Aled Lloyd
Moby ID: 63227
Biography edit · view history
Aled was originally trained as an architect before moving into computer games development. In his 7 years in the business, Aled has worked on 10 game titles for several major game developers including Broadsword, Runecraft, Acclaim and Brat Designs. Aled brings a unique approach to environment model building for computer games and television production; his architectural training gives functionality and reality to his fantastic designs. Already Aled has overseen the design of futuristic cities and asteroid bases for two pop videos. He is also creating tools and procedures that will be of great use to our game development clients. He is now an architectural & environment artist at Qurios Entertainment.
Credited on 4 games
Displaying most recent · View all
Ford Racing Off Road (2008, Windows) | Vehicle Models |
Breed (2004, Windows) | Level Design Layout |
Mat Hoffman's Pro BMX (2001, PlayStation) | Art |
Spec Ops II: Green Berets (2000, Dreamcast) | Artists |
[ full credits ]
Frequent Collaborators
People- 2 games with Martin Hooley
- 2 games with Keith Jackson
- 2 games with Stuart Burrows
- 2 games with Dave Lee
- 1 game with Jim Summers
- 1 game with Lawrence Goldberg
- 1 game with Sven Schmidt
- 1 game with Shane Moura
- 1 game with Steven Metcalf
- 1 game with Simon Davis
[ 313 more people ]
Companies
- 2 games with US Action
- 2 games with US â Action, s.r.o.
- 2 games with Xplosiv
- 2 games with Empire Interactive Europe Ltd.
- 2 games with Runecraft Ltd.
- 1 game with Brat Designs Ltd.
- 1 game with CDV Software Entertainment AG
- 1 game with Nival, Inc.
- 1 game with ZOO Corporation
- 1 game with TopQer s.r.o.
Contribute
Add your expertise to help preserve video game history! You can submit a correction or add the following: