David Farrell
Moby ID: 73110
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David’s first computer was a Commodore VIC-20 which had a whopping 3,584 bytes of RAM. He promptly ran out of memory, a problem that plagues him to this very day. He graduated from the University of Texas at Dallas and moved to California in 1998 to work in the game industry. His past gigs include Any Channel, Rendition, Stormfront Studios, and Nihilistic Software where he has focused on core game technology.
David mostly lives in a strange delusional world where he fights giant bugs and protects precious cycles with his Sword of Debugging, Shield of Error Protection, and Helm of Optimization.
Credited on 4 games
Displaying most recent · View all
Zombie Apocalypse (2009, Xbox 360) | Programming Team |
Conan (2007, PlayStation 3) | Engine Programmers |
Forgotten Realms: Demon Stone (2004, Xbox) | Programmers |
The Lord of the Rings: The Two Towers (2002, PlayStation 2) | Graphics Programmers |
[ full credits ]
Frequent Collaborators
People- 4 games with Steve Mariotti
- 4 games with Rodney Huff
- 4 games with Lee Adams
- 3 games with Paul Melamed
- 3 games with Shao Wen Lim
- 2 games with Michael R. Bates
- 2 games with Robb Mills
- 2 games with Steve Borstead
- 2 games with Steve W. Kojder
- 2 games with Michael D. Ludlam
Companies
- 2 games with Stormfront Studios
- 2 games with nStigate Games
- 1 game with Soundelux Ltd.
- 1 game with Liquid Development, LLC
- 1 game with Krysalide
- 1 game with Atari Interactive, Inc.
- 1 game with Atari Europe S.A.S.U.
- 1 game with THQ Inc.
- 1 game with House of Moves, Inc.
- 1 game with Zono, Inc.
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