Windows 3.x) | Lead Programming |
Sid Meier's Colonization (1995, Windows 3.x) | Windows Programming By |
Sid Meier's Civilization (1993, Windows 3.x) | Windows Programming |
Turn-based | |
---|---|
Civilization II: Multiplayer Gold Edition (1999, Macintosh) | SMEDS 32 Programming |
Sid Meier's Civilization II (1998, PlayStation) | SMEDS System Programmers |
Sid Meier's CivNet (1995, Windows 3.x) | Lead Programming |
Sid Meier's Colonization (1995, Windows 3.x) | Windows Programming By |
Sid Meier's Civilization (1993, Windows 3.x) | Windows Programming |
Turn-based strategy (TBS) | |
---|---|
Civilization II: Multiplayer Gold Edition (1999, Macintosh) | SMEDS 32 Programming |
Sid Meier's Civilization II (1998, PlayStation) | SMEDS System Programmers |
Sid Meier's CivNet (1995, Windows 3.x) | Lead Programming |
Sid Meier's Colonization (1995, Windows 3.x) | Windows Programming By |
Sid Meier's Civilization (1993, Windows 3.x) | Windows Programming |