Trent Oster
Moby ID: 52489
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Trent Oster started in the game industry in 1994 and worked the majority of his career at BioWare. Through that period he has worked as a Development Studio Owner, an Artist, Programmer, Project Director and Director of Technology. After working at on the titles Shattered Steel and Baldur's Gate he led the development of Neverwinter Nights from concept to completion.
Following NeverWinter Nights, Trent completed two expansion packs and moved into the Project Director role on the next generation BioWare Eclipse Engine. Following the initial feature completion on the Eclipse Engine Trent moved on to doing a new, unannounced project which was cancelled in 2009 by EA. Trent left BioWare in 2009 and started up a digital distribution portal called: Beamdog. Trent is currently the co-owner, Creative Director and Director of Business Development at Beamdog.
Credited on 20 games
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Avowed (2025, Xbox Series) | CEO |
Potions: A Curious Tale (2024, Windows) | Special Thanks |
Neverwinter Nights: Enhanced Edition (2018, Windows) | Executive Producers |
Planescape: Torment - Enhanced Edition (2017, Windows) | Executive Producers |
Eon Altar (2016, Windows) | Special Thanks |
Baldur's Gate: Enhanced Edition - Siege of Dragonspear (2016, Windows) | Executive Producers |
Icewind Dale: Enhanced Edition (2014, Linux) | Executive Producers |
Baldur's Gate II: Enhanced Edition (2013, Windows) | Beamdog |
Mass Effect (2012, PlayStation 3) | BioWare Special Thanks |
Baldur's Gate: Enhanced Edition (2012, Windows) | Overhaul Games |
Dragon Age: Origins (2009, Windows) | Exlipse Engine Initial Direction |
Mass Effect (2008, Windows) | Special Thanks |
Neverwinter Nights 2 (2006, Windows) | Special Thanks |
Neverwinter Nights: Kingmaker (2005, Windows) | Project Director/Producer |
Neverwinter Nights: Hordes of the Underdark (2003, Windows) | Artists |
Neverwinter Nights: Shadows of Undrentide (2003, Windows) | Project Director/Producer |
Neverwinter Nights: Gold (2003, Windows) | Core Game Design |
Neverwinter Nights (2002, Windows) | Core Game Design |
Baldur's Gate (1998, Windows) | Modelling |
Shattered Steel (1996, DOS) | Program Design |
[ full credits ]
Frequent Collaborators
People- 13 games with Raymond Muzyka
- 13 games with Greg Zeschuk
- 11 games with Derek French
- 10 games with James Ohlen
- 10 games with Don Yakielashek
- 10 games with Michael Sass
- 9 games with Chris Borders
- 9 games with Jonathan Epp
- 9 games with Richard Iwaniuk
- 9 games with Jay Watamaniuk
Companies
- 12 games with BioWare Edmonton
- 9 games with Valve Corporation
- 7 games with Atari Europe S.A.S.U.
- 7 games with Beamdog
- 7 games with Atari, Inc.
- 6 games with Atari Interactive, Inc.
- 6 games with CDP Sp. z o.o.
- 5 games with Epic Games Tools LLC
- 5 games with Epic Games, Inc.
- 5 games with Namco Bandai Partners Pty Ltd.
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