Hiroyuki Suwahara
Moby ID: 81050
Credits (22 credits on 19 games)
- by Role
- by Date
- by Moby Score
- by Genre
2D scrolling | |
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Chō Jikū Yōsai Macross: Ai Oboete Imasu ka (1997, SEGA Saturn) | 3D Modeling (3Dモデリング) (諏訪原 寛幸) |
Killing Zone (1996, PlayStation) | Killing Zone Creative Staff |
Dyna Gear (1994, Arcade) | Object Character |
3rd-person (Other) | |
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Dynasty Warriors: Godseekers (2016, PS Vita) | Wallpaper Illustrators |
Warriors Orochi (2008, Windows) | In Cooperation with |
Samurai Warriors (2004, PlayStation 2) | Character Design |
Romance of the Three Kingdoms IX (2003, PlayStation 2) | Opening Movie Design |
Dynasty Warriors 4: Xtreme Legends (2003, PlayStation 2) | Character Design |
Dynasty Warriors 3: Xtreme Legends (2003, PlayStation 2) | Character Design |
Dynasty Warriors 3 (2001, PlayStation 2) | Character Design |
Dynasty Warriors 2 (2000, PlayStation 2) | Character Design |
Action | |
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Warriors Orochi (2008, Windows) | In Cooperation with |
Dynasty Warriors 5 (2005, Xbox) | Character Design |
Kessen III (2004, PlayStation 2) | In Cooperation With |
Samurai Warriors (2004, PlayStation 2) | Character Design |
Dynasty Warriors 4: Empires (2004, PlayStation 2) | Character Design |
Dynasty Warriors 4: Xtreme Legends (2003, PlayStation 2) | Character Design |
Dynasty Warriors 3: Xtreme Legends (2003, PlayStation 2) | Character Design |
Dynasty Warriors 4 (2003, PlayStation 2) | Character Design |
Dynasty Warriors 3 (2001, PlayStation 2) | Character Design |
Dynasty Warriors 2 (2000, PlayStation 2) | Character Design |
Chō Jikū Yōsai Macross: Ai Oboete Imasu ka (1997, SEGA Saturn) | 3D Modeling (3Dモデリング) (諏訪原 寛幸) |
Killing Zone (1996, PlayStation) | Killing Zone Creative Staff |
Battle Monsters (1995, SEGA Saturn) | Designers |
Dyna Gear (1994, Arcade) | Object Character |
Survival Arts (1993, Arcade) | Special Thanks |
Add-on | |
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Samurai Warriors: Xtreme Legends (2004, PlayStation 2) | Character Design |
Anime / Manga | |
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Dynasty Warriors: Godseekers (2016, PS Vita) | Wallpaper Illustrators |
Chō Jikū Yōsai Macross: Ai Oboete Imasu ka (1997, SEGA Saturn) | 3D Modeling (3Dモデリング) (諏訪原 寛幸) |
Arcade | |
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Samurai Warriors (2004, PlayStation 2) | Character Design |
Dynasty Warriors 3: Xtreme Legends (2003, PlayStation 2) | Character Design |
Dynasty Warriors 4 (2003, PlayStation 2) | Character Design |
Dynasty Warriors 3 (2001, PlayStation 2) | Character Design |
Dynasty Warriors 2 (2000, PlayStation 2) | Character Design |
Dyna Gear (1994, Arcade) | Object Character |
Behind view | |
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Dynasty Warriors 5 (2005, Xbox) | Character Design |
Kessen III (2004, PlayStation 2) | In Cooperation With |
Dynasty Warriors 4: Empires (2004, PlayStation 2) | Character Design |
Dynasty Warriors 4 (2003, PlayStation 2) | Character Design |
Kessen II (2001, PlayStation 2) | In Cooperation With |
China (Ancient / Imperial) | |
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Dynasty Warriors 5 (2005, Xbox) | Character Design |
Dynasty Warriors 4: Empires (2004, PlayStation 2) | Character Design |
Romance of the Three Kingdoms IX (2003, PlayStation 2) | Opening Movie Design |
Dynasty Warriors 4: Xtreme Legends (2003, PlayStation 2) | Character Design |
Dynasty Warriors 3: Xtreme Legends (2003, PlayStation 2) | Character Design |
Dynasty Warriors 4 (2003, PlayStation 2) | Character Design |
Dynasty Warriors 3 (2001, PlayStation 2) | Character Design |
Kessen II (2001, PlayStation 2) | In Cooperation With |
Dynasty Warriors 2 (2000, PlayStation 2) | Character Design |
Diagonal-down | |
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Kessen II (2001, PlayStation 2) | In Cooperation With |
Direct control | |
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Killing Zone (1996, PlayStation) | Killing Zone Creative Staff |
Survival Arts (1993, Arcade) | Special Thanks |
Fantasy | |
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Warriors Orochi (2008, Windows) | In Cooperation with |
Dynasty Warriors 5 (2005, Xbox) | Character Design |
Dynasty Warriors 4: Empires (2004, PlayStation 2) | Character Design |
Dynasty Warriors 4: Xtreme Legends (2003, PlayStation 2) | Character Design |
Dynasty Warriors 4 (2003, PlayStation 2) | Character Design |
Killing Zone (1996, PlayStation) | Killing Zone Creative Staff |
Dyna Gear (1994, Arcade) | Object Character |
Fighting | |
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Killing Zone (1996, PlayStation) | Killing Zone Creative Staff |
Battle Monsters (1995, SEGA Saturn) | Designers |
Survival Arts (1993, Arcade) | Special Thanks |
Flight / aviation | |
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Chō Jikū Yōsai Macross: Ai Oboete Imasu ka (1997, SEGA Saturn) | 3D Modeling (3Dモデリング) (諏訪原 寛幸) |
Hack and slash | |
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Warriors Orochi (2008, Windows) | In Cooperation with |
Dynasty Warriors 5 (2005, Xbox) | Character Design |
Samurai Warriors (2004, PlayStation 2) | Character Design |
Dynasty Warriors 4: Empires (2004, PlayStation 2) | Character Design |
Dynasty Warriors 3: Xtreme Legends (2003, PlayStation 2) | Character Design |
Dynasty Warriors 4 (2003, PlayStation 2) | Character Design |
Dynasty Warriors 3 (2001, PlayStation 2) | Character Design |
Dynasty Warriors 2 (2000, PlayStation 2) | Character Design |
Historical events | |
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Samurai Warriors (2004, PlayStation 2) | Character Design |
Dynasty Warriors 4: Empires (2004, PlayStation 2) | Character Design |
Romance of the Three Kingdoms IX (2003, PlayStation 2) | Opening Movie Design |
Dynasty Warriors 3 (2001, PlayStation 2) | Character Design |
Kessen II (2001, PlayStation 2) | In Cooperation With |
Dynasty Warriors 2 (2000, PlayStation 2) | Character Design |
Isometric | |
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Romance of the Three Kingdoms IX (2003, PlayStation 2) | Opening Movie Design |
Item | |
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Samurai Warriors: Xtreme Legends (2004, PlayStation 2) | Character Design |
Japan (Ancient/Classical/Medieval) | |
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Kessen III (2004, PlayStation 2) | In Cooperation With |
Samurai Warriors (2004, PlayStation 2) | Character Design |
Licensed | |
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Chō Jikū Yōsai Macross: Ai Oboete Imasu ka (1997, SEGA Saturn) | 3D Modeling (3Dモデリング) (諏訪原 寛幸) |
Managerial / business simulation | |
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Kessen II (2001, PlayStation 2) | In Cooperation With |
Martial arts | |
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Battle Monsters (1995, SEGA Saturn) | Designers |
Mecha / giant robot | |
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Chō Jikū Yōsai Macross: Ai Oboete Imasu ka (1997, SEGA Saturn) | 3D Modeling (3Dモデリング) (諏訪原 寛幸) |
Other | |
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Samurai Warriors: Xtreme Legends (2004, PlayStation 2) | Character Design |
Platform | |
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Battle Monsters (1995, SEGA Saturn) | Designers |
Player unit | |
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Samurai Warriors: Xtreme Legends (2004, PlayStation 2) | Character Design |
Post-apocalyptic | |
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Chō Jikū Yōsai Macross: Ai Oboete Imasu ka (1997, SEGA Saturn) | 3D Modeling (3Dモデリング) (諏訪原 寛幸) |
Real-time | |
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Dynasty Warriors 3 (2001, PlayStation 2) | Character Design |
Real-time strategy (RTS) | |
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Dynasty Warriors 3 (2001, PlayStation 2) | Character Design |
Role-playing (RPG) | |
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Dynasty Warriors: Godseekers (2016, PS Vita) | Wallpaper Illustrators |
Warriors Orochi (2008, Windows) | In Cooperation with |
Sci-fi / futuristic | |
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Chō Jikū Yōsai Macross: Ai Oboete Imasu ka (1997, SEGA Saturn) | 3D Modeling (3Dモデリング) (諏訪原 寛幸) |
Shooter | |
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Chō Jikū Yōsai Macross: Ai Oboete Imasu ka (1997, SEGA Saturn) | 3D Modeling (3Dモデリング) (諏訪原 寛幸) |
Side view | |
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Chō Jikū Yōsai Macross: Ai Oboete Imasu ka (1997, SEGA Saturn) | 3D Modeling (3Dモデリング) (諏訪原 寛幸) |
Killing Zone (1996, PlayStation) | Killing Zone Creative Staff |
Battle Monsters (1995, SEGA Saturn) | Designers |
Dyna Gear (1994, Arcade) | Object Character |
Survival Arts (1993, Arcade) | Special Thanks |
Strategy / tactics | |
---|---|
Dynasty Warriors 5 (2005, Xbox) | Character Design |
Kessen III (2004, PlayStation 2) | In Cooperation With |
Dynasty Warriors 4: Empires (2004, PlayStation 2) | Character Design |
Romance of the Three Kingdoms IX (2003, PlayStation 2) | Opening Movie Design |
Dynasty Warriors 4: Xtreme Legends (2003, PlayStation 2) | Character Design |
Dynasty Warriors 3: Xtreme Legends (2003, PlayStation 2) | Character Design |
Dynasty Warriors 4 (2003, PlayStation 2) | Character Design |
Dynasty Warriors 3 (2001, PlayStation 2) | Character Design |
Kessen II (2001, PlayStation 2) | In Cooperation With |
Dynasty Warriors 2 (2000, PlayStation 2) | Character Design |
Tactical RPG | |
---|---|
Dynasty Warriors: Godseekers (2016, PS Vita) | Wallpaper Illustrators |
Top-down | |
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Kessen III (2004, PlayStation 2) | In Cooperation With |
Romance of the Three Kingdoms IX (2003, PlayStation 2) | Opening Movie Design |
Turn-based | |
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Romance of the Three Kingdoms IX (2003, PlayStation 2) | Opening Movie Design |