Robert Martin
Moby ID: 627857
Credits (11 credits on 6 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Red Dead Redemption II (2019, Windows) | Post-Production Animation Leads |
Grand Theft Auto V (2015, Windows) | Performance Capture & Animation |
3rd-person (Other) | |
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L.A. Noire (2011, PlayStation 3) | Performance Capture & Animation |
Action | |
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Red Dead Redemption II (2019, Windows) | Post-Production Animation Leads |
Grand Theft Auto V (2015, Windows) | Performance Capture & Animation |
Max Payne 3 (2012, Windows) | Performance Capture & Animation |
L.A. Noire: The Complete Edition (2011, Windows) | Performance Capture and Animation |
L.A. Noire (2011, PlayStation 3) | Performance Capture & Animation |
Add-on | |
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Assassin's Creed: Unity - Dead Kings (2015, Windows) | Motion Capture Editors |
Adventure | |
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L.A. Noire: The Complete Edition (2011, Windows) | Performance Capture and Animation |
L.A. Noire (2011, PlayStation 3) | Performance Capture & Animation |
Automobile | |
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L.A. Noire (2011, PlayStation 3) | Performance Capture & Animation |
Behind view | |
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Red Dead Redemption II (2019, Windows) | Post-Production Animation Leads |
Grand Theft Auto V (2015, Windows) | Performance Capture & Animation |
Max Payne 3 (2012, Windows) | Performance Capture & Animation |
L.A. Noire (2011, PlayStation 3) | Performance Capture & Animation |
Compilation | |
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L.A. Noire: The Complete Edition (2011, Windows) | Performance Capture and Animation |
Contemporary | |
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Grand Theft Auto V (2015, Windows) | Performance Capture & Animation |
Max Payne 3 (2012, Windows) | Performance Capture & Animation |
Crime | |
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Red Dead Redemption II (2019, Windows) | Post-Production Animation Leads |
Grand Theft Auto V (2015, Windows) | Performance Capture & Animation |
Customization / outfit / skin | |
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Assassin's Creed: Unity - Dead Kings (2015, Windows) | Motion Capture Editors |
Detective / mystery | |
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L.A. Noire: The Complete Edition (2011, Windows) | Performance Capture and Animation |
L.A. Noire (2011, PlayStation 3) | Performance Capture & Animation |
Direct control | |
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Red Dead Redemption II (2019, Windows) | Post-Production Animation Leads |
Grand Theft Auto V (2015, Windows) | Performance Capture & Animation |
Max Payne 3 (2012, Windows) | Performance Capture & Animation |
Gambling elements | |
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Red Dead Redemption II (2019, Windows) | Post-Production Animation Leads |
Item | |
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Assassin's Creed: Unity - Dead Kings (2015, Windows) | Motion Capture Editors |
NPC / enemy | |
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Assassin's Creed: Unity - Dead Kings (2015, Windows) | Motion Capture Editors |
North America | |
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Red Dead Redemption II (2019, Windows) | Post-Production Animation Leads |
Puzzle elements | |
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L.A. Noire: The Complete Edition (2011, Windows) | Performance Capture and Animation |
L.A. Noire (2011, PlayStation 3) | Performance Capture & Animation |
Quick Time Events (QTEs) | |
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Max Payne 3 (2012, Windows) | Performance Capture & Animation |
Racing / Driving | |
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Grand Theft Auto V (2015, Windows) | Performance Capture & Animation |
L.A. Noire: The Complete Edition (2011, Windows) | Performance Capture and Animation |
L.A. Noire (2011, PlayStation 3) | Performance Capture & Animation |
Regional differences | |
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Grand Theft Auto V (2015, Windows) | Performance Capture & Animation |
Max Payne 3 (2012, Windows) | Performance Capture & Animation |
L.A. Noire (2011, PlayStation 3) | Performance Capture & Animation |
Sandbox / open world | |
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Red Dead Redemption II (2019, Windows) | Post-Production Animation Leads |
Grand Theft Auto V (2015, Windows) | Performance Capture & Animation |
Shooter | |
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Grand Theft Auto V (2015, Windows) | Performance Capture & Animation |
Max Payne 3 (2012, Windows) | Performance Capture & Animation |
South America | |
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Max Payne 3 (2012, Windows) | Performance Capture & Animation |
Story / mission | |
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Assassin's Creed: Unity - Dead Kings (2015, Windows) | Motion Capture Editors |
Western | |
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Red Dead Redemption II (2019, Windows) | Post-Production Animation Leads |