Steve Agoston

Moby ID: 56722

Credits (20 credits on 10 games)

1st-person
Medal of Honor: European Assault (2005, PlayStation 2) Engineers
GoldenEye: Rogue Agent (2004, PlayStation 2) Additional Engineering
Medal of Honor: Rising Sun (2003, GameCube) Lead Software Engineer - Rendering
Medal of Honor: Frontline (2002, PlayStation 2) Engineers
Medal of Honor: Underground (2000, PlayStation) Internal Studio (Team Special Thanks)
BassMasters 2000 (1999, Nintendo 64) Additional Programming
3-D TableSports (1996, DOS) Design Team
3rd-person (Other)
Transformers: Revenge of the Fallen (2009, Windows) Studio Technical Director
Kung Fu Panda (2008, PlayStation 2) Studio Technical Director
BassMasters 2000 (1999, Nintendo 64) Additional Programming
Action
Transformers: Revenge of the Fallen (2009, Windows) Studio Technical Director
Kung Fu Panda (2008, PlayStation 2) Studio Technical Director
Medal of Honor: European Assault (2005, PlayStation 2) Engineers
GoldenEye: Rogue Agent (2004, PlayStation 2) Additional Engineering
Medal of Honor: Rising Sun (2003, GameCube) Lead Software Engineer - Rendering
Medal of Honor: Frontline (2002, PlayStation 2) Engineers
Medal of Honor: Underground (2000, PlayStation) Internal Studio (Team Special Thanks)
3-D TableSports (1996, DOS) Design Team
Africa
Medal of Honor: European Assault (2005, PlayStation 2) Engineers
Arcade
Transformers: Revenge of the Fallen (2009, Windows) Studio Technical Director
3-D TableSports (1996, DOS) Design Team
Asia
Kung Fu Panda (2008, PlayStation 2) Studio Technical Director
Medal of Honor: Rising Sun (2003, GameCube) Lead Software Engineer - Rendering
Basketball
3-D TableSports (1996, DOS) Design Team
Beat 'em up / brawler
Kung Fu Panda (2008, PlayStation 2) Studio Technical Director
Board game
The Game of Life (1998, PlayStation) Additional Programming
China (Ancient / Imperial)
Kung Fu Panda (2008, PlayStation 2) Studio Technical Director
Direct control
Medal of Honor: European Assault (2005, PlayStation 2) Engineers
GoldenEye: Rogue Agent (2004, PlayStation 2) Additional Engineering
Medal of Honor: Rising Sun (2003, GameCube) Lead Software Engineer - Rendering
Medal of Honor: Frontline (2002, PlayStation 2) Engineers
Medal of Honor: Underground (2000, PlayStation) Internal Studio (Team Special Thanks)
Europe
Medal of Honor: European Assault (2005, PlayStation 2) Engineers
Medal of Honor: Frontline (2002, PlayStation 2) Engineers
Medal of Honor: Underground (2000, PlayStation) Internal Studio (Team Special Thanks)
Flight / aviation
Transformers: Revenge of the Fallen (2009, Windows) Studio Technical Director
Football (European) / Soccer
3-D TableSports (1996, DOS) Design Team
Helicopter
Transformers: Revenge of the Fallen (2009, Windows) Studio Technical Director
Historical events
Medal of Honor: European Assault (2005, PlayStation 2) Engineers
Medal of Honor: Rising Sun (2003, GameCube) Lead Software Engineer - Rendering
Medal of Honor: Frontline (2002, PlayStation 2) Engineers
Medal of Honor: Underground (2000, PlayStation) Internal Studio (Team Special Thanks)
Hockey
3-D TableSports (1996, DOS) Design Team
Licensed
Transformers: Revenge of the Fallen (2009, Windows) Studio Technical Director
Kung Fu Panda (2008, PlayStation 2) Studio Technical Director
GoldenEye: Rogue Agent (2004, PlayStation 2) Additional Engineering
BassMasters 2000 (1999, Nintendo 64) Additional Programming
The Game of Life (1998, PlayStation) Additional Programming
Martial arts
Kung Fu Panda (2008, PlayStation 2) Studio Technical Director
North America
Medal of Honor: Rising Sun (2003, GameCube) Lead Software Engineer - Rendering
Oceania
Medal of Honor: Rising Sun (2003, GameCube) Lead Software Engineer - Rendering
Paddle / Pong
3-D TableSports (1996, DOS) Design Team
Quick Time Events (QTEs)
Kung Fu Panda (2008, PlayStation 2) Studio Technical Director
Regional differences
Medal of Honor: European Assault (2005, PlayStation 2) Engineers
Medal of Honor: Frontline (2002, PlayStation 2) Engineers
Medal of Honor: Underground (2000, PlayStation) Internal Studio (Team Special Thanks)
Sci-fi / futuristic
Transformers: Revenge of the Fallen (2009, Windows) Studio Technical Director
Shooter
Transformers: Revenge of the Fallen (2009, Windows) Studio Technical Director
Medal of Honor: European Assault (2005, PlayStation 2) Engineers
GoldenEye: Rogue Agent (2004, PlayStation 2) Additional Engineering
Medal of Honor: Rising Sun (2003, GameCube) Lead Software Engineer - Rendering
Medal of Honor: Frontline (2002, PlayStation 2) Engineers
Medal of Honor: Underground (2000, PlayStation) Internal Studio (Team Special Thanks)
Simulation
BassMasters 2000 (1999, Nintendo 64) Additional Programming
Sports
3-D TableSports (1996, DOS) Design Team
Spy / espionage
GoldenEye: Rogue Agent (2004, PlayStation 2) Additional Engineering
Medal of Honor: Underground (2000, PlayStation) Internal Studio (Team Special Thanks)
Strategy / tactics
The Game of Life (1998, PlayStation) Additional Programming
Tank
Transformers: Revenge of the Fallen (2009, Windows) Studio Technical Director
Top-down
3-D TableSports (1996, DOS) Design Team
War
Medal of Honor: European Assault (2005, PlayStation 2) Engineers
Medal of Honor: Rising Sun (2003, GameCube) Lead Software Engineer - Rendering
Medal of Honor: Frontline (2002, PlayStation 2) Engineers
Medal of Honor: Underground (2000, PlayStation) Internal Studio (Team Special Thanks)
World War II
Medal of Honor: European Assault (2005, PlayStation 2) Engineers
Medal of Honor: Rising Sun (2003, GameCube) Lead Software Engineer - Rendering
Medal of Honor: Frontline (2002, PlayStation 2) Engineers
Medal of Honor: Underground (2000, PlayStation) Internal Studio (Team Special Thanks)