Simon Dickinson

Moby ID: 605991

Credits (36 credits on 35 games)

2024
Helldivers II (PlayStation 5) Senior Manager, ITSM and Project Delivery
2022
Death Stranding: Director's Cut (Windows) Senior Manager, ITSM and Project Delivery
2019
MediEvil (PlayStation 4) Project Management
Blood & Truth (PlayStation 4) Senior Manager, ITSM and Project Delivery
Days Gone (PlayStation 4) Senior Manager, ITSM and Project Delivery
2018
Déraciné (PlayStation 4) Senior Manager, ITSM & Project Delivery
Marvel Spider-Man (PlayStation 4) Senior Manager, ITSM & Project Delivery
Detroit: Become Human (PlayStation 4) Senior Manager, ITSM & Project Delivery
God of War (PlayStation 4) Senior Manager, ITSM & Project Delivery
Bravo Team (PlayStation 4) Senior Manager, IT Analytics & Services Liverpool
The Inpatient (PlayStation 4) Senior Manager, IT Analytics & Services Liverpool
2017
Hidden Agenda (PlayStation 4) Senior Manager, IT Analytics & Services Liverpool
Knowledge is Power (PlayStation 4) Architects
Matterfall (PlayStation 4) Senior Manager, IT Analytics & Services Liverpool
Horizon: Zero Dawn (PlayStation 4) PDIT Europe IT Engineering
Nioh (PlayStation 4) Architects
2016
PlayStation VR Worlds (PlayStation 4) Architects
Until Dawn: Rush of Blood (PlayStation 4) Architects
Shadow of the Beast (PlayStation 4) Architects
Heavy Rain (PlayStation 4) Architects
RIGS: Mechanized Combat League (PlayStation 4) Architects
Alienation (PlayStation 4) Architects
2015
Phineas and Ferb: Day of Doofenshmirtz (PS Vita) Architects
Tearaway: Unfolded (PlayStation 4) Architects
Bloodborne (PlayStation 4) Head of Technical Architecture
Until Dawn (PlayStation 4) Head of Technical Architecture
The Order: 1886 (PlayStation 4) Head of Technical Architecture
2014
LittleBigPlanet 3 (PlayStation 3) Head of Technical Architecture
InviZimals: The Lost Kingdom (PlayStation 3) Head of Technical Services
Dead Nation: Apocalypse Edition (PlayStation 4) Head of Technical Architecture
2013
Doki-Doki Universe (PlayStation 4) Head of Technical Services
Resogun (PlayStation 4) Head of Technical Services
Killzone: Shadow Fall (PlayStation 4) WWS Product Development IT
Gran Turismo 6 (PlayStation 3) Head of Technical Architecture
2010
The Shoot (PlayStation 3) Liverpool Studio IT Manager