Dean Johnson
Moby ID: 732655
Credited on 10 games
Halo: Infinite - Campaign (2021, Xbox Series) | Principal Software Engineering Manager, Engine & Tools |
Halo: Infinite - Multiplayer (2021, Windows) | Principal Software Engineering Manager, Engine & Tools |
Forza Motorsport 7 (2017, Xbox One) | Principal Software Engineering Lead |
Rise of the Tomb Raider: 20 Year Celebration (2016, Windows) | Principal Software Engineers |
Halo 5: Forge (2016, Windows Apps) | Special Thanks |
Forza Motorsport 6: Apex (2016, Windows Apps) | Platform & Live |
Rise of the Tomb Raider (2015, Xbox 360) | Principal Software Engineer |
Halo 5: Guardians (2015, Xbox One) | Special Thanks |
Forza Motorsport 5 (2013, Xbox One) | Platform & Live |
Beards & Beaks (2011, Windows Phone) | Beards & Beaks |
Frequent Collaborators
People- 9 games with Jason Ronald
- 9 games with Andrew Goossen
- 9 games with Peter Giffin
- 8 games with Randy Pagulayan
- 8 games with Danny Chen
- 8 games with Taylor Smith Sr.
- 7 games with Robert Ridihalgh
- 7 games with Kevin Gammill
- 7 games with Cole Brooking
- 7 games with Steven Pratschner
Companies
- 9 games with Microsoft Corporation
- 9 games with Xbox Game Studios
- 5 games with Epic Games Tools LLC
- 3 games with Virtuos Ltd.
- 3 games with Experis
- 3 games with Donya Labs AB
- 3 games with Turn 10 Studios
- 3 games with SkyBox Labs Inc
- 3 games with Audiokinetic Inc.
- 3 games with 343 Industries, Inc.
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