David Antoni
aka:
David Lawrence Antoni
Moby ID: 494768
Credits (30 credits on 12 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Far Cry 5 (2018, PlayStation 4) | Studio Engineers |
The Elder Scrolls V: Skyrim - Special Edition (2017, Nintendo Switch) | Testing Team |
Far Cry 3 (2012, PlayStation 3) | Audio Post Production |
The Elder Scrolls V: Skyrim (2011, Xbox 360) | Testing |
Call of Juarez: The Cartel (2011, Windows) | Post Production |
3rd-person (Other) | |
---|---|
Twin Mirror (2020, Windows) | Unit Manager |
Assassin's Creed III: Liberation (2014, Windows) | Sound Engineers |
The Avengers: Battle for Earth (2012, Wii U) | Sound Engineer |
Action | |
---|---|
Far Cry 5 (2018, PlayStation 4) | Studio Engineers |
Watch_Dogs 2 (2016, PlayStation 4) | Audio Post Production |
Assassin's Creed III: Liberation (2014, Windows) | Sound Engineers |
The Avengers: Battle for Earth (2012, Wii U) | Sound Engineer |
Far Cry 3 (2012, PlayStation 3) | Audio Post Production |
Assassin's Creed III (2012, Xbox 360) | Voice Talents - Italian |
Call of Juarez: The Cartel (2011, Windows) | Post Production |
Action RPG | |
---|---|
Assassin's Creed: Odyssey (2018, PlayStation 4) | Studio Engineers |
The Elder Scrolls V: Skyrim - Special Edition (2017, Nintendo Switch) | Testing Team |
The Elder Scrolls V: Skyrim (2011, Xbox 360) | Testing |
Add-on | |
---|---|
Assassin's Creed III: The Tyranny of King Washington - The Redemption (2013, Windows) | Voice Talents - Italian |
Adult | |
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Far Cry 3 (2012, PlayStation 3) | Audio Post Production |
Adventure | |
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Twin Mirror (2020, Windows) | Unit Manager |
Behind view | |
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Assassin's Creed: Odyssey (2018, PlayStation 4) | Studio Engineers |
The Elder Scrolls V: Skyrim - Special Edition (2017, Nintendo Switch) | Testing Team |
Watch_Dogs 2 (2016, PlayStation 4) | Audio Post Production |
Assassin's Creed III (2012, Xbox 360) | Voice Talents - Italian |
The Elder Scrolls V: Skyrim (2011, Xbox 360) | Testing |
Cinematic camera | |
---|---|
Twin Mirror (2020, Windows) | Unit Manager |
Classical antiquity | |
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Assassin's Creed: Odyssey (2018, PlayStation 4) | Studio Engineers |
Compilation | |
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The Elder Scrolls V: Skyrim - Special Edition (2017, Nintendo Switch) | Testing Team |
Contemporary | |
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Call of Juarez: The Cartel (2011, Windows) | Post Production |
Crime | |
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Call of Juarez: The Cartel (2011, Windows) | Post Production |
Cyberpunk / dark sci-fi | |
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Watch_Dogs 2 (2016, PlayStation 4) | Audio Post Production |
Direct control | |
---|---|
Twin Mirror (2020, Windows) | Unit Manager |
Assassin's Creed: Odyssey (2018, PlayStation 4) | Studio Engineers |
The Elder Scrolls V: Skyrim - Special Edition (2017, Nintendo Switch) | Testing Team |
Watch_Dogs 2 (2016, PlayStation 4) | Audio Post Production |
Far Cry 3 (2012, PlayStation 3) | Audio Post Production |
The Elder Scrolls V: Skyrim (2011, Xbox 360) | Testing |
Call of Juarez: The Cartel (2011, Windows) | Post Production |
Europe | |
---|---|
Assassin's Creed: Odyssey (2018, PlayStation 4) | Studio Engineers |
Fantasy | |
---|---|
Twin Mirror (2020, Windows) | Unit Manager |
Assassin's Creed: Odyssey (2018, PlayStation 4) | Studio Engineers |
The Elder Scrolls V: Skyrim - Special Edition (2017, Nintendo Switch) | Testing Team |
The Elder Scrolls V: Skyrim (2011, Xbox 360) | Testing |
Fighting | |
---|---|
The Avengers: Battle for Earth (2012, Wii U) | Sound Engineer |
Gambling elements | |
---|---|
Far Cry 3 (2012, PlayStation 3) | Audio Post Production |
Graphic adventure | |
---|---|
Twin Mirror (2020, Windows) | Unit Manager |
Licensed | |
---|---|
The Avengers: Battle for Earth (2012, Wii U) | Sound Engineer |
Motion control | |
---|---|
The Avengers: Battle for Earth (2012, Wii U) | Sound Engineer |
North America | |
---|---|
Twin Mirror (2020, Windows) | Unit Manager |
Far Cry 5 (2018, PlayStation 4) | Studio Engineers |
Watch_Dogs 2 (2016, PlayStation 4) | Audio Post Production |
Call of Juarez: The Cartel (2011, Windows) | Post Production |
Puzzle elements | |
---|---|
Far Cry 3 (2012, PlayStation 3) | Audio Post Production |
Quick Time Events (QTEs) | |
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Far Cry 3 (2012, PlayStation 3) | Audio Post Production |
Assassin's Creed III (2012, Xbox 360) | Voice Talents - Italian |
Racing / Driving | |
---|---|
Watch_Dogs 2 (2016, PlayStation 4) | Audio Post Production |
Role-playing (RPG) | |
---|---|
Assassin's Creed: Odyssey (2018, PlayStation 4) | Studio Engineers |
The Elder Scrolls V: Skyrim - Special Edition (2017, Nintendo Switch) | Testing Team |
The Elder Scrolls V: Skyrim (2011, Xbox 360) | Testing |
Sandbox / open world | |
---|---|
Assassin's Creed: Odyssey (2018, PlayStation 4) | Studio Engineers |
The Elder Scrolls V: Skyrim - Special Edition (2017, Nintendo Switch) | Testing Team |
Watch_Dogs 2 (2016, PlayStation 4) | Audio Post Production |
Far Cry 3 (2012, PlayStation 3) | Audio Post Production |
The Elder Scrolls V: Skyrim (2011, Xbox 360) | Testing |
Shooter | |
---|---|
Far Cry 5 (2018, PlayStation 4) | Studio Engineers |
Watch_Dogs 2 (2016, PlayStation 4) | Audio Post Production |
Far Cry 3 (2012, PlayStation 3) | Audio Post Production |
Call of Juarez: The Cartel (2011, Windows) | Post Production |
Spy / espionage | |
---|---|
Watch_Dogs 2 (2016, PlayStation 4) | Audio Post Production |
Stealth | |
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Assassin's Creed: Odyssey (2018, PlayStation 4) | Studio Engineers |
Far Cry 5 (2018, PlayStation 4) | Studio Engineers |
Watch_Dogs 2 (2016, PlayStation 4) | Audio Post Production |
Assassin's Creed III: Liberation (2014, Windows) | Sound Engineers |
Far Cry 3 (2012, PlayStation 3) | Audio Post Production |
Assassin's Creed III (2012, Xbox 360) | Voice Talents - Italian |
Story / mission | |
---|---|
Assassin's Creed III: The Tyranny of King Washington - The Redemption (2013, Windows) | Voice Talents - Italian |
Voice control | |
---|---|
The Avengers: Battle for Earth (2012, Wii U) | Sound Engineer |
War | |
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The Elder Scrolls V: Skyrim (2011, Xbox 360) | Testing |