Michael Krehan
Moby ID: 50177
Credits (18 credits on 11 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Grand Theft Auto V (2022, Xbox Series) | Lead Programmer |
Red Dead Redemption II (2018, PlayStation 4) | Thank You |
Mission: Impossible (1999, PlayStation) | Programming (as Michael A Krehan) |
Kargon (1996, Amiga) | Many thanks to |
3rd-person (Other) | |
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L.A. Noire (2011, Xbox 360) | Technical Analysis |
Mission: Impossible (1999, PlayStation) | Programming (as Michael A Krehan) |
Action | |
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Grand Theft Auto V (2022, Xbox Series) | Lead Programmer |
Red Dead Redemption II (2018, PlayStation 4) | Thank You |
Max Payne 3 (2012, Windows) | Lead Systems Programmer |
L.A. Noire: The Complete Edition (2011, Windows) | Technical Analysis |
L.A. Noire (2011, Xbox 360) | Technical Analysis |
Red Dead Redemption (2010, PlayStation 3) | Lead Systems Programmer |
Gauntlet: Seven Sorrows (2005, PlayStation 2) | Senior Software Engineer |
Mission: Impossible (1999, PlayStation) | Programming (as Michael A Krehan) |
Mars Taxi (1997, Windows) | Programming |
Kargon (1996, Amiga) | Many thanks to |
Adventure | |
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L.A. Noire: The Complete Edition (2011, Windows) | Technical Analysis |
Tabaluga (1999, Game Boy Color) | Lead Programming |
Arcade | |
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Gauntlet: Seven Sorrows (2005, PlayStation 2) | Senior Software Engineer |
Mars Taxi (1997, Windows) | Programming |
Automobile | |
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L.A. Noire (2011, Xbox 360) | Technical Analysis |
Behind view | |
---|---|
Grand Theft Auto V (2022, Xbox Series) | Lead Programmer |
Red Dead Redemption II (2018, PlayStation 4) | Thank You |
Max Payne 3 (2012, Windows) | Lead Systems Programmer |
L.A. Noire (2011, Xbox 360) | Technical Analysis |
Red Dead Redemption (2010, PlayStation 3) | Lead Systems Programmer |
Compilation | |
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L.A. Noire: The Complete Edition (2011, Windows) | Technical Analysis |
Contemporary | |
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Grand Theft Auto V (2022, Xbox Series) | Lead Programmer |
Max Payne 3 (2012, Windows) | Lead Systems Programmer |
L.A. Noire (2011, Xbox 360) | Technical Analysis |
Crime | |
---|---|
Grand Theft Auto V (2022, Xbox Series) | Lead Programmer |
Red Dead Redemption II (2018, PlayStation 4) | Thank You |
Red Dead Redemption (2010, PlayStation 3) | Lead Systems Programmer |
Detective / mystery | |
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L.A. Noire: The Complete Edition (2011, Windows) | Technical Analysis |
L.A. Noire (2011, Xbox 360) | Technical Analysis |
Diagonal-down | |
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Gauntlet: Seven Sorrows (2005, PlayStation 2) | Senior Software Engineer |
Tabaluga (1999, Game Boy Color) | Lead Programming |
Direct control | |
---|---|
Grand Theft Auto V (2022, Xbox Series) | Lead Programmer |
Red Dead Redemption II (2018, PlayStation 4) | Thank You |
Max Payne 3 (2012, Windows) | Lead Systems Programmer |
L.A. Noire (2011, Xbox 360) | Technical Analysis |
Red Dead Redemption (2010, PlayStation 3) | Lead Systems Programmer |
Fantasy | |
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Gauntlet: Seven Sorrows (2005, PlayStation 2) | Senior Software Engineer |
Kargon (1996, Amiga) | Many thanks to |
Fixed / flip-screen | |
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Mars Taxi (1997, Windows) | Programming |
Gambling elements | |
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Red Dead Redemption II (2018, PlayStation 4) | Thank You |
Isometric | |
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Gauntlet: Seven Sorrows (2005, PlayStation 2) | Senior Software Engineer |
Licensed | |
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Tabaluga (1999, Game Boy Color) | Lead Programming |
Mission: Impossible (1999, PlayStation) | Programming (as Michael A Krehan) |
North America | |
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Red Dead Redemption II (2018, PlayStation 4) | Thank You |
L.A. Noire (2011, Xbox 360) | Technical Analysis |
Red Dead Redemption (2010, PlayStation 3) | Lead Systems Programmer |
Puzzle elements | |
---|---|
L.A. Noire: The Complete Edition (2011, Windows) | Technical Analysis |
L.A. Noire (2011, Xbox 360) | Technical Analysis |
Gauntlet: Seven Sorrows (2005, PlayStation 2) | Senior Software Engineer |
Tabaluga (1999, Game Boy Color) | Lead Programming |
Mission: Impossible (1999, PlayStation) | Programming (as Michael A Krehan) |
Quick Time Events (QTEs) | |
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Max Payne 3 (2012, Windows) | Lead Systems Programmer |
Racing / Driving | |
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Grand Theft Auto V (2022, Xbox Series) | Lead Programmer |
L.A. Noire: The Complete Edition (2011, Windows) | Technical Analysis |
L.A. Noire (2011, Xbox 360) | Technical Analysis |
Real-time | |
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Kargon (1996, Amiga) | Many thanks to |
Regional differences | |
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Grand Theft Auto V (2022, Xbox Series) | Lead Programmer |
Max Payne 3 (2012, Windows) | Lead Systems Programmer |
L.A. Noire (2011, Xbox 360) | Technical Analysis |
Role-playing (RPG) | |
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Kargon (1996, Amiga) | Many thanks to |
Sandbox / open world | |
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Grand Theft Auto V (2022, Xbox Series) | Lead Programmer |
Red Dead Redemption II (2018, PlayStation 4) | Thank You |
Red Dead Redemption (2010, PlayStation 3) | Lead Systems Programmer |
Sci-fi / futuristic | |
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Mars Taxi (1997, Windows) | Programming |
Shooter | |
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Grand Theft Auto V (2022, Xbox Series) | Lead Programmer |
Max Payne 3 (2012, Windows) | Lead Systems Programmer |
Red Dead Redemption (2010, PlayStation 3) | Lead Systems Programmer |
Mission: Impossible (1999, PlayStation) | Programming (as Michael A Krehan) |
Side view | |
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Mars Taxi (1997, Windows) | Programming |
South America | |
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Max Payne 3 (2012, Windows) | Lead Systems Programmer |
Spy / espionage | |
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Mission: Impossible (1999, PlayStation) | Programming (as Michael A Krehan) |
Stealth | |
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Mission: Impossible (1999, PlayStation) | Programming (as Michael A Krehan) |
Western | |
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Red Dead Redemption II (2018, PlayStation 4) | Thank You |
Red Dead Redemption (2010, PlayStation 3) | Lead Systems Programmer |