8,221 results for "Sound engine"

GROUP: Sound engine: FMOD
FMOD is a cross-platform audio engine by Firelight Technologies. It is used on Windows, Macintosh, Linux, Windows CE, GameCube, Nintendo Switch, PlayStation 2 through 5, and Xbox / 360 / One / Series. FMOD supports 3D sound, recording, obstruction/occlusion, CD playback (analog or digital),...
GROUP: Sound engine: GAX
GAX is an advanced sound engine developed by Shin'en Multimedia for the Game Boy Advance. It features 32 channels, samples and synthesised instruments, reverb and filters. It is exclusively used in-house by Shin'en, who supplies it bundled with music for other companies to use.
GROUP: Sound engine: MED
MED (short for Music EDitor) is a composition software for Amiga similar to Soundtracker, written by Teijo Kinnunen. Unlike standard tracker MODules, MED songs could handle MIDI tracks and synthetic instruments, but at the cost of higher CPU usage, which made it a less common choice for games....
GROUP: Sound engine: AIL/Miles Sound System
The Audio Interface Library (AIL) is a sound middleware system originally created in 1991 by John Miles for DOS systems, supporting the myriad of different sound cards on the market through a single unified API, for both synthesized music and digitized samples. Later versions added support for...
GROUP: Sound Engine: iMuse
iMUSE (full name: Interactive Music Streaming Engine) is a sound engine developed by LucasArts composers Michael Land and Peter McConnell. Its most important feature is the ability to dynamically blend between different musical themes depending on the happenings in the game. It was primarily,...
GROUP: Sound Engine: SoLoud
Games using SoLoud, a free, portable c/c++ audio engine for games. Related links: sol.gfxile.net/soloud (official website)
GROUP: Sound engine: AHX
AHX (short for Abyss Highest eXperience), formerly known as THX, is a synthetic 4-channel sound system and tracker inspired by the characteristic sound of the Commodore 64, developed by the German demogroup Abyss. Its legacy lives on in the sound systems developed by Shin'en, such as GAX.
COMPANY: Jet Sound Engine Co., Ltd.
1 game documented: Dragon Ball: Xenoverse 2.
GROUP: Sound engine: MusyX Audio Tools
game cover GAME: Space Engineers (October 23, 2013)
Windows (2013), Xbox One (2020)
game cover GAME: British Airports: South-East England (2003)
Windows (2003)
game cover GAME: Joy of Programming: Software Engineering Simulator (January 30, 2024)
Windows (2024)
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