Simon Dickinson
Moby ID: 605991
Credits (36 credits on 35 games)
- by Role
- by Date
- by Moby Score
- by Genre
2024 | |
---|---|
Helldivers II (PlayStation 5) | Senior Manager, ITSM and Project Delivery |
2022 | |
---|---|
Death Stranding: Director's Cut (Windows) | Senior Manager, ITSM and Project Delivery |
2019 | |
---|---|
MediEvil (PlayStation 4) | Project Management |
Blood & Truth (PlayStation 4) | Senior Manager, ITSM and Project Delivery |
Days Gone (PlayStation 4) | Senior Manager, ITSM and Project Delivery |
2018 | |
---|---|
Déraciné (PlayStation 4) | Senior Manager, ITSM & Project Delivery |
Marvel Spider-Man (PlayStation 4) | Senior Manager, ITSM & Project Delivery |
Detroit: Become Human (PlayStation 4) | Senior Manager, ITSM & Project Delivery |
God of War (PlayStation 4) | Senior Manager, ITSM & Project Delivery |
Bravo Team (PlayStation 4) | Senior Manager, IT Analytics & Services Liverpool |
The Inpatient (PlayStation 4) | Senior Manager, IT Analytics & Services Liverpool |
2017 | |
---|---|
Hidden Agenda (PlayStation 4) | Senior Manager, IT Analytics & Services Liverpool |
Knowledge is Power (PlayStation 4) | Architects |
Matterfall (PlayStation 4) | Senior Manager, IT Analytics & Services Liverpool |
Horizon: Zero Dawn (PlayStation 4) | PDIT Europe IT Engineering |
Nioh (PlayStation 4) | Architects |
2016 | |
---|---|
PlayStation VR Worlds (PlayStation 4) | Architects |
Until Dawn: Rush of Blood (PlayStation 4) | Architects |
Shadow of the Beast (PlayStation 4) | Architects |
Heavy Rain (PlayStation 4) | Architects |
RIGS: Mechanized Combat League (PlayStation 4) | Architects |
Alienation (PlayStation 4) | Architects |
2015 | |
---|---|
Phineas and Ferb: Day of Doofenshmirtz (PS Vita) | Architects |
Tearaway: Unfolded (PlayStation 4) | Architects |
Bloodborne (PlayStation 4) | Head of Technical Architecture |
Until Dawn (PlayStation 4) | Head of Technical Architecture |
The Order: 1886 (PlayStation 4) | Head of Technical Architecture |
2014 | |
---|---|
LittleBigPlanet 3 (PlayStation 3) | Head of Technical Architecture |
InviZimals: The Lost Kingdom (PlayStation 3) | Head of Technical Services |
Dead Nation: Apocalypse Edition (PlayStation 4) | Head of Technical Architecture |
2013 | |
---|---|
Doki-Doki Universe (PlayStation 4) | Head of Technical Services |
Resogun (PlayStation 4) | Head of Technical Services |
Killzone: Shadow Fall (PlayStation 4) | WWS Product Development IT |
Gran Turismo 6 (PlayStation 3) | Head of Technical Architecture |
2010 | |
---|---|
The Shoot (PlayStation 3) | Liverpool Studio IT Manager |