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Mr. E

Reviews

NASCAR Racing: 1999 Edition (Windows)

By Mr. E on July 16, 2003

Pitfall! (Atari 2600)

The best Atari 2600 game?

The Good
Almost endless running, jumping and swinging.

The Bad
Never did finish this puppy though I came quite close.

The Bottom Line
This was a neat scroller for the Atari. Had good graphics and sound (for an Atari game). I mapped out all of the "rooms" and shortcuts but could never quite get all the way through.

By Mr. E on July 16, 2003

Crush, Crumble and Chomp! (DOS)

had loads of fun with this one oh so many years ago

The Good
Fancy multi-color graphics. Sound from the built in speaker. A whole city at your mercy!

The Bad
Who knows how many kids went out and crushed, crumbled, & chomped their way through the city after being brainwashed by this ultra-violent tool of Satan.

The Bottom Line
In retrospect, it took so little to impress so much in those days. I remember first seeing this on my rich friends Apple. What a hoot! It was hilarius to direct your monster through the city dealing out destruction. It had a sim-city like feel. In fact, those Sim City guys should make one of there goofy add-ons like Sim-Copter or Streets of Sim -- Sim-Monster.

By Mr. E on July 16, 2003

Doom (DOS)

hoo... ! Doooom...!

The Good
The sound, the lighting, the multiplayer deathmatches, the intuitive & responsive gameplay, the novelty. I cant put my finger on it, it had a fit and balance like nothing Id seen before.

The Bad
My wrist hurts. I cant focus. The sun is comming up and I forgot to sleep. That was then. Now I want to play this with my son but Im a little worried about the theme. Ive been looking for a WAD that might be less doomish.

The Bottom Line
I recall being turned on to Doom whilest living in a military barracks. My co-workers had downloaded the demo and insisted I had to get a nic card and get networked with them so they could kill me. Not being a big PC game fan at the time I agreed with a mix of skeptisisim and curiosity. We got the cards installed and ran thinnet between the rooms. I cant say exactly why or how but in a very short time this game went from a jaw dropping novelty, to engrossing passtime, to possibly unhealthy obsession. We played till our wrists were numb. The question "what should we do tonight?" became rehtorical.
In retrospect I have this game to partially thank for exposing me to networking, which in turn may have lead to my current employment. On the other hand, it may also have contributed to the fact that I never got my pilots license though I could have walked to the aero club for the classes & flights. In fact I probably lost the better part of a year to this game. Ohh, but what a fine year it was...

By Mr. E on July 15, 2003