Nathaniel McClure

Moby ID: 59803

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Nathaniel McClure co-founded the development studio Epicenter Studios with Bryan Jury in March 2007. Previously he worked at Activision, first in QA and later as a part of the production team.

Credited on 23 games

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Song of the Deep (2016, Windows) Special Thanks to
ADR1FT (2016, Windows) Thank You
Blood of the Werewolf (2013, Windows) Production
Real Heroes: Firefighter (2012, Windows) Scientifically Proven
Man vs. Wild with Bear Grylls (2011, Wii) Executive Producer
Rock of the Dead (2010, Xbox 360) Chief Executive Officer
Critter Round-Up (2008, Wii) Producers
Call of Duty 3 (2006, PlayStation 3) Associate Producers
Call of Duty 2 (Game of the Year Edition) (2006, Windows) Production Coordinators
Call of Duty 2: Big Red One (Collector's Edition) (2005, PlayStation 2) Activision Special Thanks
Call of Duty 2: Big Red One (2005, GameCube) Activision Special Thanks
Call of Duty 2 (Collector's Edition) (2005, Windows) Production Coordinator
Call of Duty 2 (2005, Windows) Production Coordinators
Vampire: The Masquerade - Bloodlines (2004, Windows) Test Team
Call of Duty: United Offensive (2004, Windows) Production Coordinators
Shrek 2 (2004, Xbox) Test Team
True Crime: Streets of LA (2004, Windows) QA Floor Lead
Call of Duty (2003, Windows) Testers
Wolfenstein: Enemy Territory (2003, Windows) QA Floor Lead
Star Trek: Starfleet Command III (2002, Windows) Testers

[ full credits ]


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