Albert Nathan
Moby ID: 527701
Credits (16 credits on 16 games)
- by Role
- by Date
- by Moby Score
- by Genre
2024 | |
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Helldivers II (PlayStation 5) | Staff Software Engineer |
2022 | |
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The Last of Us: Part I (PlayStation 5) | Staff Performance and Scalability Engineers |
Death Stranding: Director's Cut (Windows) | Staff Software Engineers |
The Tomorrow Children: Phoenix Edition (PlayStation 4) | Sr. Engineer, Performance and Scalability |
2020 | |
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Demon's Souls (PlayStation 5) | Staff Engineers |
Ghost of Tsushima (PlayStation 4) | Senior Performance and Scalability Engineer |
2019 | |
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Death Stranding (PlayStation 4) | Staff Software Engineers |
2017 | |
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Gravity Rush 2 (PlayStation 4) | Sr. Engineer, Performance and Scalability |
2016 | |
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The Tomorrow Children (PlayStation 4) | Sr. Engineer, Performance and Scalability |
2015 | |
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Fat Princess: Adventures (PlayStation 4) | Sr. Tools and Scalability Engineers |
2013 | |
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Sound Shapes (PlayStation 4) | Sr. Validation Engineers |
Killzone: Shadow Fall (PlayStation 4) | WWS Online Technology Group |
God of War: Ascension (PlayStation 3) | Senior Tools and Scalability Engineers |
2012 | |
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PlayStation All-Stars Battle Royale (PlayStation 3) | Sr. Tools and Scalability Engineer |
Starhawk (PlayStation 3) | Sr. Validation Engineers |
Twisted Metal (PlayStation 3) | Sr. Validation Software Engineer |