David Sinclair
Moby ID: 567342
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David started out in the game industry at the age of 16 when he worked sales at the now defunct UK game retail chain - Microbyte. For the past 20 years he has been in and out of the industry in a variety of roles. After Microbyte folded, David took a summer job as a QA Tester on the original NBA Jam for SNES, before spending time as a professional Thai Boxer and earning a Bachelors Degree in Psychology at the Manchester Metropolitan University.
After graduation David moved to the Far East where he became fluent in Mandarin Chinese which he used to get back into the games industry as Chinese to English translator on a number of MMO titles developed in Asia. During that time he was hired by Sony Online Entertainment to work on their "Everquest 2" adventure pack "The Fallen Dynasty" as a writer before becoming a Game Designer for their Free-to-Play MMO action game "Kung-Fu Hustle Online" which was released in Hong Kong and China in 2009.
After finishing up Kung-Fu Hustle David spent time at e:learning startup "ChineseCUBES" applying game design skills and picking up new skills in his role as User Experience Lead. Upon discovering the field of User Experience (UX) David came to believe that the games industry could benefit from the skills and design approaches employed by UX Designers and joined Crytek in 2012 where he has worked their GFACE platform and has contributed to a number of Crytek's game projects, most recently their mobile title "The Collectables".
Credited on 12 games
Displaying most recent · View all
Far Cry 6: Lost Between Worlds (2022, Xbox Series) | User Experience Director |
Destiny 2: The Witch Queen (2022, Windows) | Design |
Far Cry 6 (2021, Windows) | UX Director |
Destiny 2: Shadowkeep (2019, PlayStation 4) | Design |
Timespinner (2018, Windows) | Backers |
Destiny 2 (2017, PlayStation 4) | Web/Mobile Design Lead |
Ryse: Son of Rome - Legendary Edition (2014, Windows) | Cytek Frankfurt Developers |
Destiny (2014, Xbox One) | Web and Mobile UX Design Lead |
The Collectables (2014, iPad) | Senior UX Designer |
Ryse: Son of Rome (2013, Xbox One) | Crytek Frankfurt Developers |
Crysis 3 (2013, Windows) | Frankfurt Developers |
Curses (2008, Browser) | Together with informers |
[ full credits ]
Frequent Collaborators
People- 7 games with Jean-loup Gailly
- 7 games with Mark Adler
- 7 games with Zoltán Pócza
- 6 games with Daniel Greenwood
- 6 games with Tyler Lovemark
- 6 games with Julia Sales
- 6 games with Vivian Winningham
- 5 games with Tom Gioconda
- 5 games with Bryce Pinkston
- 5 games with Doug Juno
Companies
- 5 games with Valve Corporation
- 4 games with Crytek GmbH
- 4 games with Bungie, LLC
- 3 games with Side UK Ltd.
- 3 games with Metricminds GmbH & Co KG
- 3 games with Forge Studios s.r.l
- 3 games with Microsoft Corporation
- 3 games with Audiokinetic Inc.
- 3 games with Crytek Hungary Kft.
- 2 games with Ubisoft Entertainment SA
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