Ivo Geelhoed
Moby ID: 721022
Credited on 9 games
Displaying most recent · View all
Skull and Bones (2024, PlayStation 5) | Technical Directors, Design |
Time Stall (2019, Quest) | Game Design |
National Geographic: Explore VR (2019, Quest) | Experience Design |
Swords & Soldiers II: Shawarmageddon (2018, Windows) | Playtesting |
Tied Together (2018, Nintendo Switch) | Game Dev Team |
Petlab (2018, Oculus Go) | Game Design |
Delicious: Emily's Hopes and Fears (2017, Windows) | Level Design |
Delicious: Emily's Home Sweet Home (2016, Windows) | Level Design |
Swords & Soldiers II (2015, Wii U) | Playtesting |
[ full credits ]
Frequent Collaborators
People- 3 games with Martin de Ronde
- 3 games with Arthur Houtman
- 3 games with Edwin van Gessel
- 3 games with Michiel Mol
- 3 games with Frank Bakker
- 3 games with Stijn Colen
- 3 games with Maarten Elshove
- 3 games with Robin van Son
- 3 games with Peter de Vos
- 3 games with Marije de Groot
Companies
- 3 games with Vertigo Studios Amsterdam B.V.
- 3 games with Valve Corporation
- 3 games with Oculus VR, LLC
- 2 games with SonicPicnic
- 2 games with SomaTone Interactive Audio
- 2 games with Ronimo Games BV
- 2 games with Save & Sound
- 2 games with Rockworth Games B.V.
- 2 games with Keywords International Ltd.
- 2 games with GameHouse, Inc.
Contribute
Add your expertise to help preserve video game history! You can submit a correction or add the following: