Thomas J. Stubbs
aka: Vecster
Videogame artist since June 1996. Worked with the following companies:
Acclaim Coin-Operated Entertainment:
June '96 - Feb. '97
Artist / Animator
Projects:
VertiKill (unpublished)
Bad Assassins (unpublished),
Atari Games / Midway Games West:
June '97 - Feb. '03
Artist / Character design
Projects:
San Francisco RUSH 2049 Arcade (published)
SF RUSH 2049 Tournament Edition (limited release)
Hot Rods Arcade (unpublished)
Nitrocity AKA "Custom Car Club" (unpublished)
Gladiator The Crimson Reign (unpublished)
Sony SCEA / 989 Studios:
April '03 - December '03
FX & Dynamics Artist
Project:
Rise to Honor PS2
Capcom Studio 8:
December '03 - March '06
Senior Background Artist
Project:
Final Fight Streetwise
The Collective / Foundation 9
July '06 to current
Senior Background Artist
Project: Not Announced
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