Steve Mariotti
Moby ID: 1206
Biography edit · view history
Steve has bachelor's degrees in Computer Science and Anthropology. His first game was Close Combat (Macintosh/Windows) for Atomic Games, published by Microsoft in 1995. He did the sequel, Close Combat: A Bridge Too Far (Macintosh/Windows) before moving to LA to work as lead programmer on Civilization: Call to Power (Windows/Linux) and Call to Power II (Windows.)
He then headed north to the good part of California and worked at Stormfront Studios on AI and game systems for The Legend of Alon Dar (PS2), a first generation PS2 title, followed by a ton of miscellaneous programming for The Lord of the Rings: The Two Towers (PS2/XBox/GC) published by EA. He is currently employed at Nihilistic Software.
He enjoys spending his copious free time with his beautiful wife Joanne and two gorgeous daughters Zoe and Haley. He has a beard. His favorite color is red. He's afraid of the sasquatch.
[source]
Credited on 23 games
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Crash Bandicoot 4: It's About Time (2020, PlayStation 4) | Senior Engineers |
Spyro: Reignited Trilogy (2018, PlayStation 4) | Engineers |
Skylanders: Imaginators (2016, PlayStation 4) | Programming Department |
Riptide GP: Renegade (2016, Android) | AI and Gameplay Programming |
The Banner Saga 2 (2016, Xbox One) | Console and Tencent Versions by Shiny Shoe |
Beach Buggy Racing (2014, iPhone) | Senior Programmer |
Riptide GP 2 (2013, Android) | Additional Programming |
Resistance: Burning Skies (2012, PS Vita) | Gameplay Lead |
PlayStation Move Heroes (2011, PlayStation 3) | Gameplay Lead |
Zombie Apocalypse (2009, Xbox 360) | Programming Team |
Conan (2007, PlayStation 3) | Gameplay Programmers |
Marvel Nemesis: Rise of the Imperfects (2005, Xbox) | Programming Team |
Forgotten Realms: Demon Stone (2004, Xbox) | Additional Programming |
The Lord of the Rings: The Two Towers (2002, PlayStation 2) | Gameplay Programmers |
The Legend of Alon D'ar (2001, PlayStation 2) | Gameplay |
Call to Power II (2000, Windows) | Technical Director |
Civilization: Call to Power (1999, Linux) | Lead Programming |
Interstate '82 (1999, Windows) | Additional Programming |
Close Combat: A Bridge Too Far (1997, Windows) | Development |
Close Combat (1996, Windows) | Lead MacOS Programmer |
[ full credits ]
Frequent Collaborators
People- 8 games with Carson Utz
- 8 games with Ronald Kee
- 7 games with Rodney Huff
- 6 games with Mark Cooke
- 6 games with Matthew McManus
- 6 games with Lee Adams
- 6 games with Michael D. Ludlam
- 6 games with Avery Lodato
- 5 games with Maarten Kraaijvanger
- 5 games with Ralf Knoesel
Companies
- 6 games with Activision Publishing, Inc.
- 5 games with nStigate Games
- 5 games with Firelight Technologies Pty. Ltd.
- 5 games with NBG EDV Handels- und Verlags GmbH
- 4 games with Atomic Games, Inc.
- 4 games with Valve Corporation
- 3 games with Creat Studios, Inc.
- 3 games with Stormfront Studios
- 3 games with Vector Unit Inc
- 3 games with Toys for Bob Inc.
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