Andrei Pokrovsky
aka:
Andrey Pokrovsky,
ΠΠ½Π΄ΡΠ΅ΠΉ ΠΠΎΠΊΡΠΎΠ²ΡΠΊΠΈΠΉ
Moby ID: 59039
Credits (21 credits on 9 games)
- by Role
- by Date
- by Moby Score
- by Genre
3rd-person (Other) | |
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Spider-Man 2 (2004, PlayStation 2) | Programmers |
Action | |
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Spider-Man: Web of Shadows (2008, Xbox 360) | Treyarch Tools & Libraries |
Spider-Man 3 (2007, Xbox 360) | Programming |
Ultimate Spider-Man (2005, GameCube) | Engine Programmers |
Spider-Man 2 (2004, PlayStation 2) | Programmers |
The Legacy of Kain Series: Blood Omen 2 (2002, GameCube) | Additional Programming |
Action RPG | |
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Guild Wars 2 (2012, Windows) | Programming |
The Secret World (2012, Windows) | Graphics/PhysX Engineering |
Beat 'em up / brawler | |
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Spider-Man: Web of Shadows (2008, Xbox 360) | Treyarch Tools & Libraries |
Behind view | |
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Guild Wars 2 (2012, Windows) | Programming |
The Secret World (2012, Windows) | Graphics/PhysX Engineering |
Spider-Man: Web of Shadows (2008, Xbox 360) | Treyarch Tools & Libraries |
Spider-Man 3 (2007, Xbox 360) | Programming |
Ultimate Spider-Man (2005, GameCube) | Engine Programmers |
The Legacy of Kain Series: Blood Omen 2 (2002, GameCube) | Additional Programming |
Mad Dash Racing (2001, Xbox) | Programmers |
Digital extras | |
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Ultimate Spider-Man (Limited Edition) (2005, PlayStation 2) | Engine & Tools Programmers |
Direct control | |
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Guild Wars 2 (2012, Windows) | Programming |
Mad Dash Racing (2001, Xbox) | Programmers |
Fantasy | |
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Guild Wars 2 (2012, Windows) | Programming |
The Secret World (2012, Windows) | Graphics/PhysX Engineering |
Spider-Man 2 (2004, PlayStation 2) | Programmers |
Mad Dash Racing (2001, Xbox) | Programmers |
Horror | |
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The Legacy of Kain Series: Blood Omen 2 (2002, GameCube) | Additional Programming |
Licensed | |
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Spider-Man: Web of Shadows (2008, Xbox 360) | Treyarch Tools & Libraries |
Spider-Man 3 (2007, Xbox 360) | Programming |
Ultimate Spider-Man (2005, GameCube) | Engine Programmers |
Spider-Man 2 (2004, PlayStation 2) | Programmers |
Massively Multiplayer | |
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Guild Wars 2 (2012, Windows) | Programming |
The Secret World (2012, Windows) | Graphics/PhysX Engineering |
North America | |
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Spider-Man 2 (2004, PlayStation 2) | Programmers |
Persistent | |
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Guild Wars 2 (2012, Windows) | Programming |
The Secret World (2012, Windows) | Graphics/PhysX Engineering |
Physical extras | |
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Ultimate Spider-Man (Limited Edition) (2005, PlayStation 2) | Engine & Tools Programmers |
Puzzle elements | |
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The Secret World (2012, Windows) | Graphics/PhysX Engineering |
Spider-Man 3 (2007, Xbox 360) | Programming |
The Legacy of Kain Series: Blood Omen 2 (2002, GameCube) | Additional Programming |
Quick Time Events (QTEs) | |
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Spider-Man: Web of Shadows (2008, Xbox 360) | Treyarch Tools & Libraries |
Spider-Man 3 (2007, Xbox 360) | Programming |
Racing / Driving | |
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Mad Dash Racing (2001, Xbox) | Programmers |
Role-playing (RPG) | |
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Guild Wars 2 (2012, Windows) | Programming |
The Secret World (2012, Windows) | Graphics/PhysX Engineering |
Sandbox / open world | |
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Spider-Man: Web of Shadows (2008, Xbox 360) | Treyarch Tools & Libraries |
Sci-fi / futuristic | |
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Ultimate Spider-Man (2005, GameCube) | Engine Programmers |
Special edition | |
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Ultimate Spider-Man (Limited Edition) (2005, PlayStation 2) | Engine & Tools Programmers |
Steampunk | |
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The Legacy of Kain Series: Blood Omen 2 (2002, GameCube) | Additional Programming |
Track racing | |
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Mad Dash Racing (2001, Xbox) | Programmers |