Albert Nathan

Moby ID: 527701

Credits (16 credits on 16 games)

1st-person
Death Stranding: Director's Cut (2022, Windows) Staff Software Engineers
Death Stranding (2019, PlayStation 4) Staff Software Engineers
Killzone: Shadow Fall (2013, PlayStation 4) WWS Online Technology Group
Twisted Metal (2012, PlayStation 3) Sr. Validation Software Engineer
2D scrolling
PlayStation All-Stars Battle Royale (2012, PlayStation 3) Sr. Tools and Scalability Engineer
3rd-person (Other)
The Tomorrow Children: Phoenix Edition (2022, PlayStation 4) Sr. Engineer, Performance and Scalability
The Tomorrow Children (2016, PlayStation 4) Sr. Engineer, Performance and Scalability
God of War: Ascension (2013, PlayStation 3) Senior Tools and Scalability Engineers
Starhawk (2012, PlayStation 3) Sr. Validation Engineers
Action
Helldivers II (2024, PlayStation 5) Staff Software Engineer
The Tomorrow Children: Phoenix Edition (2022, PlayStation 4) Sr. Engineer, Performance and Scalability
The Last of Us: Part I (2022, PlayStation 5) Staff Performance and Scalability Engineers
Death Stranding: Director's Cut (2022, Windows) Staff Software Engineers
Ghost of Tsushima (2020, PlayStation 4) Senior Performance and Scalability Engineer
Death Stranding (2019, PlayStation 4) Staff Software Engineers
Gravity Rush 2 (2017, PlayStation 4) Sr. Engineer, Performance and Scalability
The Tomorrow Children (2016, PlayStation 4) Sr. Engineer, Performance and Scalability
Fat Princess: Adventures (2015, PlayStation 4) Sr. Tools and Scalability Engineers
Sound Shapes (2013, PlayStation 4) Sr. Validation Engineers
Killzone: Shadow Fall (2013, PlayStation 4) WWS Online Technology Group
God of War: Ascension (2013, PlayStation 3) Senior Tools and Scalability Engineers
PlayStation All-Stars Battle Royale (2012, PlayStation 3) Sr. Tools and Scalability Engineer
Starhawk (2012, PlayStation 3) Sr. Validation Engineers
Action RPG
Demon's Souls (2020, PlayStation 5) Staff Engineers
Anime / Manga
Gravity Rush 2 (2017, PlayStation 4) Sr. Engineer, Performance and Scalability
Arcade
Twisted Metal (2012, PlayStation 3) Sr. Validation Software Engineer
Automobile
Twisted Metal (2012, PlayStation 3) Sr. Validation Software Engineer
Behind view
Helldivers II (2024, PlayStation 5) Staff Software Engineer
The Last of Us: Part I (2022, PlayStation 5) Staff Performance and Scalability Engineers
Death Stranding: Director's Cut (2022, Windows) Staff Software Engineers
Demon's Souls (2020, PlayStation 5) Staff Engineers
Ghost of Tsushima (2020, PlayStation 4) Senior Performance and Scalability Engineer
Death Stranding (2019, PlayStation 4) Staff Software Engineers
Twisted Metal (2012, PlayStation 3) Sr. Validation Software Engineer
City building / construction simulation
The Tomorrow Children: Phoenix Edition (2022, PlayStation 4) Sr. Engineer, Performance and Scalability
The Tomorrow Children (2016, PlayStation 4) Sr. Engineer, Performance and Scalability
Cyberpunk / dark sci-fi
Twisted Metal (2012, PlayStation 3) Sr. Validation Software Engineer
Diagonal-down
Fat Princess: Adventures (2015, PlayStation 4) Sr. Tools and Scalability Engineers
Direct control
Helldivers II (2024, PlayStation 5) Staff Software Engineer
The Tomorrow Children: Phoenix Edition (2022, PlayStation 4) Sr. Engineer, Performance and Scalability
The Last of Us: Part I (2022, PlayStation 5) Staff Performance and Scalability Engineers
Death Stranding: Director's Cut (2022, Windows) Staff Software Engineers
Demon's Souls (2020, PlayStation 5) Staff Engineers
Ghost of Tsushima (2020, PlayStation 4) Senior Performance and Scalability Engineer
Death Stranding (2019, PlayStation 4) Staff Software Engineers
Fantasy
The Last of Us: Part I (2022, PlayStation 5) Staff Performance and Scalability Engineers
Demon's Souls (2020, PlayStation 5) Staff Engineers
Gravity Rush 2 (2017, PlayStation 4) Sr. Engineer, Performance and Scalability
Fat Princess: Adventures (2015, PlayStation 4) Sr. Tools and Scalability Engineers
God of War: Ascension (2013, PlayStation 3) Senior Tools and Scalability Engineers
Fighting
PlayStation All-Stars Battle Royale (2012, PlayStation 3) Sr. Tools and Scalability Engineer
Flight / aviation
Starhawk (2012, PlayStation 3) Sr. Validation Engineers
Hack and slash
Demon's Souls (2020, PlayStation 5) Staff Engineers
God of War: Ascension (2013, PlayStation 3) Senior Tools and Scalability Engineers
Horror
The Last of Us: Part I (2022, PlayStation 5) Staff Performance and Scalability Engineers
Death Stranding: Director's Cut (2022, Windows) Staff Software Engineers
Death Stranding (2019, PlayStation 4) Staff Software Engineers
Japan (Ancient/Classical/Medieval)
Ghost of Tsushima (2020, PlayStation 4) Senior Performance and Scalability Engineer
Massively Multiplayer
The Tomorrow Children: Phoenix Edition (2022, PlayStation 4) Sr. Engineer, Performance and Scalability
The Tomorrow Children (2016, PlayStation 4) Sr. Engineer, Performance and Scalability
Music / rhythm
Sound Shapes (2013, PlayStation 4) Sr. Validation Engineers
North America
The Last of Us: Part I (2022, PlayStation 5) Staff Performance and Scalability Engineers
Death Stranding: Director's Cut (2022, Windows) Staff Software Engineers
Death Stranding (2019, PlayStation 4) Staff Software Engineers
Persistent
The Tomorrow Children: Phoenix Edition (2022, PlayStation 4) Sr. Engineer, Performance and Scalability
The Tomorrow Children (2016, PlayStation 4) Sr. Engineer, Performance and Scalability
Platform
Sound Shapes (2013, PlayStation 4) Sr. Validation Engineers
Player unit
Death Stranding: Director's Cut (2022, Windows) Staff Software Engineers
Post-apocalyptic
The Tomorrow Children: Phoenix Edition (2022, PlayStation 4) Sr. Engineer, Performance and Scalability
The Last of Us: Part I (2022, PlayStation 5) Staff Performance and Scalability Engineers
Death Stranding: Director's Cut (2022, Windows) Staff Software Engineers
Death Stranding (2019, PlayStation 4) Staff Software Engineers
The Tomorrow Children (2016, PlayStation 4) Sr. Engineer, Performance and Scalability
Puzzle elements
Sound Shapes (2013, PlayStation 4) Sr. Validation Engineers
Quick Time Events (QTEs)
The Last of Us: Part I (2022, PlayStation 5) Staff Performance and Scalability Engineers
God of War: Ascension (2013, PlayStation 3) Senior Tools and Scalability Engineers
RPG elements
The Last of Us: Part I (2022, PlayStation 5) Staff Performance and Scalability Engineers
Ghost of Tsushima (2020, PlayStation 4) Senior Performance and Scalability Engineer
Gravity Rush 2 (2017, PlayStation 4) Sr. Engineer, Performance and Scalability
Fat Princess: Adventures (2015, PlayStation 4) Sr. Tools and Scalability Engineers
Racing / Driving
Twisted Metal (2012, PlayStation 3) Sr. Validation Software Engineer
Real-time
Starhawk (2012, PlayStation 3) Sr. Validation Engineers
Regional differences
The Last of Us: Part I (2022, PlayStation 5) Staff Performance and Scalability Engineers
God of War: Ascension (2013, PlayStation 3) Senior Tools and Scalability Engineers
Twisted Metal (2012, PlayStation 3) Sr. Validation Software Engineer
Role-playing (RPG)
Demon's Souls (2020, PlayStation 5) Staff Engineers
Sandbox / open world
The Tomorrow Children: Phoenix Edition (2022, PlayStation 4) Sr. Engineer, Performance and Scalability
Death Stranding: Director's Cut (2022, Windows) Staff Software Engineers
Ghost of Tsushima (2020, PlayStation 4) Senior Performance and Scalability Engineer
Death Stranding (2019, PlayStation 4) Staff Software Engineers
The Tomorrow Children (2016, PlayStation 4) Sr. Engineer, Performance and Scalability
Sci-fi / futuristic
Helldivers II (2024, PlayStation 5) Staff Software Engineer
Death Stranding: Director's Cut (2022, Windows) Staff Software Engineers
Death Stranding (2019, PlayStation 4) Staff Software Engineers
Killzone: Shadow Fall (2013, PlayStation 4) WWS Online Technology Group
Starhawk (2012, PlayStation 3) Sr. Validation Engineers
Shooter
Helldivers II (2024, PlayStation 5) Staff Software Engineer
Killzone: Shadow Fall (2013, PlayStation 4) WWS Online Technology Group
Starhawk (2012, PlayStation 3) Sr. Validation Engineers
Side view
Sound Shapes (2013, PlayStation 4) Sr. Validation Engineers
PlayStation All-Stars Battle Royale (2012, PlayStation 3) Sr. Tools and Scalability Engineer
Simulation
The Tomorrow Children: Phoenix Edition (2022, PlayStation 4) Sr. Engineer, Performance and Scalability
The Tomorrow Children (2016, PlayStation 4) Sr. Engineer, Performance and Scalability
Stealth
The Last of Us: Part I (2022, PlayStation 5) Staff Performance and Scalability Engineers
Ghost of Tsushima (2020, PlayStation 4) Senior Performance and Scalability Engineer
Killzone: Shadow Fall (2013, PlayStation 4) WWS Online Technology Group
Strategy / tactics
Starhawk (2012, PlayStation 3) Sr. Validation Engineers
Survival
Death Stranding: Director's Cut (2022, Windows) Staff Software Engineers
Death Stranding (2019, PlayStation 4) Staff Software Engineers
Thriller
The Last of Us: Part I (2022, PlayStation 5) Staff Performance and Scalability Engineers
Death Stranding: Director's Cut (2022, Windows) Staff Software Engineers
Death Stranding (2019, PlayStation 4) Staff Software Engineers
Tower defense
The Tomorrow Children: Phoenix Edition (2022, PlayStation 4) Sr. Engineer, Performance and Scalability
The Tomorrow Children (2016, PlayStation 4) Sr. Engineer, Performance and Scalability
Vehicular combat
Twisted Metal (2012, PlayStation 3) Sr. Validation Software Engineer
War
Ghost of Tsushima (2020, PlayStation 4) Senior Performance and Scalability Engineer