Pierre-Luc Vachon

Moby ID: 477468

Credits (26 credits on 14 games)

Design
Assassin's Creed: Odyssey (2018, Windows) Game Director
Programming/Engineering
Assassin's Creed: Mirage (2023, Windows) Project Leads - Programming
Assassin's Creed IV: Black Flag (2021, Stadia) Gameplay Programmers
Immortals: Fenyx Rising (2020, PlayStation 5) Project Leads AI / Gameplay Programmers
Assassin's Creed: Odyssey (2018, PlayStation 4) Team Lead Naval
Assassin's Creed: Syndicate (2015, Windows) Team Lead Fight Programmer
Assassin's Creed: Syndicate (2015, PlayStation 4) Team Lead Fight Programmer
Assassin's Creed: Unity (2014, Windows) Team Lead Fight Ubisoft Quebec
Assassin's Creed IV: Black Flag - Freedom Cry (2013, PlayStation 4) Team Lead AI / Gameplay Programming
Assassin's Creed IV: Black Flag (2013, Windows) Gameplay Programmers
Assassin's Creed IV: Black Flag (2013, Xbox 360) Gameplay Programmers
Assassin's Creed III: The Tyranny of King Washington - The Redemption (2013, Windows) AI/Gameplay Programmers
Assassin's Creed III: The Tyranny of King Washington - The Redemption (2013, Windows) AI Programmers
Assassin's Creed III: The Tyranny of King Washington - The Redemption (2013, Windows) Gameplay Programmers
Assassin's Creed III (2012, Xbox 360) AI Programmers
Assassin's Creed III (2012, Xbox 360) Gameplay Programmers
Assassin's Creed III (2012, PlayStation 3) AI Programmers
Assassin's Creed III (2012, PlayStation 3) Gameplay Programmers
Assassin's Creed III (2012, Windows) AI Programmers
Assassin's Creed III (2012, Windows) Gameplay Programmers
Assassin's Creed: Brotherhood (2011, Windows) Additional AI Programmer
Assassin's Creed: Brotherhood (2010, PlayStation 3) Additional AI Programmer
Assassin's Creed: Brotherhood (2010, Xbox 360) Additional AI Programmer
Prince of Persia: The Forgotten Sands (2010, PSP) Programmers
Prince of Persia: The Forgotten Sands (2010, Wii) Programmers
Open Season (2006, PSP) Programmers