Zachary Hall
Moby ID: 622230
Credited on 12 games
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The Callisto Protocol (2022, Windows) | Additional Development |
Tom Clancy's Rainbow Six: Extraction (2022, Windows) | Special Thanks |
Far Cry 5 (2018, PlayStation 4) | Development Team Ubisoft Montreal |
Assassin's Creed: Origins (2017, PlayStation 4) | Technical Directors - Animation |
Far Cry: Primal (2016, PlayStation 4) | Animation Technical Directors |
Tom Clancy's Rainbow Six: Siege (2015, Windows) | Reflex Concept Designer |
Assassin's Creed: Syndicate (2015, Windows) | Reflex Concept Designer |
Assassin's Creed: Unity - Dead Kings (2015, Windows) | Reflex Concept Designer |
Assassin's Creed: Unity (2014, Windows) | Reflex Concept Designer |
Watch_Dogs (2014, Windows) | Animation Technical Directors |
James Cameron's Avatar: The Game (2009, Wii) | Animation Technical Director |
Too Human (2008, Xbox 360) | Data Analysts |
[ full credits ]
Frequent Collaborators
People- 10 games with Laurent Detoc
- 10 games with Eileen Cislak
- 10 games with Tim Cummins
- 10 games with Anis Boujaouane
- 10 games with Adam Novickas
- 10 games with Jimmy Boulianne
- 10 games with Yannick Cholette
- 10 games with Frédéric Jean
- 10 games with Scott Dixon
- 10 games with Jean-François Richard
Companies
- 9 games with Ubisoft Montréal
- 9 games with Ubisoft Entertainment SA
- 8 games with Audiokinetic Inc.
- 7 games with Ubisoft SRL
- 7 games with Ubisoft Kyiv
- 6 games with Autodesk, Inc.
- 6 games with Ubisoft, Inc.
- 6 games with Valve Corporation
- 5 games with Ubisoft Toronto
- 5 games with Shanghai UBIsoft Computer...
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