James Anderson
Moby ID: 592299
Biography edit · view history
- Ratbag: Engine / Audio Programmer (January 2000 - August 2001)
- Perception: Gameplay / Audio Programmer (February 2004 - July 2005)
- Pandemic Studios: Gameplay Programmer (2005 - 2009)
- Ubisoft: Gameplay Programmer (since July 2010)
Credited on 8 games
Displaying most recent · View all
Destroy All Humans! 2: Reprobed (2022, Windows) | Programmers |
Lemnis Gate (2021, Windows) | Game Director |
Assassin's Creed IV: Black Flag (2021, Stadia) | AI / Gameplay Programmers |
Assassin's Creed: Origins (2017, PlayStation 4) | AI / Gameplay Programmers |
Assassin's Creed IV: Black Flag - Freedom Cry (2013, PlayStation 4) | Special Thanks |
Battle Bubbles (Four Corners) (2009, Xbox 360) | Brillant Music by |
Destroy All Humans! 2 (2006, Xbox) | Programmers |
World of Outlaws: Sprint Car Racing 2002 (2002, PlayStation 2) | Programmers |
[ full credits ]
Frequent Collaborators
People- 4 games with Aldo Sampaio
- 3 games with Michael Bauer
- 3 games with Javier Lorca
- 3 games with Valentin-Cosmin Istrate
- 3 games with Pino Pirovano
- 3 games with Sergiu Cosmin Găvan
- 3 games with Oliver Stritzel
- 3 games with Daniel Codruț Cosmescu
- 3 games with Stéphane Hébert
- 3 games with Frédéric St-Onge
Companies
- 4 games with Valve Corporation
- 3 games with Ubisoft Montréal
- 3 games with Ubisoft SRL
- 3 games with Ubisoft Entertainment SA
- 3 games with Ubisoft Quebec City Studio
- 3 games with Chengdu Ubisoft Software Co., Ltd.
- 3 games with Synthesis International s.r.l.
- 3 games with Microsoft Corporation
- 3 games with Audiokinetic Inc.
- 2 games with Pandemic Studio Pty Ltd
Contribute
Add your expertise to help preserve video game history! You can submit a correction or add the following: