NFS: Unbound (2022, Xbox Series)
|
Software Engineers |
NHL 22 (2021, Xbox Series)
|
Production Systems |
FIFA 21 (2020, Windows)
|
Editor Framework |
Star Wars: Squadrons (2020, Xbox One)
|
Engineering |
Madden NFL 21 (2020, Windows)
|
Editor Framework |
NFS: Heat (2019, Windows)
|
Editor Framework |
Plants vs. Zombies: Battle for Neighborville (2019, PlayStation 4)
|
Editor Framework |
FIFA 20 (2019, Windows)
|
Schematics |
Madden NFL 20 (2019, Windows)
|
Schematics |
Anthem (2019, Windows)
|
Schematics |
Battlefield V (2018, Windows)
|
Schematics |
FIFA 19 (2018, Windows)
|
Schematics |
Star Wars: Battlefront II (2017, Xbox One)
|
Game and Content Framework |
Need for Speed: Payback (2017, Windows)
|
Game and Content Framework |
FIFA 18 (2017, Windows)
|
Game Content and Framework |
Madden NFL 18 (2017, PlayStation 4)
|
Game and Content Framework |
Mass Effect: Andromeda (2017, Windows)
|
Game and Content Framework |
Battlefield 1 (2016, Windows)
|
Game and Content Framework |
FIFA 17 (2016, Windows)
|
Game Content and Framework |
Madden NFL 17 (2016, PlayStation 4)
|
Software Engineers |
Mirror's Edge: Catalyst (2016, Windows)
|
Game and Content Framework |
Need for Speed (2015, PlayStation 4)
|
FrostEd |
FIFA 16 (2015, Windows)
|
Software Engineers |
Rory McIlroy PGA Tour (2015, PlayStation 4)
|
FrostEd |
FIFA 15 (2014, Windows)
|
Software Engineers |
2014 FIFA World Cup Brazil (2014, Xbox 360)
|
Programming Team |
FIFA 14 (2013, Windows)
|
Programming Team |
NCAA Football 14 (2013, Xbox 360)
|
Software Engineers |
SSX (2012, Xbox 360)
|
Software Engineers |
NBA Jam (2010, Wii)
|
Additional Programming |