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Contribution Score: 189 (3 in last year)
Location: Dallastown, PA, United States
Member Since: January 16th, 2003
This user has a developer profile on MobyGames.
About Me:

I've been a games programmer since about 1993. My first game was in Windows 3.1 and now most of my work is based in the latest flavor of Windows. I've worked for Accolade, Morpheus, Sculptured Software, Engineering Animation (EAI), Hasbro Interactive, and BreakAway Games. While at EAI, I was Lead Programmer on two titles.

I've programmed in several languages and switch between them frequently: C++, Java, C# and HTML (not really a language, but, hey, I use it).

I'm familiar with most aspects of game programming including 3D graphics (Direct3D mostly), AI, GUI's, advanced debugging, sound, 2D graphics and have used most libraries of DirectX (Direct3D, DirectDraw, DirectInput, DirectSound).